Pokemon_server / test /sim /moves /kingsshield.js
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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe(`King's Shield`, () => {
afterEach(() => battle.destroy());
it(`should lower the Atk of a contactor by 2 in Gen 7`, () => {
battle = common.gen(7).createBattle([
[{ species: "Gallade", ability: 'justified', moves: ['zenheadbutt'] }],
[{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }],
]);
battle.makeChoices('move zenheadbutt', 'move kingsshield');
assert.statStage(battle.p1.active[0], 'atk', -2);
});
it(`should lower the Atk of a contactor by 1 in Gen 8`, () => {
battle = common.createBattle([
[{ species: "Gallade", ability: 'justified', moves: ['zenheadbutt'] }],
[{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }],
]);
battle.makeChoices('move zenheadbutt', 'move kingsshield');
assert.statStage(battle.p1.active[0], 'atk', -1);
});
it(`should lower the Atk of a contact-move attacker in 2 levels even if immune`, () => {
battle = common.createBattle([
[{ species: "Gallade", ability: 'justified', moves: ['drainpunch'] }],
[{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }],
]);
battle.makeChoices('move drainpunch', 'move kingsshield');
assert.statStage(battle.p1.active[0], 'atk', -1);
});
});
describe(`King's Shield [Gen 6]`, () => {
afterEach(() => battle.destroy());
it(`should not lower the Atk of a contact-move attacker if immune`, () => {
battle = common.gen(6).createBattle([
[{ species: "Gallade", ability: 'justified', moves: ['drainpunch'] }],
[{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }],
]);
battle.makeChoices('move drainpunch', 'move kingsshield');
assert.statStage(battle.p1.active[0], 'atk', 0);
});
});