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'use strict'; |
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const assert = require('./../../assert'); |
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const common = require('./../../common'); |
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let battle; |
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describe('Mail', () => { |
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afterEach(() => { |
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battle.destroy(); |
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}); |
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it('should not be stolen by most moves or abilities', () => { |
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battle = common.createBattle(); |
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battle.setPlayer('p1', { team: [{ species: 'Blissey', ability: 'naturalcure', item: 'mail', moves: ['softboiled'] }] }); |
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battle.setPlayer('p2', { team: [ |
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{ species: 'Fennekin', ability: 'magician', moves: ['grassknot'] }, |
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{ species: 'Abra', ability: 'synchronize', moves: ['trick'] }, |
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{ species: 'Lopunny', ability: 'klutz', moves: ['switcheroo'] }, |
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] }); |
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const holder = battle.p1.active[0]; |
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assert.constant(() => holder.item, () => battle.makeChoices('move softboiled', 'move grassknot')); |
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battle.makeChoices('move softboiled', 'switch 2'); |
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assert.constant(() => holder.item, () => battle.makeChoices('move softboiled', 'move trick')); |
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battle.makeChoices('move softboiled', 'switch 3'); |
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assert.constant(() => holder.item, () => battle.makeChoices('move softboiled', 'move switcheroo')); |
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}); |
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it('should not be removed by Fling', () => { |
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battle = common.createBattle(); |
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battle.setPlayer('p1', { team: [{ species: 'Pangoro', ability: 'ironfist', moves: ['swordsdance'] }] }); |
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battle.setPlayer('p2', { team: [{ species: 'Abra', ability: 'synchronize', item: 'mail', moves: ['fling'] }] }); |
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const holder = battle.p2.active[0]; |
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assert.constant(() => holder.item, () => battle.makeChoices('move swordsdance', 'move fling')); |
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}); |
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it('should be removed by Knock Off', () => { |
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battle = common.createBattle(); |
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battle.setPlayer('p1', { team: [{ species: 'Pangoro', ability: 'ironfist', item: 'mail', moves: ['swordsdance'] }] }); |
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battle.setPlayer('p2', { team: [{ species: 'Abra', ability: 'synchronize', moves: ['knockoff'] }] }); |
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const holder = battle.p1.active[0]; |
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assert.false.constant(() => holder.item, () => battle.makeChoices('move swordsdance', 'move knockoff')); |
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}); |
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it('should be stolen by Thief', () => { |
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battle = common.createBattle(); |
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battle.setPlayer('p1', { team: [{ species: 'Pangoro', ability: 'ironfist', item: 'mail', moves: ['swordsdance'] }] }); |
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battle.setPlayer('p2', { team: [{ species: 'Abra', ability: 'synchronize', moves: ['thief'] }] }); |
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const holder = battle.p1.active[0]; |
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assert.false.constant(() => holder.item, () => battle.makeChoices('move swordsdance', 'move thief')); |
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}); |
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}); |
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