'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Levitate', () => { afterEach(() => { battle.destroy(); }); it('should give the user an immunity to Ground-type moves', () => { battle = common.createBattle([[ { species: 'Rotom', ability: 'levitate', moves: ['sleeptalk'] }, ], [ { species: 'Aggron', ability: 'sturdy', moves: ['earthquake'] }, ]]); assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); }); it('should make the user airborne', () => { battle = common.createBattle([[ { species: 'Unown', ability: 'levitate', moves: ['spore'] }, ], [ { species: 'Espeon', ability: 'magicbounce', moves: ['electricterrain'] }, ]]); battle.makeChoices('move spore', 'move electricterrain'); assert.equal(battle.p1.active[0].status, 'slp', "Levitate Pokémon should not be awaken by Electric Terrain"); }); it('should have its Ground immunity suppressed by Mold Breaker', () => { battle = common.createBattle([[ { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, ], [ { species: 'Haxorus', ability: 'moldbreaker', moves: ['earthquake'] }, ]]); assert.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); }); it('should have its airborne property suppressed by Mold Breaker if it is forced out by a move', () => { battle = common.createBattle([[ { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, ], [ { species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'spikes'] }, ]]); battle.makeChoices('move sleeptalk', 'move spikes'); assert.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); }); it('should not have its airborne property suppressed by Mold Breaker if it switches out via Eject Button', () => { battle = common.createBattle([[ { species: 'Cresselia', ability: 'levitate', item: 'ejectbutton', moves: ['sleeptalk'] }, { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, ], [ { species: 'Haxorus', ability: 'moldbreaker', moves: ['tackle', 'spikes'] }, ]]); battle.makeChoices('move sleeptalk', 'move spikes'); battle.makeChoices('move sleeptalk', 'move tackle'); assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('switch 2', 'move tackle')); }); it('should not have its airborne property suppressed by Mold Breaker if that Pokemon is no longer active', () => { battle = common.createBattle([[ { species: 'Forretress', ability: 'levitate', item: 'redcard', moves: ['spikes'] }, ], [ { species: 'Haxorus', ability: 'moldbreaker', item: 'laggingtail', moves: ['tackle'] }, { species: 'Rotom', ability: 'levitate', moves: ['rest'] }, ]]); assert.false.hurts(battle.p2.active[0], () => battle.makeChoices('move spikes', 'move tackle')); }); }); describe('Levitate [Gen 4]', () => { afterEach(() => { battle.destroy(); }); it('should not have its airborne property suppressed by Mold Breaker if it is forced out by a move', () => { battle = common.gen(4).createBattle([ [{ species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }], [{ species: 'Rampardos', ability: 'moldbreaker', moves: ['roar', 'spikes'] }], ]); battle.makeChoices('move sleeptalk', 'move spikes'); assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); }); });