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import { Elimination } from './generator-elimination'; | |
import { RoundRobin } from './generator-round-robin'; | |
import { Utils } from '../../lib'; | |
import { PRNG } from '../../sim/prng'; | |
import type { BestOfGame } from '../room-battle-bestof'; | |
export interface TournamentRoomSettings { | |
allowModjoin?: boolean; | |
allowScouting?: boolean; | |
announcements?: boolean; | |
autoconfirmedOnly?: boolean; | |
autodq?: number; | |
autostart?: number | boolean; | |
forcePublic?: boolean; | |
forceTimer?: boolean; | |
playerCap?: number; | |
recentToursLength?: number; | |
recentTours?: { name: string, baseFormat: string, time: number }[]; | |
blockRecents?: boolean; | |
} | |
type Generator = RoundRobin | Elimination; | |
const BRACKET_MINIMUM_UPDATE_INTERVAL = 2 * 1000; | |
const AUTO_DISQUALIFY_WARNING_TIMEOUT = 30 * 1000; | |
const MAX_AUTO_DISQUALIFY_TIMEOUT = 60 * 60 * 1000; | |
const AUTO_START_MINIMUM_TIMEOUT = 30 * 1000; | |
const MAX_REASON_LENGTH = 300; | |
const MAX_CUSTOM_NAME_LENGTH = 100; | |
const TOURBAN_DURATION = 14 * 24 * 60 * 60 * 1000; | |
Punishments.addRoomPunishmentType({ | |
type: 'TOURBAN', | |
desc: 'banned from tournaments', | |
}); | |
const TournamentGenerators = { | |
__proto__: null, | |
roundrobin: RoundRobin, | |
elimination: Elimination, | |
}; | |
function usersToNames(users: TournamentPlayer[]) { | |
return users.map(user => user.name); | |
} | |
export class TournamentPlayer extends Rooms.RoomGamePlayer<Tournament> { | |
readonly availableMatches: Set<TournamentPlayer>; | |
isBusy: boolean; | |
inProgressMatch: { to: TournamentPlayer, room: GameRoom } | null; | |
pendingChallenge: { | |
from?: TournamentPlayer, | |
to?: TournamentPlayer, | |
team: string, | |
hidden: boolean, | |
inviteOnly: boolean, | |
} | null; | |
isDisqualified: boolean; | |
isEliminated: boolean; | |
autoDisqualifyWarned: boolean; | |
lastActionTime: number; | |
wins: number; | |
losses: number; | |
games: number; | |
score: number; | |
constructor(user: User | string | null, game: Tournament, num: number) { | |
super(user, game, num); | |
this.availableMatches = new Set(); | |
this.isBusy = false; | |
this.inProgressMatch = null; | |
this.pendingChallenge = null; | |
this.isDisqualified = false; | |
this.isEliminated = false; | |
this.autoDisqualifyWarned = false; | |
this.lastActionTime = 0; | |
this.wins = 0; | |
this.losses = 0; | |
this.games = 0; | |
this.score = 0; | |
} | |
} | |
export class Tournament extends Rooms.RoomGame<TournamentPlayer> { | |
override readonly gameid = 'tournament' as ID; | |
readonly isTournament: true; | |
readonly completedMatches: Set<RoomID>; | |
/** Format ID not including custom rules */ | |
readonly baseFormat: ID; | |
/** | |
* Full format specifier, including custom rules (such as 'gen7challengecup1v1@@@speciesclause') | |
*/ | |
fullFormat: string; | |
name: string; | |
customRules: string[]; | |
generator: Generator; | |
isRated: boolean; | |
allowScouting: boolean; | |
allowModjoin: boolean; | |
autoconfirmedOnly: boolean; | |
forceTimer: boolean; | |
autostartcap: boolean; | |
forcePublic: boolean; | |
isTournamentStarted: boolean; | |
isBracketInvalidated: boolean; | |
lastBracketUpdate: number; | |
bracketUpdateTimer: NodeJS.Timeout | null; | |
bracketCache: AnyObject | null; | |
isAvailableMatchesInvalidated: boolean; | |
availableMatchesCache: { | |
challenges: Map<TournamentPlayer, TournamentPlayer[]>, challengeBys: Map<TournamentPlayer, TournamentPlayer[]>, | |
}; | |
autoDisqualifyTimeout: number; | |
