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| import {useEffect, useRef, useState} from 'react'; | |
| import robotoFontFamilyJson from '../assets/RobotoMono-Regular-msdf.json?url'; | |
| import robotoFontTexture from '../assets/RobotoMono-Regular.png'; | |
| import ThreeMeshUIText, {ThreeMeshUITextType} from './ThreeMeshUIText'; | |
| import supportedCharSet from './supportedCharSet'; | |
| const NUM_LINES = 3; | |
| export const CHARS_PER_LINE = 37; | |
| const MAX_WIDTH = 0.89; | |
| const CHAR_WIDTH = 0.0235; | |
| const Y_COORD_START = -0.38; | |
| const Z_COORD = -1.3; | |
| const LINE_HEIGHT = 0.062; | |
| const BLOCK_SPACING = 0.02; | |
| const FONT_SIZE = 0.038; | |
| const SCROLL_Y_DELTA = 0.001; | |
| // Overlay an extra block for padding due to inflexibilities of native padding | |
| const OFFSET = 0.01; | |
| const OFFSET_WIDTH = OFFSET * 3; | |
| const CHARS_PER_SECOND = 10; | |
| // The tick interval | |
| const RENDER_INTERVAL = 300; | |
| const CURSOR_BLINK_INTERVAL_MS = 1000; | |
| type TextBlockProps = { | |
| content: string; | |
| // The actual position or end position when animating | |
| y: number; | |
| // The start position when animating | |
| startY: number; | |
| textOpacity: number; | |
| backgroundOpacity: number; | |
| index: number; | |
| isBottomLine: boolean; | |
| // key: number; | |
| }; | |
| type TranscriptState = { | |
| textBlocksProps: TextBlockProps[]; | |
| lastTranslationStringIndex: number; | |
| lastTranslationLineStartIndex: number; | |
| transcriptLines: string[]; | |
| lastRenderTime: number; | |
| }; | |
| function TextBlock({ | |
| content, | |
| y, | |
| startY, | |
| textOpacity, | |
| backgroundOpacity, | |
| index, | |
| isBottomLine, | |
| }: TextBlockProps) { | |
| const [scrollY, setScrollY] = useState<number>(y); | |
| // We are reusing text blocks so this keeps track of when we changed rows so we can restart animation | |
| const lastIndex = useRef<number>(index); | |
| useEffect(() => { | |
| if (index != lastIndex.current) { | |
| lastIndex.current = index; | |
| !isBottomLine && setScrollY(startY); | |
| } else if (scrollY < y) { | |
| setScrollY((prev) => prev + SCROLL_Y_DELTA); | |
| } | |
| }, [isBottomLine, index, scrollY, setScrollY, startY, y]); | |
| const [cursorBlinkOn, setCursorBlinkOn] = useState(false); | |
| useEffect(() => { | |
| if (isBottomLine) { | |
| const interval = setInterval(() => { | |
| setCursorBlinkOn((prev) => !prev); | |
| }, CURSOR_BLINK_INTERVAL_MS); | |
| return () => clearInterval(interval); | |
| } else { | |
| setCursorBlinkOn(false); | |
| } | |
| }, [isBottomLine]); | |
| const numChars = content.length; | |
| if (cursorBlinkOn) { | |
| content = content + '|'; | |
| } | |
| // Accounting for potential cursor for block width (the +1) | |
| const width = | |
| (numChars + (isBottomLine ? 1.1 : 0) + (numChars < 10 ? 1 : 0)) * | |
| CHAR_WIDTH; | |
| const height = LINE_HEIGHT; | |
| // This is needed to update text content (doesn't work if we just update the content prop) | |
| const textRef = useRef<ThreeMeshUITextType>(); | |
| useEffect(() => { | |
| if (textRef.current != null) { | |
| textRef.current.set({content}); | |
| } | |
| }, [content, textRef, y, startY]); | |
| // Width starts from 0 and goes 1/2 in each direction | |
| const xPosition = width / 2 - MAX_WIDTH / 2 + OFFSET_WIDTH; | |
| return ( | |
| <> | |
| <block | |
| args={[ | |
| { | |
| backgroundOpacity, | |
| width: width + OFFSET_WIDTH, | |
| height: height, | |
| borderRadius: 0, | |
| }, | |
| ]} | |
| position={[-OFFSET_WIDTH + xPosition, scrollY, Z_COORD]}></block> | |
| <block | |
| args={[{padding: 0, backgroundOpacity: 0, width, height}]} | |
| position={[xPosition, scrollY + OFFSET, Z_COORD]}> | |
| <block | |
| args={[ | |
| { | |
| width, | |
| height, | |
| fontSize: FONT_SIZE, | |
| textAlign: 'left', | |
| backgroundOpacity: 0, | |
| // TODO: support more language charsets | |
| // This renders using MSDF format supported in WebGL. Renderable characters are defined in the "charset" json | |
| // Currently supports most default keyboard inputs but this would exclude many non latin charset based languages. | |
| // You can use https://msdf-bmfont.donmccurdy.com/ for easily generating these files | |
| // fontFamily: '/src/assets/Roboto-msdf.json', | |
| // fontTexture: '/src/assets/Roboto-msdf.png' | |
| fontFamily: robotoFontFamilyJson, | |
| fontTexture: robotoFontTexture, | |
| }, | |
| ]}> | |
| <ThreeMeshUIText ref={textRef} content="" fontOpacity={textOpacity} /> | |
| </block> | |
| </block> | |
| </> | |
| ); | |
| } | |
| function initialTextBlockProps(count: number): TextBlockProps[] { | |
| return Array.from({length: count}).map(() => { | |
