import gradio as gr | |
import random | |
# 定義抽籤邏輯 | |
def draw_lottery(max_num): | |
# 隨機選取 1 到 max_num 之間的數字 | |
return random.randint(1, max_num) | |
# 設定 Gradio 介面 | |
with gr.Blocks() as demo: | |
# 輸入最大班級座號 | |
max_num = gr.Number(label="輸入班級座號的最大值", value=30, precision=0) | |
# 結果顯示 | |
result = gr.Textbox(label="抽中的號碼") | |
# 抽籤按鈕 | |
btn = gr.Button("抽籤") | |
# 連接按鈕與抽籤邏輯 | |
btn.click(draw_lottery, inputs=max_num, outputs=result) | |
# 啟動介面 | |
demo.launch() | |