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Update app.py
Browse files
app.py
CHANGED
@@ -61,6 +61,11 @@ WORLD_OBJECTS = [
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{"type": "๐ณ Trees", "emoji": "๐ฒ๐ณ๐ด", "color": 0x006400, "shape": "cylinder", "count": 8},
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{"type": "๐พ Animals", "emoji": "๐ป๐บ๐ฆ", "color": 0x8B4513, "shape": "cube", "count": 6}
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]
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# Directories and Files
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for d in ["chat_logs", "audio_logs"]:
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@@ -728,7 +733,7 @@ def main():
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if audio_file:
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play_and_download_audio(audio_file)
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st.session_state.last_activity = time.time()
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st.success(f"๐ +10 points! New Score: {st.session_state.score}")
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update_marquee_settings_ui()
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st.sidebar.title(f"๐ฎ {GAME_NAME}")
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{"type": "๐ณ Trees", "emoji": "๐ฒ๐ณ๐ด", "color": 0x006400, "shape": "cylinder", "count": 8},
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{"type": "๐พ Animals", "emoji": "๐ป๐บ๐ฆ", "color": 0x8B4513, "shape": "cube", "count": 6}
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]
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PRAIRIE_LOCATIONS = {
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"Deadwood, SD": (44.3769, -103.7298),
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"Wind Cave National Park": (43.6047, -103.4798),
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"Wyoming Spring Creek": (41.6666, -106.6666)
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}
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# Directories and Files
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for d in ["chat_logs", "audio_logs"]:
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if audio_file:
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play_and_download_audio(audio_file)
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st.session_state.last_activity = time.time()
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st.success(f"๐ +10 points! New Score: ${st.session_state.score}")
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update_marquee_settings_ui()
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st.sidebar.title(f"๐ฎ {GAME_NAME}")
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