Spaces:
Sleeping
Sleeping
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('G-Max Wildfire', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should not damage Fire-types', () => { | |
battle = common.gen(8).createBattle({ gameType: 'doubles' }); | |
battle.setPlayer('p1', { team: [ | |
{ species: 'Charizard', moves: ['ember'], gigantamax: true }, | |
{ species: 'Wynaut', moves: ['sleeptalk'] }, | |
] }); | |
battle.setPlayer('p2', { team: [ | |
{ species: 'Wynaut', moves: ['sleeptalk'] }, | |
{ species: 'Flareon', moves: ['sleeptalk'] }, | |
] }); | |
battle.makeChoices('move ember 1 dynamax, move sleeptalk', 'move sleeptalk, move sleeptalk'); | |
assert.fullHP(battle.p2.active[1]); | |
}); | |
it('should deal damage for four turns, including the fourth turn', () => { | |
battle = common.gen(8).createBattle({ gameType: 'doubles' }); | |
battle.setPlayer('p1', { team: [ | |
{ species: 'Charizard', moves: ['ember', 'sleeptalk'], gigantamax: true }, | |
{ species: 'Wynaut', moves: ['sleeptalk'] }, | |
] }); | |
battle.setPlayer('p2', { team: [ | |
{ species: 'Wynaut', moves: ['sleeptalk'] }, | |
{ species: 'Flareon', moves: ['sleeptalk'] }, | |
] }); | |
battle.makeChoices('move ember 2 dynamax, move sleeptalk', 'move sleeptalk, move sleeptalk'); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move sleeptalk, move sleeptalk'); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move sleeptalk, move sleeptalk'); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move sleeptalk, move sleeptalk'); | |
assert.equal(battle.p2.active[0].hp, battle.p2.active[0].maxhp - (Math.floor(battle.p2.active[0].maxhp / 6) * 4)); | |
}); | |
}); | |