'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Confusion', () => { afterEach(() => { battle.destroy(); }); it(`should not be affected by modifiers like Huge Power or Life Orb`, () => { battle = common.createBattle({ forceRandomChance: true }, [[ { species: 'Deoxys-Attack', ability: 'hugepower', item: 'lifeorb', moves: ['sleeptalk'] }, ], [ { species: 'Sableye', ability: 'prankster', moves: ['confuseray'] }, ]]); battle.makeChoices(); const deoxys = battle.p1.active[0]; const damage = deoxys.maxhp - deoxys.hp; assert.bounded(damage, [150, 177]); }); });