"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __reExport = (target, mod, secondTarget) => (__copyProps(target, mod, "default"), secondTarget && __copyProps(secondTarget, mod, "default")); var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var sim_exports = {}; __export(sim_exports, { Battle: () => import_battle.Battle, BattleStream: () => import_battle_stream.BattleStream, Dex: () => import_dex.Dex, PRNG: () => import_prng.PRNG, Pokemon: () => import_pokemon.Pokemon, Side: () => import_side.Side, TeamValidator: () => import_team_validator.TeamValidator, Teams: () => import_teams.Teams, getPlayerStreams: () => import_battle_stream.getPlayerStreams, toID: () => import_dex.toID }); module.exports = __toCommonJS(sim_exports); var import_battle = require("./battle"); var import_battle_stream = require("./battle-stream"); var import_pokemon = require("./pokemon"); var import_prng = require("./prng"); var import_side = require("./side"); var import_dex = require("./dex"); var import_teams = require("./teams"); var import_team_validator = require("./team-validator"); __reExport(sim_exports, require("../lib"), module.exports); /** * Simulator * Pokemon Showdown - http://pokemonshowdown.com/ * * Here's where all the simulator APIs get exported for general use. * `require('pokemon-showdown')` imports from here. * * @license MIT */ //# sourceMappingURL=index.js.map