Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Recoil', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should deal damage to the user after an attack depending on the damage dealt', () => { | |
battle = common.createBattle(); | |
battle.setPlayer('p1', { team: [{ species: "Kartana", ability: 'compoundeyes', moves: ['headcharge', 'doubleedge', 'headsmash'] }] }); | |
battle.setPlayer('p2', { team: [{ species: "Happiny", level: 50, ability: 'sturdy', moves: ['strengthsap'] }] }); | |
const recoilFactors = [0.25, 0.33, 0.5]; | |
for (let i = 0; i < 3; i++) { | |
assert.hurtsBy(battle.p1.active[0], Math.round((battle.p2.active[0].maxhp - 1) * recoilFactors[i]), () => battle.makeChoices(`move ${i + 1}`, `move strengthsap`)); | |
} | |
}); | |
}); | |