/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-shadow */ type GroupSymbol = import('./user-groups').GroupSymbol; type AuthLevel = import('./user-groups').AuthLevel; /** not actually guaranteed to be one of these */ type PunishType = '#hostfilter' | '#dnsbl' | '#ipban'; // Chat declare namespace Chat { export type CommandContext = import('./chat').CommandContext; export type PageContext = import('./chat').PageContext; export type SettingsHandler = import('./chat').SettingsHandler; export type PageTable = import('./chat').PageTable; export type PageHandler = import('./chat').PageHandler; export type ChatCommands = import('./chat').ChatCommands; export type ChatHandler = import('./chat').ChatHandler; export type ChatFilter = import('./chat').ChatFilter; export type NameFilter = import('./chat').NameFilter; export type NicknameFilter = import('./chat').NicknameFilter; export type StatusFilter = import('./chat').StatusFilter; export type LoginFilter = import('./chat').LoginFilter; export type PunishmentFilter = import('./chat').PunishmentFilter; export type FilterWord = import('./chat').FilterWord; export type CRQHandler = import('./chat').CRQHandler; export type AnnotatedChatCommands = import('./chat').AnnotatedChatCommands; export type AnnotatedChatHandler = import('./chat').AnnotatedChatHandler; export type Handlers = import('./chat').HandlerTable; export type VNode = import('preact').VNode; } // Rooms type ChatRoom = Rooms.ChatRoom; type GameRoom = Rooms.GameRoom; type BasicRoom = Rooms.BasicRoom; type RoomGame = Rooms.RoomGame; type MinorActivity = Rooms.MinorActivity; type RoomBattle = Rooms.RoomBattle; type Room = Rooms.Room; type RoomID = "" | "lobby" | "staff" | "upperstaff" | "development" | Lowercase & { __isRoomID: true }; declare namespace Rooms { export type GlobalRoomState = import('./rooms').GlobalRoomState; export type ChatRoom = import('./rooms').ChatRoom; export type GameRoom = import('./rooms').GameRoom; export type BasicRoom = import('./rooms').BasicRoom; export type RoomGame = import('./room-game').RoomGame; export type SimpleRoomGame = import('./room-game').SimpleRoomGame; export type RoomGamePlayer = import('./room-game').RoomGamePlayer; export type MinorActivity = import('./room-minor-activity').MinorActivity; export type MinorActivityData = import('./room-minor-activity').MinorActivityData; export type RoomBattle = import('./room-battle').RoomBattle; export type BestOfGame = import('./room-battle-bestof').BestOfGame; export type Roomlog = import('./roomlogs').Roomlog; export type Room = import('./rooms').Room; } declare namespace JSX { export type IntrinsicElements = import('./chat-jsx').PSElements; } // Users type User = Users.User; type Connection = Users.Connection; declare namespace Users { export type User = import('./users').User; export type Connection = import('./users').Connection; } declare namespace Ladders { export type Challenge = import('./ladders-challenges').Challenge; export type BattleChallenge = import('./ladders-challenges').BattleChallenge; export type GameChallenge = import('./ladders-challenges').GameChallenge; }