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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Commander', () => {
afterEach(() => {
battle.destroy();
});
it(`should skip Tatsugiri's action while commanding`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'wobbuffet', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['swordsdance'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
assert.cantMove(() => battle.p2.choose('move swordsdance', 'move sleeptalk'));
});
it(`should not work if another Pokemon is Transformed into Dondozo`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
{ species: 'mew', moves: ['transform'] },
]]);
battle.makeChoices('auto', 'move sleeptalk, move transform 2');
const mewDondozo = battle.p2.active[1];
assert.false(!!mewDondozo.volatiles['commanded']);
});
it(`should not work if another Pokemon is Transformed into Tatsugiri`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
], [
{ species: 'roggenrola', moves: ['sleeptalk'] },
{ species: 'sunkern', ability: 'commander', moves: ['transform'] },
{ species: 'dondozo', moves: ['transform'] },
]]);
battle.makeChoices('auto', 'move sleeptalk, move transform 2');
battle.makeChoices('auto', 'switch 3, move sleeptalk');
const dondozo = battle.p2.active[0];
assert.false(!!dondozo.volatiles['commanded'], `Transformed Sunkern into another Tatsugiri should not trigger Commander`);
});
it(`should work if Tatsugiri is Transformed into another Pokemon with Commander`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'sunkern', ability: 'commander', moves: ['sleeptalk'] },
], [
{ species: 'roggenrola', moves: ['sleeptalk'] },
{ species: 'tatsugiri', ability: 'commander', moves: ['transform'] },
{ species: 'dondozo', moves: ['transform'] },
]]);
battle.makeChoices('auto', 'move sleeptalk, move transform 2');
battle.makeChoices('auto', 'switch 3, move sleeptalk');
const dondozo = battle.p2.active[0];
assert(!!dondozo.volatiles['commanded']);
});
it(`should work if Dondozo is Transformed`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'diglett', moves: ['sleeptalk'] },
], [
{ species: 'dondozo', moves: ['transform'] },
{ species: 'roggenrola', moves: ['sleeptalk'] },
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
]]);
battle.makeChoices('auto', 'move transform 2, move sleeptalk');
battle.makeChoices('auto', 'move sleeptalk, switch 3');
const dondozo = battle.p2.active[0];
assert(!!dondozo.volatiles['commanded']);
});
it(`should cause Tatsugiri to dodge all moves, including moves which normally bypass semi-invulnerability`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'machamp', ability: 'noguard', moves: ['closecombat'] },
{ species: 'seviper', moves: ['toxic'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
battle.makeChoices('move closecombat 1, move toxic 1', 'auto');
// Tatsugiri shouldn't be damaged from No Guard CC or Toxic
assert.fullHP(battle.p2.active[0]);
// It shouldn't redirect to Dondozo either
assert.fullHP(battle.p2.active[1]);
});
it(`should prevent all kinds of switchouts`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', item: 'redcard', ability: 'noguard', moves: ['sleeptalk', 'tackle', 'dragontail'] },
{ species: 'gyarados', item: 'ejectbutton', ability: 'intimidate', moves: ['sleeptalk', 'trick', 'roar'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk', 'peck'] },
{ species: 'rufflet', moves: ['sleeptalk'] },
]]);
// const tatsugiri = battle.p2.active[0];
const dondozo = battle.p2.active[1];
battle.makeChoices('move tackle 2, move trick 2', 'auto');
assert.holdsItem(dondozo);
assert.equal(battle.requestState, 'move', 'It should not have switched out on Eject Button');
battle.makeChoices('auto', 'move peck 1');
assert.false.holdsItem(battle.p1.active[0]);
assert.equal(battle.requestState, 'move', 'It should not have switched out on Red Card');
battle.makeChoices('move dragontail 2, move roar 2', 'auto');
assert.equal(battle.requestState, 'move', 'It should not have switched out on standard phazing moves');
});
it.skip(`should prevent Eject Pack switchouts`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', item: 'redcard', ability: 'noguard', moves: ['sleeptalk', 'tackle', 'dragontail'] },
{ species: 'gyarados', item: 'ejectbutton', ability: 'intimidate', moves: ['sleeptalk', 'trick', 'roar'] },
], [
{ species: 'tatsugiri', ability: 'commander', item: 'ejectpack', moves: ['sleeptalk'] },
