'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Disguise', () => { afterEach(() => battle.destroy()); it('should block damage from one move', () => { battle = common.gen(7).createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Mewtwo', ability: 'pressure', moves: ['psystrike'] }, ]]); assert.false.hurts(battle.p1.active[0], () => battle.makeChoices()); assert.hurts(battle.p1.active[0], () => battle.makeChoices()); }); it('should only block damage from the first hit of a move', () => { battle = common.gen(7).createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Beedrill', ability: 'swarm', moves: ['twineedle'] }, ]]); assert.hurts(battle.p1.active[0], () => battle.makeChoices()); }); it(`should bust Disguise on self-hit confusion`, () => { battle = common.gen(7).createBattle({ forceRandomChance: true }, [[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Sableye', ability: 'prankster', moves: ['confuseray'] }, ]]); battle.makeChoices(); assert(battle.p1.active[0].abilityState.busted); }); it('should not block damage from weather effects', () => { battle = common.createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Tyranitar', ability: 'sandstream', moves: ['rest'] }, ]]); assert.hurts(battle.p1.active[0], () => battle.makeChoices()); }); it('should not block damage from entry hazards', () => { battle = common.createBattle([[ { species: 'Zangoose', ability: 'toxicboost', item: 'laggingtail', moves: ['return'] }, { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'forretress', ability: 'sturdy', item: 'redcard', moves: ['spikes'] }, ]]); battle.makeChoices(); assert.false.fullHP(battle.p1.active[0]); }); it('should not block status moves or damage from status', () => { battle = common.createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Ariados', ability: 'swarm', moves: ['toxicthread'] }, ]]); const pokemon = battle.p1.active[0]; assert.sets(() => pokemon.status, 'psn', () => battle.makeChoices()); assert.statStage(pokemon, 'spe', -1); assert.false.fullHP(pokemon); }); it('should not block secondary effects from damaging moves', () => { battle = common.gen(7).createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['splash'] }, ], [ { species: 'Pikachu', ability: 'lightningrod', moves: ['nuzzle'] }, ]]); const pokemon = battle.p1.active[0]; assert.sets(() => pokemon.status, 'par', () => battle.makeChoices()); assert.fullHP(pokemon); }); it('should cause Counter to deal 1 damage if it blocks a move', () => { battle = common.createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['counter'] }, ], [ { species: 'Weavile', ability: 'pressure', moves: ['feintattack'] }, ]]); assert.hurtsBy(battle.p2.active[0], 1, () => battle.makeChoices()); }); it('should not trigger critical hits while active', () => { battle = common.createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['sleeptalk'] }, ], [ { species: 'Cryogonal', ability: 'noguard', moves: ['frostbreath'] }, ]]); battle.makeChoices(); assert(battle.log.every(line => !line.startsWith('|-crit'))); }); it(`should not work while Transformed`, () => { battle = common.createBattle([[ { species: 'Mimikyu', ability: 'disguise', moves: ['transform'] }, ], [ { species: 'Mimikyu', ability: 'disguise', moves: ['sleeptalk', 'aerialace'] }, ]]); battle.makeChoices(); battle.makeChoices('auto', 'move aerialace'); const transformedMimikyu = battle.p1.active[0]; assert.species(transformedMimikyu, 'Mimikyu', `Transformed Mimikyu should not have changed to Mimikyu-busted after taking damage`); assert.false.fullHP(transformedMimikyu); }); });