'use strict'; const assert = require('assert').strict; const TeamGenerator = require('../../dist/data/cg-teams').default; describe('[Gen 9] Computer-Generated Teams', () => { it.skip('should give all species 4 or fewer moves', () => { const generator = new TeamGenerator(); const pool = generator.dex.species .all() .filter(s => s.exists && !(s.isNonstandard || s.isNonstandard === 'Unobtainable') && !s.nfe); for (const species of pool) { const set = generator.makeSet(species, { hazardSetters: {} }); assert(set.moves.length <= 4, `Species ${species.name} has more than 4 moves (set=${JSON.stringify(set)})`); assert(new Set(set.moves).size === set.moves.length, `Species ${species.name} has duplicate moves (set=${JSON.stringify(set)})`); } }); // Skipped since it includes randomness; useful for debugging though it.skip('should have an accurate weighted picker', () => { const generator = new TeamGenerator(); const numTrials = 100000; let error = 0; let trials = 0; for (const choices of [ [{ choice: 'a', weight: 1 }, { choice: 'b', weight: 2 }], [{ choice: 'a', weight: 1 }, { choice: 'b', weight: 1 }], [{ choice: 'a', weight: 30 }, { choice: 'b', weight: 2000 }, { choice: 'c', weight: 7 }], // a big test case with lots of different weight values [ { choice: 'a', weight: 1345 }, { choice: 'b', weight: 2013 }, { choice: 'c', weight: 3411 }, { choice: 'd', weight: 940 }, { choice: 'e', weight: 505 }, { choice: 'f', weight: 10148 }, { choice: 'g', weight: 7342 }, { choice: 'h', weight: 8403 }, { choice: 'i', weight: 9859 }, { choice: 'j', weight: 1042 }, { choice: 'k', weight: 1132 }, { choice: 'l', weight: 1200 }, ], ]) { const results = {}; for (let i = 0; i < numTrials; i++) { const res = generator.weightedRandomPick(choices.map(x => x.choice), c => choices.find(x => x.choice === c)?.weight || 0); // console.log(`"${res}"`); if (!results[res]) results[res] = 0; results[res]++; } let totalWeight = 0; for (const choice of choices) { totalWeight += choice.weight; } for (const [choice, count] of Object.entries(results)) { const c = choices.find(x => x.choice === choice); const expected = (c.weight / totalWeight) * numTrials; error += Math.abs(count - expected) / expected; trials++; } } const percentError = (error / trials) * 100; assert(percentError < 3, `Weighted picker error is too high: ${percentError.toFixed(1)}%`); }); });