Spaces:
Sleeping
Sleeping
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe(`Me First`, () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should be selectable even if the user is Taunted or holds Assault Vest`, () => { | |
battle = common.gen(7).createBattle([[ | |
{ species: 'corphish', moves: ['sleeptalk'] }, | |
{ species: 'aerodactyl', item: 'assaultvest', moves: ['mefirst'] }, | |
], [ | |
{ species: 'wynaut', moves: ['taunt', 'watergun'] }, | |
]]); | |
battle.makeChoices('switch 2', 'move taunt'); | |
battle.makeChoices('move mefirst', 'move watergun'); | |
assert.false.fullHP(battle.p2.active[0]); | |
}); | |
it(`should not copy recharge turns from moves like Hyper Beam`, () => { | |
battle = common.gen(7).createBattle([[ | |
{ species: 'aerodactyl', moves: ['sleeptalk', 'mefirst'] }, | |
], [ | |
{ species: 'wynaut', ability: 'noguard', moves: ['hyperbeam'] }, | |
]]); | |
battle.makeChoices(); | |
battle.makeChoices('move mefirst', 'auto'); | |
const log = battle.getDebugLog(); | |
const rechargeIndex = log.indexOf('|move|p1a: Aerodactyl|recharge|'); | |
assert.equal(rechargeIndex, -1, 'Aerodactyl should fail to copy a recharge turn, not recharge itself.'); | |
}); | |
}); | |