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; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Magic Bounce', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should bounce Growl', () => { | |
// Sanity check: if this test fails, the remaining tests for Magic Bounce may not make sense. | |
// Tests for specific moves belong to the respective moves' test suites. | |
battle = common.createBattle(); | |
battle.setPlayer('p1', { team: [{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] }] }); | |
battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['futuresight'] }] }); | |
battle.makeChoices('move growl', 'move futuresight'); | |
assert.statStage(battle.p1.active[0], 'atk', -1); | |
assert.statStage(battle.p2.active[0], 'atk', 0); | |
}); | |
it('should bounce once when target and source share the ability', () => { | |
battle = common.createBattle(); | |
battle.setPlayer('p1', { team: [{ species: "Xatu", ability: 'magicbounce', moves: ['roost'] }] }); | |
battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['growl'] }] }); | |
assert.doesNotThrow(() => battle.makeChoices('move roost', 'move growl')); | |
assert.statStage(battle.p1.active[0], 'atk', 0); | |
assert.statStage(battle.p2.active[0], 'atk', -1); | |
}); | |
it('should not cause a choice-lock', () => { | |
battle = common.createBattle(); | |
battle.setPlayer('p1', { team: [ | |
{ species: "Spoink", ability: 'thickfat', moves: ['bounce'] }, | |
{ species: "Xatu", item: 'choicescarf', ability: 'magicbounce', moves: ['roost', 'growl'] }, | |
] }); | |
battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['growl', 'recover'] }] }); | |
battle.makeChoices('switch 2', 'move growl'); | |
battle.makeChoices('move roost', 'move recover'); | |
assert.notEqual(battle.p1.active[0].lastMove.id, 'growl'); | |
}); | |
it('should be suppressed by Mold Breaker', () => { | |
battle = common.createBattle(); | |
battle.setPlayer('p1', { team: [{ species: "Bulbasaur", ability: 'moldbreaker', moves: ['growl'] }] }); | |
battle.setPlayer('p2', { team: [{ species: "Espeon", ability: 'magicbounce', moves: ['futuresight'] }] }); | |
battle.makeChoices('move growl', 'move futuresight'); | |
assert.statStage(battle.p1.active[0], 'atk', 0); | |
assert.statStage(battle.p2.active[0], 'atk', -1); | |
}); | |
it('should not bounce moves while semi-invulnerable', () => { | |
battle = common.createBattle({ gameType: 'doubles' }); | |
battle.setPlayer('p1', { team: [ | |
{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] }, | |
{ species: "Geodude", ability: 'rockhead', moves: ['stealthrock'] }, | |
] }); | |
battle.setPlayer('p2', { team: [ | |
{ species: "Xatu", ability: 'magicbounce', moves: ['fly'] }, | |
{ species: "Charmander", ability: 'blaze', moves: ['sleeptalk'] }, | |
] }); | |
battle.makeChoices('auto', 'auto'); | |
assert.statStage(battle.p1.active[0], 'atk', 0); | |
assert.statStage(battle.p2.active[0], 'atk', 0); | |
assert.false(battle.p1.sideConditions['stealthrock']); | |
assert(battle.p2.sideConditions['stealthrock']); | |
}); | |
it(`[Gen 5] should bounce moves that target the foe's side while semi-invulnerable`, () => { | |
battle = common.gen(5).createBattle({ gameType: 'doubles' }); | |
battle.setPlayer('p1', { team: [ | |
{ species: "Bulbasaur", ability: 'overgrow', moves: ['growl'] }, | |
{ species: "Geodude", ability: 'rockhead', moves: ['stealthrock'] }, | |
] }); | |
battle.setPlayer('p2', { team: [ | |
{ species: "Xatu", ability: 'magicbounce', moves: ['fly'] }, | |
{ species: "Charmander", ability: 'blaze', moves: ['sleeptalk'] }, | |
] }); | |
battle.makeChoices('auto', 'auto'); | |
assert.statStage(battle.p1.active[0], 'atk', 0); | |
assert.statStage(battle.p2.active[0], 'atk', 0); | |
assert(battle.p1.sideConditions['stealthrock']); | |
assert.false(battle.p2.sideConditions['stealthrock']); | |
}); | |
}); | |