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'use strict'; |
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const assert = require('./../../assert'); |
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const common = require('./../../common'); |
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let battle; |
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describe('Seeds', () => { |
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afterEach(() => { |
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battle.destroy(); |
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}); |
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it(`should activate even on a double-switch-in`, () => { |
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battle = common.createBattle([[ |
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{ species: 'Tapu Koko', ability: 'electricsurge', item: 'grassyseed', moves: ['protect'] }, |
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], [ |
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{ species: 'Tapu Bulu', ability: 'grassysurge', item: 'electricseed', moves: ['protect'] }, |
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]]); |
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assert.false.holdsItem(battle.p1.active[0]); |
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assert.false.holdsItem(battle.p2.active[0]); |
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}); |
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it(`should not activate when Magic Room ends`, () => { |
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battle = common.createBattle([[ |
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{ species: 'Tapu Koko', ability: 'electricsurge', moves: ['protect'] }, |
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{ species: 'Hawlucha', item: 'electricseed', moves: ['protect'] }, |
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], [ |
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{ species: 'Alakazam', moves: ['magicroom'] }, |
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]]); |
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battle.makeChoices('move protect', 'move magicroom'); |
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battle.makeChoices('switch 2', 'move magicroom'); |
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assert.holdsItem(battle.p1.active[0]); |
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}); |
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it(`should activate on switching in after other entrance Abilities, at the same time as Primal reversion`, () => { |
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battle = common.createBattle([[ |
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{ species: 'Tapu Koko', ability: 'electricsurge', moves: ['finalgambit'] }, |
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{ species: 'Groudon', ability: 'drought', item: 'redorb', moves: ['sleeptalk'] }, |
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], [ |
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{ species: 'Bounsweet', moves: ['sleeptalk'] }, |
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{ species: 'Shuckle', item: 'electricseed', moves: ['sleeptalk'] }, |
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]]); |
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battle.makeChoices(); |
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battle.makeChoices(); |
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const log = battle.getDebugLog(); |
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const redOrbIndex = log.indexOf('Groudon-Primal'); |
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const electricSeedIndex = log.indexOf('Electric Seed'); |
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assert(redOrbIndex > 0, 'Groudon should undergo Primal Reversion'); |
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assert(electricSeedIndex > 0, 'Electric Seed should activate'); |
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assert(redOrbIndex < electricSeedIndex, 'Groudon should undergo Primal Reversion before Electric Seed activates, because Groudon is faster.'); |
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}); |
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it(`should not cause items passed by Symbiosis to be consumed arbitrarily`, () => { |
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battle = common.createBattle({ gameType: 'doubles' }, [[ |
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{ species: 'Miraidon', ability: 'hadronengine', item: 'electricseed', moves: ['protect'] }, |
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{ species: 'Oranguru', ability: 'symbiosis', item: 'covertcloak', moves: ['protect'] }, |
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], [ |
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{ species: 'Alakazam', moves: ['sleeptalk'] }, |
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{ species: 'Alakazam', moves: ['sleeptalk'] }, |
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]]); |
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assert.equal(battle.p1.active[0].item, 'covertcloak', "Miraidon should hold Covert Cloak"); |
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assert.false.holdsItem(battle.p1.active[1]); |
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}); |
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}); |
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