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Sleeping
Sleeping
{ | |
"roles": [ | |
{ | |
"id": "villager", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Villager", | |
"description": "You are a regular villager without any special abilities.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_villager_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "doctor", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Doctor", | |
"description": "Choose one player to protect every night. That player cannot be killed that night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_doctor_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "butcher", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Butcher", | |
"description": "You have 6 pieces of meat that you can give to another player at night to protect them from an attack. Meat given to another player is consumed regardless if it blocked an attack or not. You can protect multiple players in one night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_butcher_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "night-watchman", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Night watchman", | |
"description": "Thrice per game you can select a player to protect from harm at night. The protection will be consumed even if they aren't attacked. Additionally you will see which players are being protected at night by other players.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_night_watchman_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "bodyguard", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Bodyguard", | |
"description": "You can choose one player to protect every night. That player cannot be killed that night and instead you will be attacked. Because you are strong you survive the first attack, but you will die on the second attack. Every night you automatically protect yourself.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_bodyguard_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "tough-guy", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Tough guy", | |
"description": "You can choose one player to protect every night. If you or that player is attacked, neither dies and instead you and the attacker will both see each others' roles. Because of your injuries, you will die at the end of the following day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_tough_guy_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "seer-apprentice", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Seer apprentice", | |
"description": "You are a normal villager until a player with an information role is killed, at which point you inherit their role and all of the information they have gathered. If that player is revived, your role reverts back to seer apprentice.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_seer_apprentice_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "seer", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Seer", | |
"description": "Each night you can select a player to uncover their role.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_seer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "analyst", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Analyst", | |
"description": "Each night you can select two players to uncover their alignment: good, evil, or unknown. Evil players belong to the werewolves and good players belong to the villagers team. If both players have the same aura, you will be blocked from checking again the next night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_analyst_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "aura-seer", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Aura seer", | |
"description": "Each night you can select a player to uncover their alignment: good, evil, or unknown. Evil players belong to the werewolves and good players belong to the villagers team.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_aura_seer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "spirit-seer", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Spirit seer", | |
"description": "Each night you can select up to two players. At the beginning of the next day you will be informed if either of those two players killed last night, or during the previous day in case they are a solo killer.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_spirit_seer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "gambler", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Gambler", | |
"description": "At night, select a player and guess their team. You can only try to guess if a player is from the village team twice during the game.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_gambler_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "violinist", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Violinist", | |
"description": "Each night, check if a player is mourning the death of a teammate that died the previous day or night. If multiple players died, you can only compare against the first player that has died.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_violinist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "sheriff", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Sheriff", | |
"description": "At night you can select up to 2 players to watch. If any of them dies during the night, you will uncover two possible suspects who might have killed them.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_sheriff_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "detective", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Detective", | |
