Pokemon_server / test /sim /misc /inversebattle.js
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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Inverse Battle', () => {
afterEach(() => {
battle.destroy();
});
it(`should change natural resistances into weaknesses`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['vitalthrow'] },
], [
{ species: 'scyther', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
});
it(`should change natural weaknesses into resistances`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['vitalthrow'] },
], [
{ species: 'absol', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
});
it(`should negate natural immunities and make them weaknesses`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['vitalthrow'] },
], [
{ species: 'dusknoir', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.false.fullHP(battle.p2.active[0]);
});
it(`should affect Stealth Rock damage`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['stealthrock', 'snore'] },
], [
{ species: 'ninjask', moves: ['sleeptalk'] },
{ species: 'steelix', moves: ['sleeptalk'] },
{ species: 'hitmonchan', moves: ['sleeptalk'] },
{ species: 'chansey', moves: ['sleeptalk'] },
{ species: 'staraptor', moves: ['sleeptalk'] },
{ species: 'volcarona', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
let pokemon;
let expectedDamage;
for (let i = 2; i <= 6; i++) {
battle.makeChoices('move snore', 'switch ' + i);
pokemon = battle.p2.active[0];
expectedDamage = Math.floor(pokemon.maxhp * 0.5 ** (i - 1));
assert.equal(pokemon.maxhp - pokemon.hp, expectedDamage, `${pokemon.name} should take ${expectedDamage} damage`);
}
});
it(`should affect the resistance of Delta Stream`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['hiddenpowerbug'] },
], [
{ species: 'rayquazamega', ability: 'deltastream', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
});
it(`should make Ghost/Grass types take neutral damage from Flying Press`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'hawlucha', moves: ['flyingpress'] },
], [
{ species: 'gourgeist', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(!battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
});
it(`should not affect ability-based immunities`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['earthquake'] },
], [
{ species: 'mismagius', ability: 'levitate', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
assert.fullHP(battle.p2.active[0]);
});
it(`should not affect move-based immunities`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['earthquake'] },
], [
{ species: 'klefki', moves: ['magnetrise'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-immune|'));
assert.fullHP(battle.p2.active[0]);
});
it(`should not affect the type effectiveness of Freeze Dry on Water-type Pokemon`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['freezedry'] },
], [
{ species: 'floatzel', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
});
it(`should not affect the "ungrounded" state of Flying-type Pokemon`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['spore'] },
], [
{ species: 'talonflame', moves: ['mistyterrain'] },
]]);
battle.makeChoices();
assert.equal(battle.p2.active[0].status, 'slp');
});
it(`should let Tera Shell take not very effective damage`, () => {
battle = common.createBattle({ inverseMod: true }, [[
{ species: 'wynaut', moves: ['wickedblow'] },
], [
{ species: 'Terapagos-Terastal', ability: 'terashell', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
const terapagos = battle.p2.active[0];
const damage = terapagos.maxhp - terapagos.hp;
assert.bounded(damage, [14, 16], `Tera Shell should yield not very effective damage roll, actual damage taken is ${damage}`);
battle.makeChoices();
assert.bounded(terapagos.maxhp - terapagos.hp - damage, [28, 33], `Tera Shell should not reduce damage, because Terapagos-Terastal was not at full HP`);
});
});