autoDisqualifyTimer: NodeJS.Timeout | null; | |
autoStartTimeout: number; | |
autoStartTimer: NodeJS.Timeout | null; | |
constructor( | |
room: ChatRoom, format: Format, generator: Generator, | |
playerCap: string | undefined, isRated: boolean, name: string | undefined | |
) { | |
super(room); | |
const formatId = toID(format); | |
this.title = format.name + ' tournament'; | |
this.isTournament = true; | |
this.completedMatches = new Set(); | |
this.allowRenames = false; | |
this.playerCap = (playerCap ? parseInt(playerCap) : Config.tourdefaultplayercap) || 0; | |
this.baseFormat = formatId; | |
this.fullFormat = formatId; | |
// This will sometimes be sent alone in updates as "format", if the tour doesn't have a custom name | |
this.name = name || formatId; | |
this.customRules = []; | |
this.generator = generator; | |
this.isRated = isRated; | |
this.allowScouting = true; | |
this.allowModjoin = false; | |
this.autoconfirmedOnly = false; | |
this.forceTimer = false; | |
this.autostartcap = false; | |
this.forcePublic = false; | |
if (Config.tourdefaultplayercap && this.playerCap > Config.tourdefaultplayercap) { | |
Monitor.log(`[TourMonitor] Room ${room.roomid} starting a tour over default cap (${this.playerCap})`); | |
} | |
this.isTournamentStarted = false; | |
this.isBracketInvalidated = true; | |
this.lastBracketUpdate = 0; | |
this.bracketUpdateTimer = null; | |
this.bracketCache = null; | |
this.isAvailableMatchesInvalidated = true; | |
this.availableMatchesCache = { challenges: new Map(), challengeBys: new Map() }; | |
this.autoDisqualifyTimeout = Infinity; | |
this.autoDisqualifyTimer = null; | |
this.autoStartTimeout = Infinity; | |
this.autoStartTimer = null; | |
room.add(`|tournament|create|${this.baseFormat}|${generator.name}|${this.playerCap}${this.name === this.baseFormat ? `` : `|${this.name}`}`); | |
const update: { | |
format: string, teambuilderFormat?: string, generator: string, | |
playerCap: number, isStarted: boolean, isJoined: boolean, | |
} = { | |
format: this.name, | |
generator: generator.name, | |
playerCap: this.playerCap, | |
isStarted: false, | |
isJoined: false, | |
}; | |
if (this.name !== this.baseFormat) update.teambuilderFormat = this.baseFormat; | |
room.send(`|tournament|update|${JSON.stringify(update)}`); | |
this.update(); | |
} | |
destroy() { | |
this.forceEnd(); | |
} | |
remove() { | |
if (this.autoStartTimer) clearTimeout(this.autoStartTimer); | |
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer); | |
for (const roomid of this.completedMatches) { | |
const room = Rooms.get(roomid) as GameRoom; | |
if (room) room.tour = null; | |
} | |
this.setEnded(); | |
this.room.game = null; | |
} | |
getRemainingPlayers() { | |
return this.players.filter(player => !player.isDisqualified && !player.isEliminated); | |
} | |
setGenerator(generator: Generator, output: Chat.CommandContext) { | |
if (this.isTournamentStarted) { | |
output.sendReply('|tournament|error|BracketFrozen'); | |
return; | |
} | |
this.generator = generator; | |
this.room.send(`|tournament|update|${JSON.stringify({ generator: generator.name })}`); | |
this.isBracketInvalidated = true; | |
this.update(); | |
return true; | |
} | |
setCustomRules(rules: string) { | |
let format; | |
try { | |
const tryFormat = Dex.formats.validate(`${this.baseFormat}@@@${rules}`); | |
format = Dex.formats.get(tryFormat, true); | |
// In tours of formats with generated teams, custom rule errors should be checked for here, | |
// since users can't edit their teams to avoid them at matching time | |
if (format.team) { | |
const testTeamSeed = PRNG.generateSeed(); | |
