'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Lightning Rod', () => { afterEach(() => { battle.destroy(); }); it('should grant immunity to Electric-type moves and boost Special Attack by 1 stage', () => { battle = common.gen(6).createBattle([[ { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, ], [ { species: 'Jolteon', ability: 'static', moves: ['thunderbolt'] }, ]]); battle.makeChoices('move sleeptalk', 'move thunderbolt'); assert.fullHP(battle.p1.active[0]); assert.statStage(battle.p1.active[0], 'spa', 1); }); it('should not boost Special Attack if the user is already immune to Electric-type moves in gen 6-', () => { battle = common.gen(6).createBattle([[ { species: 'Rhydon', ability: 'lightningrod', moves: ['sleeptalk'] }, ], [ { species: 'Jolteon', ability: 'static', moves: ['thunderbolt'] }, ]]); battle.makeChoices('move sleeptalk', 'move thunderbolt'); assert.statStage(battle.p1.active[0], 'spa', 0); }); it('should boost Special Attack if the user is already immune to Electric-type moves in gen 7+', () => { battle = common.createBattle([[ { species: 'Rhydon', ability: 'lightningrod', moves: ['sleeptalk'] }, ], [ { species: 'Jolteon', ability: 'static', moves: ['thunderbolt'] }, ]]); battle.makeChoices('move sleeptalk', 'move thunderbolt'); assert.fullHP(battle.p1.active[0]); assert.statStage(battle.p1.active[0], 'spa', 1); }); it('should redirect single-target Electric-type attacks to the user if it is a valid target', function () { this.timeout(3000); battle = common.gen(5).createBattle({ gameType: 'triples' }, [[ { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, ], [ { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, ]]); battle.makeChoices('move sleeptalk, move thunderbolt 1, move thunderbolt 1', 'move thunderbolt 3, move thunderbolt 3, move thunderbolt 2'); assert.statStage(battle.p1.active[0], 'spa', 3); assert.false.fullHP(battle.p1.active[2]); assert.false.fullHP(battle.p2.active[0]); }); it('should redirect to the fastest Pokemon with the ability', () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, ], [ { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, ]]); const [fastTric, slowTric] = battle.p1.active; fastTric.boostBy({ spe: 6 }); battle.makeChoices('move sleeptalk, move sleeptalk', 'move thunderbolt 1, move thunderbolt 2'); assert.statStage(fastTric, 'spa', 2); assert.statStage(slowTric, 'spa', 0); }); it('should redirect to the Pokemon having the ability longest', () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Meloetta', ability: 'serenegrace', moves: ['roleplay'] }, { species: 'Pikachu', ability: 'lightningrod', moves: ['sleeptalk'] }, ], [ { species: 'Pichu', ability: 'static', moves: ['thunderbolt'] }, { species: 'Pichu', ability: 'static', moves: ['thunderbolt'] }, ]]); let [rodCopied, rodStarts] = battle.p1.active; battle.makeChoices('move roleplay -2, move sleeptalk', 'move thunderbolt 1, move thunderbolt 2'); assert.statStage(rodCopied, 'spa', 0); assert.statStage(rodStarts, 'spa', 2); battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Togedemaru', moves: ['zingzap'] }, { species: 'Ditto', ability: 'imposter', moves: ['transform'] }, ], [ { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, { species: 'Dratini', moves: ['thunderbolt'] }, ]]); rodCopied = battle.p1.active[1]; // Ditto rodStarts = battle.p2.active[0]; // Manectric battle.makeChoices('move zingzap 2, move sleeptalk', 'move sleeptalk, move thunderbolt 1'); assert.statStage(rodCopied, 'spa', 0); assert.statStage(rodStarts, 'spa', 2); }); it('should not redirect if another Pokemon has used Follow Me', () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk'] }, { species: 'Manectric', ability: 'static', moves: ['followme'] }, ], [ { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, { species: 'Electrode', ability: 'static', moves: ['thunderbolt'] }, ]]); const [rodPokemon, defender] = battle.p1.active; battle.makeChoices('move sleeptalk, move followme', 'move thunderbolt 2, move thunderbolt 1'); assert.statStage(rodPokemon, 'spa', 0); assert.false.fullHP(defender); }); it('should have its Electric-type immunity and its ability to redirect moves suppressed by Mold Breaker', () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'Manectric', ability: 'lightningrod', moves: ['endure'] }, { species: 'Manaphy', ability: 'hydration', moves: ['tailglow'] }, ], [ { species: 'Haxorus', ability: 'moldbreaker', moves: ['thunderpunch'] }, { species: 'Zekrom', ability: 'teravolt', moves: ['shockwave'] }, ]]); const [rodPokemon, ally] = battle.p1.active; battle.makeChoices('move endure, move tailglow', 'move thunderpunch 1, move shockwave 2'); assert.false.fullHP(rodPokemon); assert.false.fullHP(ally); }); });