"description": "Each night you can select two players to uncover if they are in the same team. Possible teams are: village, werewolves, fool, headhunter, serial killer, etc.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_detective_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "mortician", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Mortician", | |
"description": "Each night you can select a player killed by non-villagers and uncover two possible suspects who might have killed that player. If the player was killed by a solo killer, you will uncover three suspects instead.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_mortician_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "harlot", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Red lady", | |
"description": "At night you can visit another player. If you are attacked while visiting, you will not be killed. However, if you visit a player that is attacked or visit a wolf or solo killer, you will die!", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_harlot_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "ghost-lady", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Ghost lady", | |
"description": "At night you can visit another player. If you are attacked while visiting, you will not be killed. If the player you are visiting is attacked, they will not be killed. Instead you will reveal your role to them and be bound to that player, at the cost of no longer being able to visit. If the player you're bound to is killed, you die as well.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_ghost_lady_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "jailer", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Jailer", | |
"description": "During the day, you can select a player to put in jail the following night! You can talk to the jailed player at night anonymously. Jailed players cannot use their ability or be attacked. You have one bullet to kill one jailed player during the night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_jailer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "warden", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Warden", | |
"description": "Each day you can select two players to jail that night. They can't act or be attacked, but can speak together while you listen. If both are werewolves then they can choose to break out of the jail and kill you. You can give a weapon to the jailed players. Villagers can use the weapon to kill the other player, but the weapon will backfire if the other player is also a villager.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_warden_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "vigilante", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Vigilante", | |
"description": "During the day you can either shoot or reveal another player. Both actions can only be done once, but not during the same day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_vigilante_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "gunner", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Gunner", | |
"description": "You have two bullets which you can use to kill somebody. Only one bullet can be fired per day. The shots are very loud so that your role will be revealed after the first shot. You cannot shoot during the discussion phase on the first day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_gunner_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "bully", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Bully", | |
"description": "During the day, you can throw a rock at another player, giving them a concussion and blocking them for the current and next phase. Throwing a rock at a player previously concussed will kill them as well as reveal your role to the village. You can kill two players per game.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_bully_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "witch", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Witch", | |
"description": "You have two potions. One will kill and the other will protect a player. The protect potion is only consumed if the player was attacked. You cannot kill in the first night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_witch_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "forger", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Forger", | |
"description": "You can forge two shields and one sword. Forging takes one day and each item must be given to another player before forging the next one. Shields will save a player once from being attacked at night. The sword can be used to kill another player.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_forger_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "astronomer", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Astronomer", | |
"description": "You have the power to summon a new moon which will prevent werewolves from killing at night, and to summon a meteor shower at night that will kill another player. Both powers can be used only once. Using the meteor shower on a villager will kill you and the villager.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_astronomer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "beast-hunter", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Beast hunter", | |
"description": "At night you can place a trap on a player which will become active the following night. This player cannot be killed at night. If the player is attacked by werewolves, the weakest werewolf will die. The attack of solo killers, zombies and the sect leader will trigger the trap but not kill them.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_beast_hunter_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "trapper", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Trapper", | |
