Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Clear Body', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it('should negate stat drops from opposing effects', () => { | |
battle = common.createBattle([[ | |
{ species: 'Tentacruel', ability: 'clearbody', moves: ['recover'] }, | |
], [ | |
{ species: 'Arbok', ability: 'intimidate', moves: ['acidspray', 'leer', 'scaryface', 'charm', 'confide'] }, | |
]]); | |
const stats = ['spd', 'def', 'spe', 'atk', 'spa']; | |
for (const [index, stat] of stats.entries()) { | |
battle.makeChoices('move recover', 'move ' + (index + 1)); | |
assert.statStage(battle.p1.active[0], stat, 0); | |
} | |
for (const stat of stats) { | |
assert.statStage(battle.p1.active[0], stat, 0); | |
} | |
}); | |
it('should not negate stat drops from the user\'s moves', () => { | |
battle = common.createBattle([[ | |
{ species: 'Tentacruel', ability: 'clearbody', moves: ['superpower'] }, | |
], [ | |
{ species: 'Arbok', ability: 'unnerve', moves: ['coil'] }, | |
]]); | |
battle.makeChoices('move Superpower', 'move Coil'); | |
assert.statStage(battle.p1.active[0], 'atk', -1); | |
assert.statStage(battle.p1.active[0], 'def', -1); | |
}); | |
it('should not negate stat boosts from opposing moves', () => { | |
battle = common.createBattle([[ | |
{ species: 'Tentacruel', ability: 'clearbody', moves: ['shadowsneak'] }, | |
], [ | |
{ species: 'Arbok', ability: 'unnerve', moves: ['swagger'] }, | |
]]); | |
battle.makeChoices('move Shadowsneak', 'move Swagger'); | |
assert.statStage(battle.p1.active[0], 'atk', 2); | |
}); | |
it('should not negate absolute stat changes', () => { | |
battle = common.createBattle([[ | |
{ species: 'Tentacruel', ability: 'clearbody', moves: ['coil'] }, | |
], [ | |
{ species: 'Arbok', ability: 'unnerve', moves: ['topsyturvy'] }, | |
]]); | |
battle.makeChoices('move Coil', 'move Topsyturvy'); | |
assert.statStage(battle.p1.active[0], 'atk', -1); | |
assert.statStage(battle.p1.active[0], 'def', -1); | |
assert.statStage(battle.p1.active[0], 'accuracy', -1); | |
}); | |
it('should be suppressed by Mold Breaker', () => { | |
battle = common.createBattle([[ | |
{ species: 'Tentacruel', ability: 'clearbody', moves: ['recover'] }, | |
], [ | |
{ species: 'Haxorus', ability: 'moldbreaker', moves: ['growl'] }, | |
]]); | |
battle.makeChoices('move Recover', 'move Growl'); | |
assert.statStage(battle.p1.active[0], 'atk', -1); | |
}); | |
it('should be suppressed by Mold Breaker if it is forced out by a move', () => { | |
battle = common.createBattle([[ | |
{ species: 'Metagross', ability: 'clearbody', moves: ['sleeptalk'] }, | |
{ species: 'Metagross', ability: 'clearbody', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'stickyweb'] }, | |
]]); | |
battle.makeChoices('move Sleeptalk', 'move Stickyweb'); | |
battle.makeChoices('move Sleeptalk', 'move Roar'); | |
battle.makeChoices('switch 2', 'default'); | |
assert.statStage(battle.p1.active[0], 'spe', -1); | |
}); | |
it('should not take priority over a stat being at -6', () => { | |
battle = common.createBattle([[ | |
{ species: 'Dragapult', ability: 'clearbody', moves: ['bellydrum', 'sleeptalk'] }, | |
], [ | |
{ species: 'Malamar', moves: ['topsyturvy', 'growl'] }, | |
]]); | |
battle.makeChoices(); | |
battle.makeChoices('move sleeptalk', 'move growl'); | |
assert.statStage(battle.p1.active[0], 'atk', -6); | |
assert(battle.log.includes('|-unboost|p1a: Dragapult|atk|0')); | |
}); | |
}); | |