function checkMegaForme(species: Species, forme: string, battle: Battle) { const baseSpecies = battle.dex.species.get(species.baseSpecies); const altForme = battle.dex.species.get(`${baseSpecies.name}-${forme}`); if ( altForme.exists && !battle.ruleTable.isBannedSpecies(altForme) && !battle.ruleTable.isBanned('pokemontag:mega') ) { return altForme.name; } return null; } export const Scripts: ModdedBattleScriptsData = { inherit: 'gen7', init() { this.modData('Abilities', 'noability').isNonstandard = null; for (const i in this.data.Pokedex) { this.modData('Pokedex', i).abilities = { 0: 'No Ability' }; delete this.modData('Pokedex', i).requiredItem; } }, actions: { inherit: true, canMegaEvo(pokemon) { return checkMegaForme(pokemon.baseSpecies, 'Mega', this.battle); }, canMegaEvoX(pokemon) { return checkMegaForme(pokemon.baseSpecies, 'Mega-X', this.battle); }, canMegaEvoY(pokemon) { return checkMegaForme(pokemon.baseSpecies, 'Mega-Y', this.battle); }, runMegaEvo(pokemon) { const speciesid = pokemon.canMegaEvo || pokemon.canMegaEvoX || pokemon.canMegaEvoY; if (!speciesid) return false; pokemon.formeChange(speciesid, null, true); this.battle.add('-mega', pokemon, this.dex.species.get(speciesid).baseSpecies); // Limit one mega evolution for (const ally of pokemon.side.pokemon) { ally.canMegaEvo = null; ally.canMegaEvoX = null; ally.canMegaEvoY = null; } this.battle.runEvent('AfterMega', pokemon); return true; }, runMegaEvoX(pokemon) { if (!pokemon.canMegaEvoX) return false; pokemon.canMegaEvoY = null; return this.runMegaEvo(pokemon); }, runMegaEvoY(pokemon) { if (!pokemon.canMegaEvoY) return false; pokemon.canMegaEvoX = null; return this.runMegaEvo(pokemon); }, }, /** * Given a table of base stats and a pokemon set, return the actual stats. */ spreadModify(baseStats, set) { const modStats: StatsTable = { hp: 10, atk: 10, def: 10, spa: 10, spd: 10, spe: 10 }; let statName: StatID; for (statName in modStats) { const stat = baseStats[statName]; modStats[statName] = Math.floor((Math.floor(2 * stat + set.ivs[statName]) * set.level / 100 + 5)); } if ('hp' in baseStats) { const stat = baseStats['hp']; modStats['hp'] = Math.floor(Math.floor(2 * stat + set.ivs['hp'] + 100) * set.level / 100 + 10); } return this.natureModify(modStats, set); }, /** * @param {StatsTable} stats * @param {PokemonSet} set * @return {StatsTable} */ natureModify(stats, set) { const nature = this.dex.natures.get(set.nature); if (nature.plus) stats[nature.plus] = Math.floor(stats[nature.plus] * 1.1); if (nature.minus) stats[nature.minus] = Math.floor(stats[nature.minus] * 0.9); set.happiness = 70; const friendshipValue = Math.floor((set.happiness / 255 / 10 + 1) * 100); let stat: StatID; for (stat in stats) { if (stat !== 'hp') { stats[stat] = Math.floor(stats[stat] * friendshipValue / 100); } stats[stat] += set.evs[stat]; } return stats; }, };