"description": "Each night you can choose to place a trap on a player, or activate placed traps. Placing a trap will cause any active traps to be removed. If a player with an active trap is attacked, they're saved and the trap will trigger. Only activated traps protect. If a protected player is attacked by the wolves, the weakest one dies. Any other attack does not kill the attacker. When a trap is triggered, all traps will be removed at the end of the night. You can place a trap on up to three players.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_trapper_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "flagger", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Flagger", | |
"description": "During the night, select a player that will be protected from an attack and another that will be attacked instead. You can redirect up to two attacks this way. After a successful redirect, you cannot redirect another attack the following night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_flagger_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "priest", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Priest", | |
"description": "You can throw holy water on another player. If that player is a werewolf, they die. If they are not a werewolf, you die.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_priest_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "judge", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Judge", | |
"description": "You can select a player to convict them. If votes were cast during the day vote but no player was lynched, this player will be executed instead. If this player is a villager, you will die instead. You can convict two times per game.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_judge_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "marksman", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Marksman", | |
"description": "At night you can mark a player as your target. After the next day, you can kill or change your target. If you try to kill a villager, your shot will backfire and kill you. You have two arrows.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_marksman_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "flower-child", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Flower child", | |
"description": "You are a villager who can once protect a player from being lynched by the village.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_flower_child_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "pacifist", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Pacifist", | |
"description": "Once per game you can reveal the role of a player to everybody and prevent anybody from voting during that day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_pacifist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "mayor", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Mayor", | |
"description": "Once during the game you can reveal your role which will make your vote count double during the rest of the game.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_mayor_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "baker", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Baker", | |
"description": "Each night you can select a player to give them bread, giving them an extra vote for the next day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_baker_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "grumpy-grandma", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Grumpy grandma", | |
"description": "After the first night you can select a player who cannot talk or vote during the next day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_grumpy_grandma_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "preacher", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Preacher", | |
"description": "Each night you can select a player to guess if they will die. If you guess right, you gain one extra permanent vote, limited to three additional votes total.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_preacher_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "loudmouth", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Loudmouth", | |
"description": "You can select a player whose role will be revealed to everyone when you die.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_loudmouth_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "bellringer", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Bell-ringer", | |
"description": "At night, select two players. If one of them dies, the role of the other one will be revealed to you. You can change the selection as long as one of the selected player hasn't died.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_bellringer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "avenger", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Avenger", | |
"description": "After the first night you can select one player to kill when you die.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_avenger_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "cursed-human", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Cursed", | |
"description": "You are a villager until the werewolves try to kill you, at which point you become a werewolf. You cannot be converted into another team by the sect leader etc.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_cursed_human_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "werewolf-fan", | |
"team": "WEREWOLF", | |
"aura": "GOOD", | |
"name": "Werewolf fan", | |
