Pokemon_server / test /sim /moves /fellstinger.js
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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Fell Stringer', () => {
afterEach(() => {
battle.destroy();
});
it('should get a boost when KOing a Pokemon after redirection', () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'joltik', moves: ['fellstinger'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
], [
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'pichu', level: 1, moves: ['followme'] },
]]);
battle.makeChoices("move fellstinger 1, move sleeptalk", "move sleeptalk, move followme");
assert.statStage(battle.p1.active[0], 'atk', 3);
});
});