{ species: 'dondozo', item: 'ejectpack', moves: ['sleeptalk', 'peck'] },
{ species: 'rufflet', moves: ['sleeptalk'] },
]]);
const tatsugiri = battle.p2.active[0];
const dondozo = battle.p2.active[1];
assert.statStage(tatsugiri, 'atk', -1);
assert.equal(battle.requestState, 'move', 'It should not have switched out on Eject Pack');
assert.holdsItem(tatsugiri);
assert.statStage(dondozo, 'atk', 1);
assert.holdsItem(dondozo);
});
it(`should cause Dondozo to stay commanded even if Tatsugiri faints`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'hypno', moves: ['sleeptalk'] },
{ species: 'shuckle', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', item: 'toxicorb', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk', 'orderup'] },
{ species: 'teddiursa', moves: ['sleeptalk'] },
{ species: 'tatsugiridroopy', ability: 'commander', moves: ['sleeptalk'] },
]]);
// Kill turns for Toxic Orb to KO Tatsugiri
for (let i = 0; i < 7; i++) battle.makeChoices();
battle.makeChoices('', 'switch teddiursa');
assert.cantMove(() => battle.p2.choose('move sleeptalk, switch tatsugiri'));
battle.makeChoices('auto', 'switch tatsugiridroopy, move orderup 1');
assert.statStage(battle.p2.pokemon[1], 'atk', 3);
});
it(`should allow one Tatsugiri to occupy multiple Dondozo`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'wynaut', ability: 'noguard', moves: ['sheercold'] },
{ species: 'shuckle', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
battle.makeChoices('move sheercold 2, move sleeptalk', 'auto');
battle.makeChoices('', 'switch 3');
const secondDondozo = battle.p2.active[1];
assert(!!secondDondozo.volatiles['commanded']);
});
it(`should not work in Multi Battles`, () => {
battle = common.createBattle({ gameType: 'multi' }, [[
{ species: 'diggersby', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
], [
{ species: 'cubone', moves: ['sleeptalk'] },
], [
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
const dondozo = battle.p4.active[0];
assert.false(!!dondozo.volatiles['commanded']);
});
it(`should prevent Dondozo and Tatsugiri from combining if Commander is suppressed`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'shuckle', moves: ['sleeptalk'] },
{ species: 'weezing', ability: 'neutralizinggas', moves: ['sleeptalk'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
const dondozo = battle.p2.active[1];
assert.false(!!dondozo.volatiles['commanded']);
battle.makeChoices('move sleeptalk, switch 3', 'auto');
assert(!!dondozo.volatiles['commanded']);
});
it(`should not split apart Dondozo and Tatsugiri if Neutralizing Gas switches in`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'shuckle', moves: ['sleeptalk'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'weezing', ability: 'neutralizinggas', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['dazzlinggleam'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
]]);
battle.makeChoices('switch 3, move sleeptalk', 'auto');
battle.makeChoices();
const dondozo = battle.p2.active[1];
assert(!!dondozo.volatiles['commanded']);
const shuckle = battle.p1.active[0];
assert.fullHP(shuckle, `Shuckle should have never taken damage from Dazzling Gleam`);
});
it(`should allow Tatsugiri to move again if Dondozo faints while Neutralizing Gas is active`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'shuckle', moves: ['sleeptalk'] },
{ species: 'wynaut', moves: ['sleeptalk'] },
{ species: 'weezing', ability: 'neutralizinggas', moves: ['sleeptalk'] },
], [
{ species: 'tatsugiri', ability: 'commander', moves: ['dazzlinggleam'] },
{ species: 'dondozo', moves: ['memento'] },
]]);
battle.makeChoices('switch 3, move sleeptalk', 'auto');
battle.makeChoices();
const tatsugiri = battle.p2.pokemon[0];
assert.false(!!tatsugiri.volatiles['commanding']);
battle.makeChoices();
const shuckle = battle.p1.active[0];
assert.false.fullHP(shuckle, `Shuckle should have taken damage from Dazzling Gleam`);
});
it(`should activate after hazards run`, () => {
battle = common.createBattle({ gameType: 'doubles' }, [[
{ species: 'regieleki', moves: ['toxicspikes'] },
{ species: 'registeel', moves: ['sleeptalk'] },
], [
{ species: 'shuckle', moves: ['uturn'] },
{ species: 'dondozo', moves: ['sleeptalk'] },
{ species: 'tatsugiri', ability: 'commander', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
battle.makeChoices();
const tatsugiri = battle.p2.pokemon[0];
assert.equal(tatsugiri.status, 'psn');
});
});