const testTeamGenerator = Teams.getGenerator(format, testTeamSeed); | |
testTeamGenerator.getTeam(); // Throws error if generation fails | |
} | |
this.fullFormat = tryFormat; | |
} catch (e: any) { | |
throw new Chat.ErrorMessage(`Custom rule error: ${e.message}`); | |
} | |
const customRules = format.customRules; | |
if (!customRules) { | |
throw new Chat.ErrorMessage(`Invalid rules.`); | |
} | |
this.customRules = customRules; | |
if (this.name === this.baseFormat) { | |
this.name = this.getDefaultCustomName(); | |
this.room.send(`|tournament|update|${JSON.stringify({ format: this.name })}`); | |
this.update(); | |
} | |
return true; | |
} | |
getCustomRules() { | |
const bans = []; | |
const unbans = []; | |
const restrictions = []; | |
const addedRules = []; | |
const removedRules = []; | |
for (const ban of this.customRules) { | |
const charAt0 = ban.charAt(0); | |
if (charAt0 === '+') { | |
unbans.push(ban.substr(1)); | |
} else if (charAt0 === '-') { | |
bans.push(ban.substr(1)); | |
} else if (charAt0 === '*') { | |
restrictions.push(ban.substr(1)); | |
} else if (charAt0 === '!') { | |
removedRules.push(ban.substr(1)); | |
} else { | |
addedRules.push(ban); | |
} | |
} | |
const html = []; | |
if (bans.length) html.push(Utils.html`<b>Added bans</b> - ${bans.join(', ')}`); | |
if (unbans.length) html.push(Utils.html`<b>Removed bans</b> - ${unbans.join(', ')}`); | |
if (restrictions.length) html.push(Utils.html`<b>Added restrictions</b> - ${restrictions.join(', ')}`); | |
if (addedRules.length) html.push(Utils.html`<b>Added rules</b> - ${addedRules.join(', ')}`); | |
if (removedRules.length) html.push(Utils.html`<b>Removed rules</b> - ${removedRules.join(', ')}`); | |
return html.join(`<br />`); | |
} | |
forceEnd() { | |
if (this.isTournamentStarted) { | |
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer); | |
for (const player of this.players) { | |
const match = player.inProgressMatch; | |
if (match) { | |
match.room.tour = null; | |
match.room.setParent(null); | |
match.room.addRaw(`<div class="broadcast-red"><b>The tournament was forcefully ended.</b><br />You can finish playing, but this battle is no longer considered a tournament battle.</div>`); | |
} | |
} | |
} | |
this.room.add('|tournament|forceend'); | |
this.remove(); | |
} | |
updateFor(targetUser: User, connection?: Connection | User) { | |
if (!connection) connection = targetUser; | |
if (this.ended) return; | |
if ((!this.bracketUpdateTimer && this.isBracketInvalidated) || | |
(this.isTournamentStarted && this.isAvailableMatchesInvalidated)) { | |
this.room.add( | |
"Error: update() called with a target user when data invalidated: " + | |
`${!this.bracketUpdateTimer && this.isBracketInvalidated}, ` + | |
`${this.isTournamentStarted && this.isAvailableMatchesInvalidated}` + | |
"; Please report this to an admin." | |
); | |
return; | |
} | |
const possiblePlayer = this.playerTable[targetUser.id]; | |
let isJoined = false; | |
if (possiblePlayer) { | |
if (this.generator.name.includes("Elimination")) { | |
isJoined = !possiblePlayer.isEliminated && !possiblePlayer.isDisqualified; | |
} else if (this.generator.name.includes("Round Robin")) { | |
if (possiblePlayer.isDisqualified) { | |
isJoined = !possiblePlayer.isDisqualified; | |
} else if ((this.generator as RoundRobin)?.matchesPerPlayer) { | |
isJoined = possiblePlayer.games !== (this.generator as RoundRobin).matchesPerPlayer; | |
} else if (!this.isTournamentStarted) { | |
isJoined = true; | |
} | |
} else { | |
isJoined = true; | |
} | |
} | |
const update: { | |
