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'use strict';
const assert = require('assert').strict;
const TeamGenerator = require('../../dist/data/cg-teams').default;
describe('[Gen 9] Computer-Generated Teams', () => {
it.skip('should give all species 4 or fewer moves', () => {
const generator = new TeamGenerator();
const pool = generator.dex.species
.all()
.filter(s => s.exists && !(s.isNonstandard || s.isNonstandard === 'Unobtainable') && !s.nfe);
for (const species of pool) {
const set = generator.makeSet(species, { hazardSetters: {} });
assert(set.moves.length <= 4, `Species ${species.name} has more than 4 moves (set=${JSON.stringify(set)})`);
assert(new Set(set.moves).size === set.moves.length, `Species ${species.name} has duplicate moves (set=${JSON.stringify(set)})`);
}
});
// Skipped since it includes randomness; useful for debugging though
it.skip('should have an accurate weighted picker', () => {
const generator = new TeamGenerator();
const numTrials = 100000;
let error = 0;
let trials = 0;
for (const choices of [
[{ choice: 'a', weight: 1 }, { choice: 'b', weight: 2 }],
[{ choice: 'a', weight: 1 }, { choice: 'b', weight: 1 }],
[{ choice: 'a', weight: 30 }, { choice: 'b', weight: 2000 }, { choice: 'c', weight: 7 }],
// a big test case with lots of different weight values
[
{ choice: 'a', weight: 1345 }, { choice: 'b', weight: 2013 }, { choice: 'c', weight: 3411 }, { choice: 'd', weight: 940 },
{ choice: 'e', weight: 505 }, { choice: 'f', weight: 10148 }, { choice: 'g', weight: 7342 }, { choice: 'h', weight: 8403 },
{ choice: 'i', weight: 9859 }, { choice: 'j', weight: 1042 }, { choice: 'k', weight: 1132 }, { choice: 'l', weight: 1200 },
],
]) {
const results = {};
for (let i = 0; i < numTrials; i++) {
const res = generator.weightedRandomPick(choices.map(x => x.choice), c => choices.find(x => x.choice === c)?.weight || 0);
// console.log(`"${res}"`);
if (!results[res]) results[res] = 0;
results[res]++;
}
let totalWeight = 0;
for (const choice of choices) {
totalWeight += choice.weight;
}
for (const [choice, count] of Object.entries(results)) {
const c = choices.find(x => x.choice === choice);
const expected = (c.weight / totalWeight) * numTrials;
error += Math.abs(count - expected) / expected;
trials++;
}
}
const percentError = (error / trials) * 100;
assert(percentError < 3, `Weighted picker error is too high: ${percentError.toFixed(1)}%`);
});
});