"description": "Unknown to the werewolves, you are part of the werewolf team. You do not count towards the werewolf win condition until they try to kill you, at which point you become a regular werewolf. Once per game, you can reveal your role to another player. You cannot be converted into another team by the sect leader etc.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_werewolf_fan_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "grave-robber", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Grave robber", | |
"description": "At the beginning of the game you are assigned a target. When your target dies, you will steal their role at the beginning of the next day, potentially switching teams.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_grave_robber_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "cupid", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Cupid", | |
"description": "During the first night you can select two players to be a love couple. You win if the village wins or if the lovers are the last survivors.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_cupid_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "instigator", | |
"team": "INSTIGATOR", | |
"aura": "GOOD", | |
"name": "Instigator", | |
"description": "At the start of the game, two players will join your team as recruits: one a villager or voting role, and one werewolf or solo killer. All members of your team can only win together and no longer with their original team. As the instigator you can send private messages to your team. The two recruits are bound to each other, if one dies, the other will die as well. If both recruits are dead, you can kill one player each night yourself.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_instigator_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "medium", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Medium", | |
"description": "During the night you can talk anonymously with the dead. Once during the game you can select a dead villager at night to revive at the start of the next day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_medium_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "ritualist", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Ritualist", | |
"description": "During the night you can talk anonymously with the dead. You can cast a spell on a player. When that player dies, they will be revived after a full phase, even if you are already dead.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_ritualist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "conjuror", | |
"team": "VILLAGER", | |
"aura": "UNKNOWN", | |
"name": "Conjuror", | |
"description": "During the discussion phase, select a dead player to convert to their role when the voting phase starts. You will be converted back to a Conjuror at the beginning of the next voting phase. You can talk with dead players during the night while you are a conjuror.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_conjuror_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "werewolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Regular werewolf", | |
"description": "Each night you can vote with the wolves on a player to kill.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "junior-werewolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Junior werewolf", | |
"description": "You are a junior werewolf. Because you are so cute, you can select another player to be killed when you are killed.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_junior_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolffluencer", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Wolffluencer", | |
"description": "Each night, select a player to influence. The next day, you will be able to manipulate their vote.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolffluencer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "split-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Split wolf", | |
"description": "You can choose to bind yourself to another player. If you do this, you will count double to the werewolf win condition. If you are killed, your target is killed as well. However, if your target is killed, your role will be revealed to everyone. You can change your bind at any time.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_split_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "kitten-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Kitten wolf", | |
"description": "You are a werewolf. When you are killed, the next werewolf vote will convert a player to the werewolf team instead of killing them.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_kitten_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolf-shaman", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Wolf shaman", | |
"description": "During the day you can enchant another player. For seers, aura seers, etc. this player will appear to be a wolf shaman at the next night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolf_shaman_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "nightmare-werewolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Nightmare werewolf", | |
"description": "Twice during the game you can select a player during the day to \"fall asleep\" for one night. That player won't be able to use any abilities for one night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_nightmare_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "voodoo-werewolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Voodoo werewolf", | |
"description": "Twice per game you can mute a player during the day, preventing them from talking and voting. You cannot mute the same player two times in a row. Also, once per game, you can nightmare a player, blocking all their actions during the night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_voodoo_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolf-trickster", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Wolf trickster", | |
