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; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Dancer', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should only copy dance moves used by other Pokemon', () => { | |
battle = common.createBattle([[ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['swordsdance'] }, | |
], [ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['howl'] }, | |
]]); | |
battle.makeChoices('move swordsdance', 'move howl'); | |
assert.statStage(battle.p1.active[0], 'atk', 2); | |
assert.statStage(battle.p2.active[0], 'atk', 3); | |
}); | |
it('should activate in order of lowest to highest raw speed', () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'Shedinja', level: 98, ability: 'dancer', item: 'focussash', moves: ['sleeptalk'] }, | |
{ species: 'Shedinja', level: 99, ability: 'dancer', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Shedinja', ability: 'wonderguard', moves: ['fierydance'] }, | |
{ species: 'Shedinja', ability: 'dancer', moves: ['sleeptalk'] }, | |
]]); | |
const [, fastDancer] = battle.p1.active; | |
const [wwDanceSource, foeDancer] = battle.p2.active; | |
fastDancer.boostBy({ spe: 6 }); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move fierydance 1, move sleeptalk'); | |
assert.fainted(wwDanceSource); | |
assert.fainted(foeDancer); | |
}); | |
it('should activate in order of lowest to highest raw speed inside Trick Room', () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'Shedinja', level: 98, ability: 'dancer', item: 'focussash', moves: ['sleeptalk'] }, | |
{ species: 'Shedinja', level: 99, ability: 'dancer', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Shedinja', ability: 'wonderguard', moves: ['fierydance', 'trickroom'] }, | |
{ species: 'Shedinja', ability: 'dancer', moves: ['sleeptalk'] }, | |
]]); | |
const [, fastDancer] = battle.p1.active; | |
const [wwDanceSource, foeDancer] = battle.p2.active; | |
fastDancer.boostBy({ spe: 6 }); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move trickroom, move sleeptalk'); | |
battle.makeChoices('move sleeptalk, move sleeptalk', 'move fierydance 1, move sleeptalk'); | |
assert.fainted(wwDanceSource); | |
assert.fainted(foeDancer); | |
}); | |
it(`should not copy a move that was blocked by Protect`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['protect'] }, | |
], [ | |
{ species: 'Wynaut', ability: 'dancer', moves: ['fierydance'] }, | |
]]); | |
battle.makeChoices(); | |
assert.fullHP(battle.p2.active[0]); | |
}); | |
it(`should not copy Teeter Dance when all targets are confused`, () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['sleeptalk', 'protect'] }, | |
{ species: 'Slowbro', ability: 'owntempo', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Wynaut', ability: 'dancer', item: 'persimberry', moves: ['sleeptalk', 'teeterdance'] }, | |
{ species: 'Slowking', ability: 'owntempo', moves: ['sleeptalk'] }, | |
]]); | |
const wynaut = battle.p2.active[0]; | |
battle.makeChoices('move protect, move sleeptalk', 'move teeterdance, move sleeptalk'); | |
assert.holdsItem(wynaut, `Persim Berry should not be consumed, because Dancer did not activate`); | |
battle.makeChoices('auto', 'move teeterdance, move sleeptalk'); | |
assert(battle.log.some(line => line.includes('Dancer'))); | |
}); | |
it(`should not copy a Dance move that failed for other reasons`, () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'mew', ability: 'dancer', moves: ['dragondance', 'protect'] }, | |
{ species: 'wynaut', ability: 'dancer', moves: ['featherdance'] }, | |
], [ | |
{ species: 'oricoriopau', ability: 'dancer', moves: ['revelationdance', 'protect'] }, | |
{ species: 'shedinja', ability: 'wonderguard', moves: ['finalgambit'] }, | |
]]); | |
const mew = battle.p1.active[0]; | |
const wynaut = battle.p1.active[1]; | |
const oricorio = battle.p2.active[0]; | |
mew.boostBy({ atk: 6, spe: 6 }); | |
oricorio.boostBy({ atk: -6 }); | |
battle.makeChoices('move dragondance, move featherdance 1', 'move revelationdance -2, move finalgambit 1'); | |
assert.fullHP(oricorio, `Nothing should target Oricorio because Revelation Dance failed from Wonder Guard`); | |
