Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Mummy', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should set the attacker's ability to Mummy when the user is hit by a contact move`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Cofagrigus', ability: 'mummy', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Mew', ability: 'synchronize', moves: ['aerialace'] }, | |
]]); | |
battle.makeChoices(); | |
assert.equal(battle.p2.active[0].ability, 'mummy'); | |
}); | |
it(`should not change abilities that can't be suppressed`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Cofagrigus', ability: 'mummy', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Mimikyu', ability: 'disguise', moves: ['aerialace'] }, | |
]]); | |
battle.makeChoices(); | |
assert.equal(battle.p2.active[0].ability, 'disguise'); | |
}); | |
it(`should not activate before all damage calculation is complete`, () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'Sableye', ability: 'toughclaws', moves: ['brutalswing'] }, | |
{ species: 'Golisopod', ability: 'emergencyexit', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Cofagrigus', ability: 'mummy', moves: ['sleeptalk'] }, | |
{ species: 'Hoopa', ability: 'shellarmor', moves: ['sleeptalk'] }, | |
]]); | |
const hoopa = battle.p2.active[1]; | |
battle.makeChoices(); | |
assert.fainted(hoopa); | |
}); | |
}); | |