Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Gluttony', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should activate Aguav Berry at 50% health`, () => { | |
battle = common.createBattle([[ | |
{ species: "wobbuffet", ability: 'gluttony', item: 'aguavberry', evs: { hp: 4 }, moves: ['sleeptalk'] }, | |
], [ | |
{ species: "wynaut", ability: 'compoundeyes', moves: ['superfang'] }, | |
]]); | |
battle.makeChoices(); | |
const wobbuffet = battle.p1.active[0]; | |
assert.equal(wobbuffet.hp, Math.floor(wobbuffet.maxhp / 2) + Math.floor(wobbuffet.maxhp / 3)); | |
}); | |
it(`should activate after Belly Drum`, () => { | |
battle = common.createBattle([[ | |
{ species: "snorlax", ability: 'gluttony', item: 'aguavberry', evs: { hp: 4 }, moves: ['bellydrum'] }, | |
], [ | |
{ species: "wynaut", moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
const snorlax = battle.p1.active[0]; | |
assert.equal(snorlax.hp, Math.floor(snorlax.maxhp / 2) + Math.floor(snorlax.maxhp / 3)); | |
}); | |
it(`should activate after poison damage`, () => { | |
battle = common.createBattle([[ | |
{ species: "wobbuffet", ability: 'gluttony', item: 'aguavberry', evs: { hp: 28 }, moves: ['sleeptalk'] }, | |
], [ | |
{ species: "wynaut", ability: 'noguard', moves: ['poisonpowder'] }, | |
]]); | |
for (let i = 0; i < 4; i++) battle.makeChoices(); | |
const wobbuffet = battle.p1.active[0]; | |
assert.equal(wobbuffet.hp, Math.floor(wobbuffet.maxhp / 2) + Math.floor(wobbuffet.maxhp / 3)); | |
}); | |
}); | |