| // Push in non display blocks because mesh UI crashes if elements are add / removed from screen. | |
| return { | |
| y: Y_COORD_START, | |
| startY: 0, | |
| index: 0, | |
| textOpacity: 0, | |
| backgroundOpacity: 0, | |
| width: MAX_WIDTH, | |
| height: LINE_HEIGHT, | |
| content: '', | |
| isBottomLine: true, | |
| }; | |
| }); | |
| } | |
| export default function TextBlocks({ | |
| translationText, | |
| }: { | |
| translationText: string; | |
| }) { | |
| const transcriptStateRef = useRef<TranscriptState>({ | |
| textBlocksProps: initialTextBlockProps(NUM_LINES), | |
| lastTranslationStringIndex: 0, | |
| lastTranslationLineStartIndex: 0, | |
| transcriptLines: [], | |
| lastRenderTime: new Date().getTime(), | |
| }); | |
| const transcriptState = transcriptStateRef.current; | |
| const {textBlocksProps, lastTranslationStringIndex, lastRenderTime} = | |
| transcriptState; | |
| const [charsToRender, setCharsToRender] = useState<number>(0); | |
| useEffect(() => { | |
| const interval = setInterval(() => { | |
| const currentTime = new Date().getTime(); | |
| const charsToRender = Math.round( | |
| ((currentTime - lastRenderTime) * CHARS_PER_SECOND) / 1000, | |
| ); | |
| setCharsToRender(charsToRender); | |
| }, RENDER_INTERVAL); | |
| return () => clearInterval(interval); | |
| }, [lastRenderTime]); | |
| const currentTime = new Date().getTime(); | |
| if (charsToRender < 1) { | |
| return textBlocksProps.map((props, idx) => ( | |
| <TextBlock {...props} key={idx} /> | |
| )); | |
| } | |
| const nextTranslationStringIndex = Math.min( | |
| lastTranslationStringIndex + charsToRender, | |
| translationText.length, | |
| ); | |
| const newString = translationText.substring( | |
| lastTranslationStringIndex, | |
| nextTranslationStringIndex, | |
| ); | |
| if (nextTranslationStringIndex === lastTranslationStringIndex) { | |
| transcriptState.lastRenderTime = currentTime; | |
| return textBlocksProps.map((props, idx) => ( | |
| <TextBlock {...props} key={idx} /> | |
| )); | |
| } | |
| // Wait until more characters are accumulated if its just blankspace | |
| if (/^\s*$/.test(newString)) { | |
| transcriptState.lastRenderTime = currentTime; | |
| return textBlocksProps.map((props, idx) => ( | |
| <TextBlock {...props} key={idx} /> | |
| )); | |
| } | |
| // Ideally we continue where we left off but this is complicated when we have mid-words. Recalculating for now | |
| const runAll = true; | |
| const newSentences = runAll | |
| ? translationText.substring(0, nextTranslationStringIndex).split('\n') | |
| : newString.split('\n'); | |
| const transcriptLines = runAll ? [''] : transcriptState.transcriptLines; | |
| newSentences.forEach((newSentence, sentenceIdx) => { | |
| const words = newSentence.split(/\s+/); | |
| words.forEach((word) => { | |
| const filteredWord = [...word] | |
| .filter((c) => { | |
| if (supportedCharSet().has(c)) { | |
| return true; | |
| } | |
| console.error( | |
| `Unsupported char ${c} - make sure this is supported in the font family msdf file`, | |
| ); | |
| return false; | |
| }) | |
| .join(''); | |
| const lastLineSoFar = transcriptLines[0]; | |
| const charCount = lastLineSoFar.length + filteredWord.length + 1; | |
| if (charCount <= CHARS_PER_LINE) { | |
| transcriptLines[0] = lastLineSoFar + ' ' + filteredWord; | |
| } else { | |
| transcriptLines.unshift(filteredWord); | |
| } | |
| }); | |
| if (sentenceIdx < newSentences.length - 1) { | |
| transcriptLines.unshift('\n'); | |
| transcriptLines.unshift(''); | |
| } | |
| }); | |
| transcriptState.transcriptLines = transcriptLines; | |
| transcriptState.lastTranslationStringIndex = nextTranslationStringIndex; | |
| const newTextBlocksProps: TextBlockProps[] = []; | |
| let currentY = Y_COORD_START; | |
| transcriptLines.forEach((line, i) => { | |
| if (newTextBlocksProps.length == NUM_LINES) { | |
| return; | |
| } | |
| // const line = transcriptLines[i]; | |
| if (line === '\n') { | |
| currentY += BLOCK_SPACING; | |
| return; | |
| } | |
| const y = currentY + LINE_HEIGHT / 2; | |
| const isBottomLine = newTextBlocksProps.length === 0; | |
| const textOpacity = 1 - 0.1 * newTextBlocksProps.length; | |
| newTextBlocksProps.push({ | |
| y, | |
| startY: currentY, | |
| index: i, | |
| textOpacity, | |
| backgroundOpacity: 0.98, | |
| content: line, | |
| isBottomLine, | |
| }); | |
| currentY = y + LINE_HEIGHT / 2; | |
| }); | |
| const numRemainingBlocks = NUM_LINES - newTextBlocksProps.length; | |
| if (numRemainingBlocks > 0) { | |
| newTextBlocksProps.push(...initialTextBlockProps(numRemainingBlocks)); | |
| } | |
| transcriptState.textBlocksProps = newTextBlocksProps; | |
| transcriptState.lastRenderTime = currentTime; | |
| return newTextBlocksProps.map((props, idx) => ( | |
| <TextBlock {...props} key={idx} /> | |
| )); | |
| } | |