'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Heavy Metal', () => { afterEach(() => { battle.destroy(); }); it('should double the weight of a Pokemon', () => { battle = common.createBattle([ [{ species: "Simisear", ability: 'heavymetal', moves: ['nastyplot'] }], [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move nastyplot', 'move grassknot'); assert.equal(basePower, 80); }); it('should be negated by Mold Breaker', () => { battle = common.createBattle([ [{ species: "Simisear", ability: 'heavymetal', moves: ['nastyplot'] }], [{ species: "Simisage", ability: 'moldbreaker', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move nastyplot', 'move grassknot'); assert.equal(basePower, 60); }); }); describe('Light Metal', () => { afterEach(() => { battle.destroy(); }); it('should halve the weight of a Pokemon', () => { battle = common.createBattle([ [{ species: "Registeel", ability: 'lightmetal', moves: ['curse'] }], [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move curse', 'move grassknot'); assert.equal(basePower, 100); }); it('should be negated by Mold Breaker', () => { battle = common.createBattle([ [{ species: "Registeel", ability: 'lightmetal', moves: ['splash'] }], [{ species: "Simisage", ability: 'moldbreaker', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move splash', 'move grassknot'); assert.equal(basePower, 120); }); }); describe('Float Stone', () => { afterEach(() => { battle.destroy(); }); it('should halve the weight of a Pokemon', () => { battle = common.createBattle([ [{ species: "Registeel", ability: 'clearbody', item: 'floatstone', moves: ['curse'] }], [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move curse', 'move grassknot'); assert.equal(basePower, 100); }); }); describe('Autotomize', () => { afterEach(() => { battle.destroy(); }); it('should reduce the weight of a Pokemon by 100 kg with each use', () => { battle = common.createBattle([ [{ species: "Registeel", ability: 'clearbody', moves: ['autotomize'] }], [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 100); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 20); }); it('should factor into weight before Heavy Metal does', () => { battle = common.createBattle([ [{ species: "Lairon", ability: 'heavymetal', moves: ['autotomize'] }], [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); assert.equal(basePower, 60); }); it('should reset after a forme change', () => { battle = common.createBattle([ [{ species: "Aegislash", ability: 'stancechange', moves: ['autotomize', 'shadowsneak'] }], [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], ]); let basePower = 0; battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { if (move.id === 'grassknot') { basePower = bp; } }); battle.makeChoices('move autotomize', 'move grassknot'); battle.makeChoices('move shadowsneak', 'move grassknot'); assert.equal(basePower, 80); }); });