"description": "You can choose a player during the day. When that player dies by any means other than the werewolves, you steal their appearance: they will be seen as wolf trickster and you will be seen as their role when checked.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolf_trickster_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "storm-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Storm wolf", | |
"description": "Two times you can use your ability during the discussion phase to shuffle the position of all alive players, hide votes of the day vote and delete all messages from the day chat.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_storm_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolf-pacifist", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Wolf pacifist", | |
"description": "Once per game you can reveal the role of a player to everybody and prevent anybody from voting during that day.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolf_pacifist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "guardian-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Guardian wolf", | |
"description": "You are a werewolf who can once protect a player from being lynched by the village.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_guardian_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "jelly-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Jelly wolf", | |
"description": "At night, select a player that will be protected once from the village the next day and night, including killing abilities and lynching. Killing abilities are consumed. When successfully saving a player, you become a regular werewolf.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_jelly_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "shadow-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Shadow wolf", | |
"description": "Once per game you can double your team's votes during the day, while hiding all votes.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_shadow_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "werewolf-berserk", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Werewolf berserk", | |
"description": "Once per game, you can activate a werewolves \"frenzy\" during the day. If during the night your selected victim is being protected, your victim and all protectors of your victim will die. The frenzy will only be announced to the werewolves.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_werewolf_berserk_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "alpha-werewolf", | |
"team": "WEREWOLF", | |
"aura": "UNKNOWN", | |
"name": "Alpha werewolf", | |
"description": "Your night vote counts double. During the day, you can send private messages to the other werewolves that only they can see.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_alpha_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "stubborn-werewolf", | |
"team": "WEREWOLF", | |
"aura": "UNKNOWN", | |
"name": "Stubborn werewolf", | |
"description": "You are a regular werewolf, just more durable. When you are attacked, you are only wounded. The next attack will kill you.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_stubborn_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolf-summoner", | |
"team": "WEREWOLF", | |
"aura": "UNKNOWN", | |
"name": "Wolf summoner", | |
"description": "At night, you can instantly revive one dead werewolf as a regular werewolf.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolf_summoner_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "wolf-seer", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Wolf seer", | |
"description": "Each night you can select a player to uncover their role. If you are the last werewolf or you resign your ability, you become a regular werewolf.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_wolf_seer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "blind-werewolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Blind werewolf", | |
"description": "Each night you can select two players to uncover which random role they belong to. The possibilities are regular villager, strong villager, voting, killer or other. If you are the last werewolf or you resign your ability, you become a regular werewolf.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_blind_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "confusion-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Confusion wolf", | |
"description": "Twice per game you can activate your ability, hiding the role of all players killed that night. Only werewolves will be able to see their roles.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_confusion_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "sorcerer", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Sorcerer", | |
"description": "You are part of the werewolf team, but cannot talk to them. Each night, you can select a player to uncover their role. At the beginning of the game, you will disguise yourself as another information role. This role is chosen at random from all the information roles in the current game. If another player checks your role, they will see your disguise role instead of sorcerer. You will be converted to a regular werewolf when all werewolves have been killed. Twice per game, you can mark a checked player and reveal their role to all werewolves.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_sorcerer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "toxic-wolf", | |
"team": "WEREWOLF", | |
"aura": "EVIL", | |
"name": "Toxic wolf", | |
