"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var scripts_exports = {}; __export(scripts_exports, { Scripts: () => Scripts }); module.exports = __toCommonJS(scripts_exports); const Scripts = { inherit: "gen5", gen: 4, actions: { inherit: true, runSwitch(pokemon) { this.battle.runEvent("EntryHazard", pokemon); this.battle.runEvent("SwitchIn", pokemon); if (this.battle.gen <= 2) { for (const poke of this.battle.getAllActive()) poke.lastMove = null; if (!pokemon.side.faintedThisTurn && pokemon.draggedIn !== this.battle.turn) { this.battle.runEvent("AfterSwitchInSelf", pokemon); } } if (!pokemon.hp) return false; pokemon.isStarted = true; if (!pokemon.fainted) { this.battle.singleEvent("Start", pokemon.getAbility(), pokemon.abilityState, pokemon); this.battle.singleEvent("Start", pokemon.getItem(), pokemon.itemState, pokemon); } if (this.battle.gen === 4) { for (const foeActive of pokemon.foes()) { foeActive.removeVolatile("substitutebroken"); } } pokemon.draggedIn = null; return true; }, modifyDamage(baseDamage, pokemon, target, move, suppressMessages = false) { if (!move.type) move.type = "???"; const type = move.type; if (pokemon.status === "brn" && baseDamage && move.category === "Physical" && !pokemon.hasAbility("guts")) { baseDamage = this.battle.modify(baseDamage, 0.5); } baseDamage = this.battle.runEvent("ModifyDamagePhase1", pokemon, target, move, baseDamage); if (move.spreadHit) { const spreadModifier = move.spreadModifier || (this.battle.gameType === "freeforall" ? 0.5 : 0.75); this.battle.debug(`Spread modifier: ${spreadModifier}`); baseDamage = this.battle.modify(baseDamage, spreadModifier); } baseDamage = this.battle.runEvent("WeatherModifyDamage", pokemon, target, move, baseDamage); if (this.battle.gen === 3 && move.category === "Physical" && !Math.floor(baseDamage)) { baseDamage = 1; } baseDamage += 2; const isCrit = target.getMoveHitData(move).crit; if (isCrit) { baseDamage = this.battle.modify(baseDamage, move.critModifier || 2); } baseDamage = Math.floor(this.battle.runEvent("ModifyDamagePhase2", pokemon, target, move, baseDamage)); baseDamage = this.battle.randomizer(baseDamage); if (type !== "???") { let stab = 1; if (move.forceSTAB || pokemon.hasType(type)) { stab = 1.5; } stab = this.battle.runEvent("ModifySTAB", pokemon, target, move, stab); baseDamage = this.battle.modify(baseDamage, stab); } let typeMod = target.runEffectiveness(move); typeMod = this.battle.clampIntRange(typeMod, -6, 6); target.getMoveHitData(move).typeMod = typeMod; if (typeMod > 0) { if (!suppressMessages) this.battle.add("-supereffective", target); for (let i = 0; i < typeMod; i++) { baseDamage *= 2; } } if (typeMod < 0) { if (!suppressMessages) this.battle.add("-resisted", target); for (let i = 0; i > typeMod; i--) { baseDamage = Math.floor(baseDamage / 2); } } if (isCrit && !suppressMessages) this.battle.add("-crit", target); baseDamage = this.battle.runEvent("ModifyDamage", pokemon, target, move, baseDamage); if (!Math.floor(baseDamage)) { return 1; } return Math.floor(baseDamage); }, hitStepInvulnerabilityEvent(targets, pokemon, move) { const hitResults = this.battle.runEvent("Invulnerability", targets, pokemon, move); for (const [i, target] of targets.entries()) { if (hitResults[i] === false) { if (!move.spreadHit) this.battle.attrLastMove("[miss]"); this.battle.add("-miss", pokemon, target); } } return hitResults; }, hitStepAccuracy(targets, pokemon, move) { const hitResults = []; for (const [i, target] of targets.entries()) { this.battle.activeTarget = target; let accuracy = move.accuracy; if (move.ohko) { if (!target.isSemiInvulnerable()) { if (pokemon.level < target.level) { this.battle.add("-immune", target, "[ohko]"); hitResults[i] = false; continue; } accuracy = 30 + pokemon.level - target.level; } } else { const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3]; let boosts; let boost; if (accuracy !== true) { if (!move.ignoreAccuracy) { boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); if (boost > 0) { accuracy *= boostTable[boost]; } else { accuracy /= boostTable[-boost]; } } if (!move.ignoreEvasion) { boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); if (boost > 0) { accuracy /= boostTable[boost]; } else if (boost < 0) { accuracy *= boostTable[-boost]; } } } accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); } if (move.alwaysHit) { accuracy = true; } else { accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); } if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) { if (!move.spreadHit) this.battle.attrLastMove("[miss]"); this.battle.add("-miss", pokemon, target); hitResults[i] = false; continue; } hitResults[i] = true; } return hitResults; }, calcRecoilDamage(damageDealt, move) { return this.battle.clampIntRange(Math.floor(damageDealt * move.recoil[0] / move.recoil[1]), 1); } } }; //# sourceMappingURL=scripts.js.map