'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Aftermath', () => { afterEach(() => { battle.destroy(); }); it("should hurt attackers by 1/4 their max HP when this Pokemon is KOed by a contact move", () => { battle = common.createBattle([[ { species: 'galvantula', moves: ['lunge'] }, ], [ { species: 'shiftry', ability: 'aftermath', moves: ['sleeptalk'] }, ]]); battle.makeChoices(); const attacker = battle.p1.active[0]; assert.equal(attacker.hp, attacker.maxhp - Math.floor(attacker.maxhp / 4)); }); });