'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Anger Point', () => { afterEach(() => { battle.destroy(); }); it('should maximize Attack when hit by a critical hit', () => { battle = common.createBattle([[ { species: "Cryogonal", ability: 'noguard', moves: ['frostbreath'] }, ], [ { species: "Primeape", ability: 'angerpoint', moves: ['endure'] }, ]]); const angerMon = battle.p2.active[0]; battle.makeChoices(); assert.statStage(angerMon, 'atk', 6); }); it('should maximize Attack when hit by a critical hit even if the foe has Mold Breaker', () => { battle = common.createBattle([[ { species: "Haxorus", ability: 'moldbreaker', item: 'scopelens', moves: ['focusenergy', 'falseswipe'] }, ], [ { species: "Primeape", ability: 'angerpoint', moves: ['defensecurl'] }, ]]); const angerMon = battle.p2.active[0]; battle.makeChoices('move focusenergy', 'move defensecurl'); battle.makeChoices('move falseswipe', 'move defensecurl'); assert.statStage(angerMon, 'atk', 6); }); it('should not maximize Attack when dealing a critical hit', () => { battle = common.createBattle([[ { species: "Cryogonal", ability: 'noguard', moves: ['endure'] }, ], [ { species: "Primeape", ability: 'angerpoint', moves: ['stormthrow'] }, ]]); const [defender, angerMon] = [battle.p1.active[0], battle.p2.active[0]]; battle.makeChoices('move endure', 'move stormthrow'); assert.statStage(defender, 'atk', 0); assert.statStage(angerMon, 'atk', 0); }); it('should not maximize Attack when behind a substitute', () => { battle = common.createBattle([[ { species: "Cryogonal", ability: 'noguard', item: 'laggingtail', moves: ['frostbreath'] }, ], [ { species: "Primeape", ability: 'angerpoint', moves: ['substitute'] }, ]]); const angerMon = battle.p2.active[0]; battle.makeChoices('move frostbreath', 'move substitute'); assert.statStage(angerMon, 'atk', 0); }); });