Spaces:
Running
on
Zero
Running
on
Zero
fix user dir errors from API
Browse files
app.py
CHANGED
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@@ -105,7 +105,11 @@ def text_to_3d(
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dict: The information of the generated 3D model.
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str: The path to the video of the 3D model.
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"""
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user_dir
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outputs = pipeline.run(
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prompt,
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seed=seed,
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@@ -123,7 +127,13 @@ def text_to_3d(
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video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal']
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video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))]
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video_path = os.path.join(user_dir, 'sample.mp4')
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state = pack_state(outputs['gaussian'][0], outputs['mesh'][0])
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torch.cuda.empty_cache()
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return state, video_path
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@@ -147,11 +157,19 @@ def extract_glb(
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Returns:
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str: The path to the extracted GLB file.
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"""
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user_dir
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gs, mesh = unpack_state(state)
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glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False)
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glb_path = os.path.join(user_dir, 'sample.glb')
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torch.cuda.empty_cache()
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return glb_path, glb_path
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@@ -167,10 +185,18 @@ def extract_gaussian(state: dict, req: gr.Request) -> Tuple[str, str]:
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Returns:
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str: The path to the extracted Gaussian file.
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"""
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user_dir
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gs, _ = unpack_state(state)
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gaussian_path = os.path.join(user_dir, 'sample.ply')
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torch.cuda.empty_cache()
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return gaussian_path, gaussian_path
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dict: The information of the generated 3D model.
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str: The path to the video of the 3D model.
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"""
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# --- Determine user_dir robustly ---
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session_hash_str = str(req.session_hash) if hasattr(req, 'session_hash') and req.session_hash else f"api_call_{np.random.randint(10000)}"
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user_dir = os.path.join(TMP_DIR, session_hash_str)
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os.makedirs(user_dir, exist_ok=True) # Ensure directory exists
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outputs = pipeline.run(
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prompt,
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seed=seed,
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video_geo = render_utils.render_video(outputs['mesh'][0], num_frames=120)['normal']
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video = [np.concatenate([video[i], video_geo[i]], axis=1) for i in range(len(video))]
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video_path = os.path.join(user_dir, 'sample.mp4')
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try:
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imageio.mimsave(video_path, video, fps=15) # Now the directory should exist
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except FileNotFoundError:
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print(f"ERROR: Directory {user_dir} still not found before mimsave!", file=sys.stderr)
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# Decide if we should raise or return an error state?
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# Returning a dummy path might hide the error, so let's raise for now
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raise
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state = pack_state(outputs['gaussian'][0], outputs['mesh'][0])
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torch.cuda.empty_cache()
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return state, video_path
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Returns:
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str: The path to the extracted GLB file.
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"""
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# --- Determine user_dir robustly ---
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session_hash_str = str(req.session_hash) if hasattr(req, 'session_hash') and req.session_hash else f"api_call_{np.random.randint(10000)}"
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user_dir = os.path.join(TMP_DIR, session_hash_str)
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os.makedirs(user_dir, exist_ok=True) # Ensure directory exists
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gs, mesh = unpack_state(state)
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glb = postprocessing_utils.to_glb(gs, mesh, simplify=mesh_simplify, texture_size=texture_size, verbose=False)
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glb_path = os.path.join(user_dir, 'sample.glb')
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try:
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glb.export(glb_path) # Now the directory should exist
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except FileNotFoundError:
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print(f"ERROR: Directory {user_dir} still not found before glb.export!", file=sys.stderr)
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raise
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torch.cuda.empty_cache()
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return glb_path, glb_path
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Returns:
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str: The path to the extracted Gaussian file.
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"""
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# --- Determine user_dir robustly ---
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session_hash_str = str(req.session_hash) if hasattr(req, 'session_hash') and req.session_hash else f"api_call_{np.random.randint(10000)}"
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user_dir = os.path.join(TMP_DIR, session_hash_str)
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os.makedirs(user_dir, exist_ok=True) # Ensure directory exists
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gs, _ = unpack_state(state)
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gaussian_path = os.path.join(user_dir, 'sample.ply')
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try:
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gs.save_ply(gaussian_path) # Now the directory should exist
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except FileNotFoundError:
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print(f"ERROR: Directory {user_dir} still not found before gs.save_ply!", file=sys.stderr)
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raise
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torch.cuda.empty_cache()
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return gaussian_path, gaussian_path
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