format: string, teambuilderFormat?: string, generator: string, | |
isStarted: boolean, isJoined: boolean, bracketData: AnyObject, | |
} = { | |
format: this.name, | |
generator: this.generator.name, | |
isStarted: this.isTournamentStarted, | |
isJoined, | |
bracketData: this.bracketCache!, | |
}; | |
if (this.name !== this.baseFormat) update.teambuilderFormat = this.baseFormat; | |
connection.sendTo(this.room, `|tournament|update|${JSON.stringify(update)}`); | |
if (this.isTournamentStarted && isJoined) { | |
const update2 = { | |
challenges: usersToNames(this.availableMatchesCache.challenges.get(this.playerTable[targetUser.id])!), | |
challengeBys: usersToNames(this.availableMatchesCache.challengeBys.get(this.playerTable[targetUser.id])!), | |
}; | |
connection.sendTo(this.room, `|tournament|update|${JSON.stringify(update2)}`); | |
const pendingChallenge = this.playerTable[targetUser.id].pendingChallenge; | |
if (pendingChallenge) { | |
if (pendingChallenge.to) { | |
connection.sendTo(this.room, `|tournament|update|${JSON.stringify({ challenging: pendingChallenge.to.name })}`); | |
} else if (pendingChallenge.from) { | |
connection.sendTo(this.room, `|tournament|update|${JSON.stringify({ challenged: pendingChallenge.from.name })}`); | |
} | |
} | |
} | |
connection.sendTo(this.room, '|tournament|updateEnd'); | |
} | |
update() { | |
if (this.ended) return; | |
if (this.isBracketInvalidated) { | |
if (Date.now() < this.lastBracketUpdate + BRACKET_MINIMUM_UPDATE_INTERVAL) { | |
if (this.bracketUpdateTimer) clearTimeout(this.bracketUpdateTimer); | |
this.bracketUpdateTimer = setTimeout(() => { | |
this.bracketUpdateTimer = null; | |
this.update(); | |
}, BRACKET_MINIMUM_UPDATE_INTERVAL); | |
} else { | |
this.lastBracketUpdate = Date.now(); | |
this.bracketCache = this.getBracketData(); | |
this.isBracketInvalidated = false; | |
this.room.send(`|tournament|update|${JSON.stringify({ bracketData: this.bracketCache })}`); | |
} | |
} | |
if (this.isTournamentStarted && this.isAvailableMatchesInvalidated) { | |
this.availableMatchesCache = this.getAvailableMatches(); | |
this.isAvailableMatchesInvalidated = false; | |
for (const [player, opponents] of this.availableMatchesCache.challenges) { | |
player.sendRoom(`|tournament|update|${JSON.stringify({ challenges: usersToNames(opponents) })}`); | |
} | |
for (const [player, opponents] of this.availableMatchesCache.challengeBys) { | |
player.sendRoom(`|tournament|update|${JSON.stringify({ challengeBys: usersToNames(opponents) })}`); | |
} | |
} | |
this.room.send('|tournament|updateEnd'); | |
} | |
static checkBanned(room: Room, user: User | string) { | |
return Punishments.hasRoomPunishType(room, toID(user), 'TOURBAN'); | |
} | |
removeBannedUser(userid: User | ID) { | |
userid = toID(userid); | |
if (!(userid in this.playerTable)) return; | |
if (this.isTournamentStarted) { | |
const player = this.playerTable[userid]; | |
if (!player.isDisqualified) { | |
this.disqualifyUser(userid); | |
} | |
} else { | |
this.removeUser(userid); | |
} | |
this.room.update(); | |
} | |
addUser(user: User, output: Chat.CommandContext) { | |
if (!user.named) { | |
output.sendReply('|tournament|error|UserNotNamed'); | |
return; | |
} | |
if (user.id in this.playerTable) { | |
output.sendReply('|tournament|error|UserAlreadyAdded'); | |
return; | |
} | |
if (this.playerCap && this.playerCount >= this.playerCap) { | |
output.sendReply('|tournament|error|Full'); | |
return; | |
} | |
if (Tournament.checkBanned(this.room, user) || Punishments.isBattleBanned(user) || user.namelocked) { | |
output.sendReply('|tournament|error|Banned'); | |
