// Gen 2 Stadium fixes Dragon Fang and Dragon Scale having the wrong effects. export const Items: import('../../../sim/dex-items').ModdedItemDataTable = { dragonfang: { inherit: true, onModifyDamage(damage, source, target, move) { if (move?.type === 'Dragon') { return damage * 1.1; } }, }, dragonscale: { inherit: true, onModifyDamage() {}, }, };