Pokemon_server / test /sim /moves /icespinner.js
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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe(`Ice Spinner`, () => {
afterEach(() => {
battle.destroy();
});
it(`should remove Terrains if the user is active and on the field`, () => {
battle = common.createBattle([[
{ species: 'wynaut', moves: ['icespinner'] },
], [
{ species: 'registeel', ability: 'psychicsurge', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert.false(battle.field.isTerrain('psychicterrain'));
});
it.skip(`should not remove Terrains if the user faints from Life Orb`, () => {
battle = common.createBattle([[
{ species: 'shedinja', item: 'lifeorb', moves: ['icespinner'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
], [
{ species: 'registeel', ability: 'psychicsurge', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.field.isTerrain('psychicterrain'));
});
it(`should not remove Terrains if the user faints from Rocky Helmet`, () => {
battle = common.createBattle([[
{ species: 'shedinja', moves: ['icespinner'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
], [
{ species: 'registeel', item: 'rockyhelmet', ability: 'psychicsurge', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.field.isTerrain('psychicterrain'));
});
it.skip(`should not remove Terrains if the user is forced out via Red Card`, () => {
battle = common.createBattle([[
{ species: 'shedinja', moves: ['icespinner'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
], [
{ species: 'registeel', item: 'redcard', ability: 'psychicsurge', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.field.isTerrain('psychicterrain'));
});
});