return; | |
} | |
if ( | |
(this.room.settings.tournaments?.autoconfirmedOnly || this.autoconfirmedOnly) && | |
!user.autoconfirmed && !user.trusted | |
) { | |
user.popup("Signups for tournaments are only available for autoconfirmed users in this room."); | |
return; | |
} | |
const gameCount = user.games.size; | |
if (gameCount > 4) { | |
output.errorReply("Due to high load, you are limited to 4 games at the same time."); | |
return; | |
} | |
if (!Config.noipchecks) { | |
for (const otherPlayer of this.players) { | |
if (!otherPlayer) continue; | |
const otherUser = Users.get(otherPlayer.id); | |
if (otherUser && otherUser.latestIp === user.latestIp) { | |
output.sendReply('|tournament|error|AltUserAlreadyAdded'); | |
return; | |
} | |
} | |
} | |
if (this.isTournamentStarted) { | |
output.sendReply(`|tournament|error|BracketFrozen`); | |
return; | |
} | |
const player = this.addPlayer(user); | |
if (!player) throw new Error("Failed to add player."); | |
this.playerTable[user.id] = player; | |
this.room.add(`|tournament|join|${user.name}`); | |
user.sendTo(this.room, '|tournament|update|{"isJoined":true}'); | |
this.isBracketInvalidated = true; | |
this.update(); | |
if (this.playerCount === this.playerCap) { | |
if (this.autostartcap === true) { | |
this.startTournament(output); | |
} else { | |
this.room.add("The tournament is now full."); | |
} | |
} | |
} | |
makePlayer(user: User | string | null) { | |
const num = this.players.length ? this.players[this.players.length - 1].num : 1; | |
return new TournamentPlayer(user, this, num); | |
} | |
removeUser(userid: ID, output?: Chat.CommandContext) { | |
const player = this.playerTable[userid]; | |
if (!player) { | |
if (output) output.sendReply('|tournament|error|UserNotAdded'); | |
return; | |
} | |
this.removePlayer(player); | |
const user = Users.get(userid); | |
this.room.add(`|tournament|leave|${user ? user.name : userid}`); | |
if (user) user.sendTo(this.room, '|tournament|update|{"isJoined":false}'); | |
this.isBracketInvalidated = true; | |
this.update(); | |
} | |
replaceUser(user: User, replacementUser: User, output: Chat.CommandContext) { | |
if (!this.isTournamentStarted) { | |
output.sendReply('|tournament|error|NotStarted'); | |
return; | |
} | |
if (!(user.id in this.playerTable)) { | |
output.errorReply(`${user.name} isn't in the tournament.`); | |
return; | |
} | |
if (!replacementUser.named) { | |
output.errorReply(`${replacementUser.name} must be named to join the tournament.`); | |
return; | |
} | |
if (replacementUser.id in this.playerTable) { | |
output.errorReply(`${replacementUser.name} is already in the tournament.`); | |
return; | |
} | |
if (Tournament.checkBanned(this.room, replacementUser) || Punishments.isBattleBanned(replacementUser) || | |
replacementUser.namelocked) { | |
output.errorReply(`${replacementUser.name} is banned from joining tournaments.`); | |
return; | |
} | |
if ((this.room.settings.tournaments?.autoconfirmedOnly || this.autoconfirmedOnly) && !user.autoconfirmed) { | |
user.popup("Signups for tournaments are only available for autoconfirmed users in this room."); | |
return; | |
} | |
if (!Config.noipchecks) { | |
for (const otherPlayer of this.players) { | |
if (!otherPlayer) continue; | |
const otherUser = Users.get(otherPlayer.id); | |
if (otherUser && | |
otherUser.latestIp === replacementUser.latestIp && | |
replacementUser.latestIp !== user.latestIp) { | |
output.errorReply(`${replacementUser.name} already has an alt in the tournament.`); | |
return; | |
} | |
} | |
} | |
if (!(replacementUser.id in this.room.users)) { | |
