Spaces:
Sleeping
Sleeping
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Magic Room', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should negate residual healing events`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Lopunny', item: 'leftovers', moves: ['bellydrum'] }, | |
], [ | |
{ species: 'Golem', moves: ['magicroom'] }, | |
]]); | |
const lopunny = battle.p1.active[0]; | |
battle.makeChoices(); | |
assert.equal(lopunny.hp, Math.ceil(lopunny.maxhp / 2)); | |
}); | |
it(`should prevent items from being consumed`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Lopunny', item: 'chopleberry', moves: ['magicroom'] }, | |
], [ | |
{ species: 'Golem', moves: ['lowkick'] }, | |
]]); | |
battle.makeChoices(); | |
assert.holdsItem(battle.p1.active[0]); | |
}); | |
it(`should ignore the effects of items that disable moves`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Lopunny', item: 'assaultvest', moves: ['protect'] }, | |
], [ | |
{ species: 'Golem', moves: ['magicroom'] }, | |
]]); | |
const lopunny = battle.p1.active[0]; | |
battle.makeChoices(); | |
assert.equal(lopunny.lastMove.id, 'struggle'); | |
battle.makeChoices(); | |
assert.equal(lopunny.lastMove.id, 'protect'); | |
}); | |
it(`should cause Fling to fail`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Lopunny', item: 'seaincense', moves: ['fling'] }, | |
], [ | |
{ species: 'Deoxys-Speed', moves: ['magicroom'] }, | |
]]); | |
battle.makeChoices(); | |
assert.holdsItem(battle.p1.active[0]); | |
}); | |
it(`should not prevent Mega Evolution`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Lopunny', item: 'lopunnite', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Deoxys-Speed', moves: ['magicroom'] }, | |
]]); | |
battle.makeChoices('move sleeptalk mega', 'move magicroom'); | |
assert.species(battle.p1.active[0], 'Lopunny-Mega'); | |
}); | |
it(`should not prevent Primal Reversion`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Zapdos', moves: ['uturn'] }, | |
{ species: 'Groudon', ability: 'drought', item: 'redorb', moves: ['protect'] }, | |
], [ | |
{ species: 'Accelgor', moves: ['magicroom'] }, | |
]]); | |
battle.makeChoices(); | |
battle.makeChoices('switch 2'); | |
assert.species(battle.p1.active[0], 'Groudon-Primal'); | |
}); | |
}); | |