Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Free-for-all', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should support forfeiting`, () => { | |
battle = common.createBattle({ gameType: 'freeforall' }, [[ | |
{ species: 'wynaut', moves: ['vitalthrow'] }, | |
], [ | |
{ species: 'scyther', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'scyther', moves: ['sleeptalk', 'uturn'] }, | |
{ species: 'wynaut', moves: ['vitalthrow'] }, | |
], [ | |
{ species: 'scyther', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
battle.lose('p2'); | |
assert(battle.p2.activeRequest.wait); | |
battle.makeChoices('auto', '', 'move uturn 1', 'auto'); | |
battle.lose('p3'); | |
battle.makeChoices(); | |
assert.equal(battle.turn, 4); | |
}); | |
}); | |