output.errorReply(`${replacementUser.name} is not in this room (${this.room.title}).`); | |
return; | |
} | |
const player = this.playerTable[user.id]; | |
if (player.pendingChallenge) { | |
this.cancelChallenge(user, output); | |
} | |
// Replace the player | |
this.setPlayerUser(player, replacementUser); | |
// Reset and invalidate any in progress battles | |
let matchPlayer = null; | |
if (player.inProgressMatch) { | |
matchPlayer = player; | |
} else { | |
for (const p of this.players) { | |
if (p.inProgressMatch && p.inProgressMatch.to === player) { | |
matchPlayer = p; | |
break; | |
} | |
} | |
} | |
if (matchPlayer?.inProgressMatch) { | |
matchPlayer.inProgressMatch.to.isBusy = false; | |
matchPlayer.isBusy = false; | |
matchPlayer.inProgressMatch.room.addRaw( | |
Utils.html`<div class="broadcast-red"><b>${user.name} is no longer in the tournament.<br />` + | |
`You can finish playing, but this battle is no longer considered a tournament battle.</div>` | |
).update(); | |
matchPlayer.inProgressMatch.room.setParent(null); | |
this.completedMatches.add(matchPlayer.inProgressMatch.room.roomid); | |
matchPlayer.inProgressMatch = null; | |
} | |
this.isAvailableMatchesInvalidated = true; | |
this.isBracketInvalidated = true; | |
// Update the bracket | |
this.update(); | |
this.updateFor(user); | |
this.updateFor(replacementUser); | |
const challengePlayer = player.pendingChallenge && | |
(player.pendingChallenge.from || player.pendingChallenge.to); | |
if (challengePlayer) { | |
const challengeUser = Users.getExact(challengePlayer.id); | |
if (challengeUser) this.updateFor(challengeUser); | |
} | |
this.room.add(`|tournament|replace|${user.name}|${replacementUser.name}`); | |
return true; | |
} | |
getBracketData() { | |
let data: any; | |
if (!this.isTournamentStarted) { | |
data = this.generator.getPendingBracketData(this.players); | |
} else { | |
data = this.generator.getBracketData(); | |
} | |
if (data.type === 'tree') { | |
if (!data.rootNode) { | |
data.users = usersToNames(this.players.sort()); | |
return data; | |
} | |
const queue = [data.rootNode]; | |
while (queue.length > 0) { | |
const node = queue.shift(); | |
if (node.state === 'available') { | |
const pendingChallenge = node.children[0].team.pendingChallenge; | |
if (pendingChallenge && node.children[1].team === pendingChallenge.to) { | |
node.state = 'challenging'; | |
} | |
const inProgressMatch = node.children[0].team.inProgressMatch; | |
if (inProgressMatch && node.children[1].team === inProgressMatch.to) { | |
node.state = 'inprogress'; | |
node.room = inProgressMatch.room.roomid; | |
} | |
} | |
if (node.team && typeof node.team !== 'string') { | |
node.team = node.team.name; | |
} | |
if (node.children) { | |
for (const child of node.children) { | |
queue.push(child); | |
} | |
} | |
} | |
} else if (data.type === 'table') { | |
if (this.isTournamentStarted) { | |
for (const [r, row] of data.tableContents.entries()) { | |
const pendingChallenge = data.tableHeaders.rows[r].pendingChallenge; | |
const inProgressMatch = data.tableHeaders.rows[r].inProgressMatch; | |
if (pendingChallenge || inProgressMatch) { | |
for (const [c, cell] of row.entries()) { | |
if (!cell) continue; | |
if (pendingChallenge && data.tableHeaders.cols[c] === pendingChallenge.to) { | |
cell.state = 'challenging'; | |
} | |
if (inProgressMatch && data.tableHeaders.cols[c] === inProgressMatch.to) { | |
cell.state = 'inprogress'; | |
cell.room = inProgressMatch.room.roomid; | |
} | |
} | |
} | |
} | |
} | |
data.tableHeaders.cols = usersToNames(data.tableHeaders.cols); | |
