Spaces:
Sleeping
Sleeping
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Chloroblast', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should deal recoil damage to the user equal to half its max HP, rounded up', () => { | |
battle = common.createBattle([[ | |
{ species: "Electrode-Hisui", item: 'widelens', moves: ['chloroblast'] }, | |
], [ | |
{ species: "Blissey", moves: ['sleeptalk'] }, | |
]]); | |
assert.hurtsBy(battle.p1.active[0], Math.round(battle.p1.active[0].maxhp / 2), () => battle.makeChoices()); | |
}); | |
it('should not deal recoil damage to the user if it misses or is blocked by Protect', () => { | |
battle = common.createBattle([[ | |
{ species: "Electrode-Hisui", item: 'widelens', moves: ['chloroblast', 'protect'] }, | |
], [ | |
{ species: "Talonflame", ability: 'galewings', moves: ['fly', 'protect'] }, | |
]]); | |
battle.makeChoices('move chloroblast', 'move fly'); | |
battle.makeChoices('move protect', 'auto'); | |
battle.makeChoices('move chloroblast', 'move protect'); | |
assert.fullHP(battle.p1.active[0]); | |
}); | |
it('should have its recoil damage negated by Rock Head', () => { | |
battle = common.createBattle([[ | |
{ species: "Electrode-Hisui", ability: 'rockhead', item: 'widelens', moves: ['chloroblast'] }, | |
], [ | |
{ species: "Blissey", moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.fullHP(battle.p1.active[0]); | |
}); | |
it('should not have its base power boosted by Reckless', () => { | |
battle = common.createBattle([[ | |
{ species: "Electrode-Hisui", ability: 'reckless', item: 'widelens', moves: ['chloroblast'] }, | |
], [ | |
{ species: "Blissey", ability: 'shellarmor', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
const damage = battle.p2.active[0].maxhp - battle.p2.active[0].hp; | |
assert.bounded(damage, [103, 123]); | |
}); | |
}); | |