"description": "After the first night, twice per game, you can poison a player during the night. The next night, werewolf attacks on that player will ignore protection.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_toxic_wolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "serial-killer", | |
"team": "SERIAL_KILLER", | |
"aura": "UNKNOWN", | |
"name": "Serial killer", | |
"description": "Each night you can kill one player.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_serial_killer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "evil-detective", | |
"team": "EVIL_DETECTIVE", | |
"aura": "UNKNOWN", | |
"name": "Evil detective", | |
"description": "Each night you can select two players, including yourself. If the two players are on different teams then they will both die, otherwise their team will be revealed to you. If you select yourself, only the other player dies.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_evil_detective_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "cannibal", | |
"team": "CANNIBAL", | |
"aura": "UNKNOWN", | |
"name": "Cannibal", | |
"description": "Each night you can either kill a player by eating them or save up your hunger to eat up to 5 players in one night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_cannibal_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "arsonist", | |
"team": "ARSONIST", | |
"aura": "UNKNOWN", | |
"name": "Arsonist", | |
"description": "Every night you can either select two players to douse with gasoline, or ignite all doused players which kills them. Players that are protected at the start of the night cannot be doused.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_arsonist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "alchemist", | |
"team": "ALCHEMIST", | |
"aura": "UNKNOWN", | |
"name": "Alchemist", | |
"description": "You have two potions, red and black. Every night, you can give them to two different players. Both of them will be warned that they might die at the end of the day, but only the player with the black potion will actually die. The red potion is only deadly the second time it is given. They don't know which potion they have.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_alchemist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "bomber", | |
"team": "BOMBER", | |
"aura": "UNKNOWN", | |
"name": "Bomber", | |
"description": "At night you can place a bomb on three players in a straight line. The bomb will explode and kill these players in the middle of the following night, ignoring protection. Bombs can only be placed every second night. You are able to rotate the bomb to be vertical, horizontal, or diagonal.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_bomber_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "corruptor", | |
"team": "CORRUPTOR", | |
"aura": "UNKNOWN", | |
"name": "Corruptor", | |
"description": "Each night you can select one player to \"glitch\". That player won't be able to use their role abilities, speak or vote the following day and will die at the end of the day. The role of that player will not be revealed when dying. The player cannot be revived by the medium.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_corruptor_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "illusionist", | |
"team": "ILLUSIONIST", | |
"aura": "UNKNOWN", | |
"name": "Illusionist", | |
"description": "Each night you can disguise a player. This player will appear to be an illusionist to seer roles. You can kill all disguised players during the discussion phase. Players killed by you appear as illusionists to everyone and cannot be revived by the medium.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_illusionist_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "bandit", | |
"team": "BANDIT", | |
"aura": "UNKNOWN", | |
"name": "Bandit", | |
"description": "Each night you don't have an accomplice you can try to convert a player into one, killing them if they're a wolf but converting if they aren't. Together you can kill one player each night.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_bandit_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "accomplice", | |
"team": "BANDIT", | |
"aura": "UNKNOWN", | |
"name": "Accomplice", | |
"description": "The bandit can convert another player to be their accomplice at night. As an accomplice, you and the bandit can select a player to kill at night. If the vote is a draw, your vote wins.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_accomplice_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "sect-leader", | |
"team": "SECT_LEADER", | |
"aura": "UNKNOWN", | |
"name": "Sect leader", | |
"description": "Every night you can convert a player to join your sect. Converted players keep their original role. Instead of converting, you can also sacrifice a sect member to kill another player. All sect members will flee if the sect leader dies. You cannot convert werewolves and solo killers.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_sect_leader_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "zombie", | |
"team": "ZOMBIE", | |
"aura": "UNKNOWN", | |
"name": "Zombie", | |
"description": "Each night you can bite a player to turn them into a zombie at the end of the next night. Bitten players remain on their team until they convert, and the converting process will be stopped if the zombie that bit them dies before they are turned. Each zombie can select a different target. Werewolves and solo killers cannot be converted. Zombies, other than the original, will decay and die after two nights as a zombie or if they attempt to bite a werewolf.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_zombie_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "siren", | |
"team": "SIREN", | |