assert.statStage(wynaut, 'atk', 0, `Wynaut's attack should not have changed from either Feather Dance or Dragon Dance, because both failed`); | |
}); | |
it(`should not copy a move that missed`, () => { | |
battle = common.createBattle([[ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['revelationdance'] }, | |
], [ | |
{ species: 'Wynaut', ability: 'dancer', moves: ['dig'] }, | |
]]); | |
// Modding accuracy so Revelation Dance always misses if Oricorio uses it (Wynaut should in fact never use it though) | |
battle.onEvent('Accuracy', battle.format, (accuracy, target, pokemon, move) => { | |
return pokemon.id === 'wynaut'; | |
}); | |
battle.makeChoices(); // miss on initial use | |
battle.makeChoices(); // miss into semi-invulnerability | |
assert.false(battle.log.some(line => line.includes('Dancer'))); | |
}); | |
it('should copy a move that hit, but did 0 damage', () => { | |
battle = common.createBattle([[ | |
{ species: 'Oricorio', ability: 'dancer', moves: ['fierydance'] }, | |
], [ | |
{ species: 'Shedinja', ability: 'dancer', item: 'focussash', moves: ['meanlook'] }, | |
]]); | |
const dancer = battle.p1.active[0]; | |
assert.hurts(dancer, () => battle.makeChoices('move fierydance', 'move meanlook')); | |
}); | |
it('should not activate if the holder fainted', () => { | |
battle = common.createBattle([[ | |
{ species: 'Oricoriopompom', ability: 'dancer', moves: ['revelationdance'] }, | |
], [ | |
{ species: 'oricorio', ability: 'dancer', level: 1, moves: ['sleeptalk'] }, | |
{ species: 'oricorio', ability: 'dancer', level: 1, moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert(!battle.log.includes('|-activate|p2: Oricorio|ability: Dancer')); | |
}); | |
it('should target the user of a Dance move unless it was an ally attacking an opponent', () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'Oricorio', level: 98, ability: 'dancer', item: 'laggingtail', moves: ['sleeptalk', 'protect', 'teeterdance'] }, | |
{ species: 'Oricorio', level: 99, ability: 'heatproof', moves: ['fierydance', 'sleeptalk'] }, | |
], [ | |
{ species: 'Oricorio', ability: 'heatproof', moves: ['fierydance', 'sleeptalk'] }, | |
{ species: 'Suicune', ability: 'heatproof', moves: ['sleeptalk'] }, | |
]]); | |
const opponentTargetingAlly = battle.p2.active[0]; | |
assert.hurts(opponentTargetingAlly, () => battle.makeChoices('move sleeptalk, move sleeptalk', 'move fierydance 2, move sleeptalk')); | |
const opponentTargetingOpponent = battle.p2.active[0]; | |
assert.hurts(opponentTargetingOpponent, () => battle.makeChoices('move sleeptalk, move sleeptalk', 'move fierydance -2, move sleeptalk')); | |
const allyTargetingDancer = battle.p1.active[1]; | |
assert.hurts(allyTargetingDancer, () => battle.makeChoices('move sleeptalk, move fierydance -1', 'move sleeptalk, move sleeptalk')); | |
const allyTargetingOpponent = battle.p1.active[1]; | |
const allyHP = allyTargetingOpponent.hp; | |
const opponentTargetedByAlly = battle.p2.active[1]; | |
const opponentNotTargetedByAlly = battle.p2.active[0]; | |
const opponentHP = opponentNotTargetedByAlly.hp; | |
assert.hurts(opponentTargetedByAlly, () => battle.makeChoices('move sleeptalk, move fierydance 2', 'move sleeptalk, move sleeptalk')); | |
assert.equal(allyTargetingOpponent.hp, allyHP); | |
assert.equal(opponentNotTargetedByAlly.hp, opponentHP); | |
}); | |
it('should adopt the target selected by copycat', () => { | |
battle = common.createBattle({ gameType: 'doubles', seed: [1, 2, 3, 4] }, [[ | |
{ species: 'oricoriopau', ability: 'dancer', moves: ['featherdance'] }, | |
{ species: 'flamigo', moves: ['copycat'] }, | |
], [ | |
{ species: 'fletchinder', level: 1, moves: ['sleeptalk'] }, | |
{ species: 'squawkabilly', level: 1, moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices('move featherdance 1, move copycat', 'auto'); | |
const flamigo = battle.p1.active[1]; | |
const [fletchinder, squawkabilly] = battle.p2.active; | |
assert.equal(flamigo.boosts.atk, 0); | |
assert.equal(fletchinder.boosts.atk, -2); | |
assert.equal(squawkabilly.boosts.atk, -4); | |
}); | |
}); | |