Embedding / App /Shaders /utils.py
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import os
os.environ["WINDOW_BACKEND"] = "headless" # Use software rendering
os.environ["SKIP_TORCH"] = "1"
os.environ["DOCKER_RUNTIME"] = "1"
from DepthFlow import DepthFlowScene
import uuid
depthflow = DepthFlowScene()
def make_effect(image_link, filename: str):
destination = os.path.join("/tmp/Video", filename)
depthflow.input(image=image_link)
depthflow.main(
fps=30,
output=destination,
quality=1,
)
return {"file": filename}