"aura": "UNKNOWN", | |
"name": "Siren", | |
"description": "At night, select three players to entrance. The next night you can kill up to two of these players. The night after that, you can either kill one more player, or entrance three new players. If you are killed, entranced players will be killed as well.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_siren_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "headhunter", | |
"team": "HEADHUNTER", | |
"aura": "UNKNOWN", | |
"name": "Headhunter", | |
"description": "At the start of the game you are assigned a target. Your goal is to get your target lynched by the village during the day. Your target must be lynched before you die in order to win. If your target dies another way, you will win with the village but remain a headhunter.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_headhunter_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "fool", | |
"team": "FOOL", | |
"aura": "UNKNOWN", | |
"name": "Fool", | |
"description": "Your goal is to get lynched by the village. You win if they lynch you.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_fool_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-village-normal", | |
"team": "RANDOM_VILLAGER", | |
"aura": "GOOD", | |
"name": "Random regular villager", | |
"description": "One of: {0}", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_village_normal_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-village-strong", | |
"team": "RANDOM_VILLAGER", | |
"aura": "GOOD", | |
"name": "Random strong villager", | |
"description": "One of: {0}", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_village_strong_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-werewolf", | |
"team": "RANDOM_WEREWOLF", | |
"aura": "EVIL", | |
"name": "Random werewolf", | |
"description": "One of: {0}", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_werewolf_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-killer", | |
"team": "RANDOM_KILLER", | |
"aura": "UNKNOWN", | |
"name": "Random killer", | |
"description": "One of: {0}", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_killer_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-others", | |
"team": "RANDOM", | |
"aura": "UNKNOWN", | |
"name": "Random other", | |
"description": "One of: {0}", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_others_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-voting", | |
"team": "RANDOM_VOTING", | |
"aura": "UNKNOWN", | |
"name": "Random voting", | |
"description": "Headhunter or fool", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_voting_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "random-all", | |
"team": "RANDOM", | |
"aura": "EVIL", | |
"name": "Random", | |
"description": "One random role.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_random_all_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "assassin", | |
"team": "RANDOM", | |
"aura": "UNKNOWN", | |
"name": "Assassin", | |
"description": "You are like a serial killer, just more civilized. You kill one player every day, but not by crudely stabbing them. Instead, you debate until an agreement has been reached which player will be disposed of. Players wearing the \"crown of nerds\" cannot be killed!", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_assassin_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "president", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "President", | |
"description": "You are the president! Everyone knows who you are! If you die, the village loses.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_president_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "santa", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Santa Claus", | |
"description": "You are a villager who only appears during the Christmas time. Each night you can either send a \"HO HO HO\" to all players or gift a special item to a dead but still connected player. These gifts have no further effect on the game!", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_santa_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "pumpkin-king", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Pumpkin king", | |
"description": "Once per game you can go trick or treating by giving your candy bucket to a dead player. That player will add a candy into the bucket and then either pass it on to another dead player, or give it back to you. Once the candy bucket has been returned all players who have given candy will receive a small gift.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_pumpkin_king_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "easter-bunny", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Easter bunny", | |
"description": "You are a villager who only appears during the Easter time. Each night you automatically send a greeting to all players. Additionally, you can gift a special item to a dead but still connected player. These gifts have no further effect on the game!", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_easter_bunny_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
}, | |
{ | |
"id": "fortune-teller", | |
"team": "VILLAGER", | |
"aura": "GOOD", | |
"name": "Fortune teller", | |
"description": "You have two cards which you can give to other players at night. These players can use these cards to reveal their roles. Non villagers can choose to reveal themselves as a different role.", | |
"image": { | |
"url": "https://cdn.wolvesville.com/roleIcons/icon_default_fortune_teller_filled.png", | |
"width": 200, | |
"height": 200 | |
} | |
} | |
], | |
"advancedRolesMapping": { | |
"doctor": [ | |
"night-watchman", | |
"butcher" | |
], | |
"bodyguard": [ | |
"tough-guy", | |
"seer-apprentice" | |
], | |
"seer": [ | |
"analyst" | |
], | |
"medium": [ | |
"ritualist", | |
"conjuror" | |
], | |
"aura-seer": [ | |
"spirit-seer", | |
"gambler" | |
], | |
"detective": [ | |
"mortician" | |
], | |
"harlot": [ | |
"ghost-lady" | |
], | |
"jailer": [ | |
"warden" | |
], | |
"vigilante": [ | |
"gunner", | |
"bully" | |
], | |
"witch": [ | |
"forger", | |
"astronomer" | |
], | |
"beast-hunter": [ | |
"trapper", | |
"flagger" | |
], | |
"priest": [ | |
"marksman", | |
"judge" | |
], | |
"flower-child": [ | |
"pacifist" | |
], | |
"mayor": [ | |
"baker", | |
"grumpy-grandma", | |
"preacher" | |
], | |
"loudmouth": [ | |
"avenger", | |
"bellringer", | |
"fortune-teller" | |
], | |
"cursed-human": [ | |
"werewolf-fan", | |
"grave-robber" | |
], | |
"cupid": [ | |
"instigator" | |
], | |
"alpha-werewolf": [ | |
"stubborn-werewolf", | |
"wolf-summoner" | |
], | |
"junior-werewolf": [ | |
"split-wolf", | |
"kitten-wolf", | |
"wolffluencer" | |
], | |
"wolf-seer": [ | |
"sorcerer", | |
"blind-werewolf" | |
], | |
"guardian-wolf": [ | |
"wolf-pacifist", | |
"jelly-wolf" | |
], | |
"wolf-shaman": [ | |
"wolf-trickster", | |
"confusion-wolf" | |
], | |
"nightmare-werewolf": [ | |
"voodoo-werewolf", | |
"storm-wolf" | |
], | |
"shadow-wolf": [ | |
"werewolf-berserk", | |
"toxic-wolf" | |
], | |
"serial-killer": [ | |
"cannibal", | |
"evil-detective" | |
], | |
"arsonist": [ | |
"bomber", | |
"alchemist", | |
"siren" | |
], | |
"corruptor": [ | |
"illusionist" | |
], | |
"bandit": [ | |
"sect-leader", | |
"zombie" | |
], | |
"fool": [ | |
"headhunter" | |
], | |
"headhunter": [ | |
"fool" | |
], | |
"sheriff": [ | |
"violinist" | |
] | |
}, | |
"randomRolesMapping": { | |
"random-others": [ | |
"cupid", | |
"instigator", | |
"cursed-human", | |
"werewolf-fan", | |
"grave-robber", | |
"president" | |
], | |
"random-village-normal": [ | |
"villager", | |
"doctor", | |
"butcher", | |
"night-watchman", | |
"bodyguard", | |
"tough-guy", | |
"seer-apprentice", | |
"aura-seer", | |
"spirit-seer", | |
"gambler", | |
"violinist", | |
"sheriff", | |
"harlot", | |
"ghost-lady", | |
"witch", | |
"forger", | |
"astronomer", | |
"beast-hunter", | |
"trapper", | |
"flagger", | |
"priest", | |
"judge", | |
"marksman", | |
"flower-child", | |
"pacifist", | |
"mayor", | |
"baker", | |
"grumpy-grandma", | |
"preacher", | |
"loudmouth", | |
"bellringer", | |
"avenger", | |
"fortune-teller" | |
], | |
"random-village-strong": [ | |
"seer", | |
"analyst", | |
"vigilante", | |
"gunner", | |
"bully", | |
"jailer", | |
"warden", | |
"detective", | |
"mortician", | |
"medium", | |
"ritualist", | |
"conjuror" | |
], | |
"random-voting": [ | |
"headhunter", | |
"fool" | |
], | |
"random-killer": [ | |
"serial-killer", | |
"cannibal", | |
"evil-detective", | |
"arsonist", | |
"bomber", | |
"alchemist", | |
"siren", | |
"corruptor", | |
"illusionist", | |
"bandit", | |
"sect-leader", | |
"zombie" | |
], | |
"random-werewolf": [ | |
"werewolf", | |
"junior-werewolf", | |
"wolffluencer", | |
"split-wolf", | |
"kitten-wolf", | |
"wolf-shaman", | |
"nightmare-werewolf", | |
"voodoo-werewolf", | |
"wolf-trickster", | |
"storm-wolf", | |
"wolf-pacifist", | |
"guardian-wolf", | |
"jelly-wolf", | |
"shadow-wolf", | |
"werewolf-berserk", | |
"alpha-werewolf", | |
"stubborn-werewolf", | |
"wolf-summoner", | |
"wolf-seer", | |
"blind-werewolf", | |
"confusion-wolf", | |
"sorcerer", | |
"toxic-wolf" | |
], | |
"random-all": [ | |
"villager", | |
"doctor", | |
"butcher", | |
"night-watchman", | |
"bodyguard", | |
"tough-guy", | |
"seer-apprentice", | |
"seer", | |
"analyst", | |
"aura-seer", | |
"spirit-seer", | |
"gambler", | |
"violinist", | |
"sheriff", | |
"detective", | |
"mortician", | |
"harlot", | |
"ghost-lady", | |
"jailer", | |
"warden", | |
"vigilante", | |
"gunner", | |
"bully", | |
"witch", | |
"forger", | |
"astronomer", | |
"beast-hunter", | |
"trapper", | |
"flagger", | |
"priest", | |
"judge", | |
"marksman", | |
"flower-child", | |
"pacifist", | |
"mayor", | |
"baker", | |
"grumpy-grandma", | |
"preacher", | |
"loudmouth", | |
"bellringer", | |
"avenger", | |
"cursed-human", | |
"werewolf-fan", | |
"grave-robber", | |
"cupid", | |
"instigator", | |
"medium", | |
"ritualist", | |
"conjuror", | |
"werewolf", | |
"junior-werewolf", | |
"wolffluencer", | |
"split-wolf", | |
"kitten-wolf", | |
"wolf-shaman", | |
"nightmare-werewolf", | |
"voodoo-werewolf", | |
"wolf-trickster", | |
"storm-wolf", | |
"wolf-pacifist", | |
"guardian-wolf", | |
"jelly-wolf", | |
"shadow-wolf", | |
"werewolf-berserk", | |
"alpha-werewolf", | |
"stubborn-werewolf", | |
"wolf-summoner", | |
"wolf-seer", | |
"blind-werewolf", | |
"confusion-wolf", | |
"sorcerer", | |
"toxic-wolf", | |
"serial-killer", | |
"evil-detective", | |
"cannibal", | |
"arsonist", | |
"alchemist", | |
"bomber", | |
"corruptor", | |
"illusionist", | |
"bandit", | |
"accomplice", | |
"sect-leader", | |
"zombie", | |
"siren", | |
"headhunter", | |
"fool", | |
"random-village-normal", | |
"random-village-strong", | |
"random-werewolf", | |
"random-killer", | |
"random-voting", | |
"president", | |
"fortune-teller" | |
] | |
}, | |
"rankedRandomExcludedRoles": [ | |
"analyst", | |
"mortician", | |
"mayor", | |
"baker", | |
"trapper", | |
"president", | |
"night-watchman", | |
"pacifist", | |
"forger", | |
"grave-robber", | |
"werewolf", | |
"kitten-wolf", | |
"cursed-human", | |
"serial-killer", | |
"bomber", | |
"bandit", | |
"sect-leader", | |
"zombie", | |
"assassin", | |
"wolf-pacifist", | |
"vigilante", | |
"split-wolf", | |
"butcher", | |
"locksmith", | |
"spy", | |
"bully", | |
"astronomer", | |
"lurker", | |
"wolffluencer", | |
"storm-wolf", | |
"toxic-wolf", | |
"wolf-scribe", | |
"gentlewolf", | |
"siren", | |
"anarchist", | |
"fortune-teller" | |
] | |
} |