data.tableHeaders.rows = usersToNames(data.tableHeaders.rows); | |
} | |
return data; | |
} | |
startTournament(output: Chat.CommandContext, isAutostart?: boolean) { | |
if (this.isTournamentStarted) { | |
output.sendReply('|tournament|error|AlreadyStarted'); | |
return false; | |
} | |
if (this.players.length < 2) { | |
if (isAutostart) { | |
this.room.send('|tournament|error|NotEnoughUsers'); | |
this.forceEnd(); | |
this.room.update(); | |
output.modlog('TOUR END'); | |
} else { // manual tour start without enough users | |
output.sendReply('|tournament|error|NotEnoughUsers'); | |
} | |
return false; | |
} | |
this.generator.freezeBracket(this.players); | |
const now = Date.now(); | |
for (const user of this.players) { | |
user.lastActionTime = now; | |
} | |
this.isTournamentStarted = true; | |
if (this.autoStartTimer) clearTimeout(this.autoStartTimer); | |
if (this.autoDisqualifyTimeout !== Infinity) { | |
this.autoDisqualifyTimer = setTimeout(() => this.runAutoDisqualify(), this.autoDisqualifyTimeout); | |
} | |
this.isBracketInvalidated = true; | |
this.room.add(`|tournament|start|${this.players.length}`); | |
output.modlog('TOUR START', null, `${this.players.length} players`); | |
this.room.send('|tournament|update|{"isStarted":true}'); | |
this.update(); | |
return true; | |
} | |
getAvailableMatches() { | |
const matches = this.generator.getAvailableMatches() as [TournamentPlayer, TournamentPlayer][]; | |
if (typeof matches === 'string') throw new Error(`Error from getAvailableMatches(): ${matches}`); | |
const challenges = new Map<TournamentPlayer, TournamentPlayer[]>(); | |
const challengeBys = new Map<TournamentPlayer, TournamentPlayer[]>(); | |
const oldAvailableMatches = new Map<TournamentPlayer, boolean>(); | |
for (const user of this.players) { | |
challenges.set(user, []); | |
challengeBys.set(user, []); | |
let oldAvailableMatch = false; | |
const availableMatches = user.availableMatches; | |
if (availableMatches.size) { | |
oldAvailableMatch = true; | |
availableMatches.clear(); | |
} | |
oldAvailableMatches.set(user, oldAvailableMatch); | |
} | |
for (const match of matches) { | |
challenges.get(match[0])!.push(match[1]); | |
challengeBys.get(match[1])!.push(match[0]); | |
match[0].availableMatches.add(match[1]); | |
} | |
const now = Date.now(); | |
for (const player of this.players) { | |
if (oldAvailableMatches.get(player)) continue; | |
if (player.availableMatches.size) player.lastActionTime = now; | |
} | |
return { | |
challenges, | |
challengeBys, | |
}; | |
} | |
disqualifyUser(userid: ID, output: Chat.CommandContext | null = null, reason: string | null = null, isSelfDQ = false) { | |
const user = Users.get(userid); | |
let sendReply: (msg: string) => void; | |
if (output) { | |
sendReply = msg => output.sendReply(msg); | |
} else if (user) { | |
sendReply = msg => user.sendTo(this.roomid, msg); | |
} else { | |
sendReply = () => {}; | |
} | |
if (!this.isTournamentStarted) { | |
sendReply('|tournament|error|NotStarted'); | |
return false; | |
} | |
if (!(userid in this.playerTable)) { | |
sendReply(`|tournament|error|UserNotAdded|${userid}`); | |
return false; | |
} | |
const player = this.playerTable[userid]; | |
if (player.isDisqualified) { | |
sendReply(`|tournament|error|AlreadyDisqualified|${userid}`); | |
return false; | |
} | |
player.isDisqualified = true; | |
const error = this.generator.disqualifyUser(player); | |
if (error) { | |
sendReply(`|tournament|error|${error}`); | |
return false; | |
} | |
player.isBusy = false; | |
const challenge = player.pendingChallenge; | |
if (challenge) { | |
player.pendingChallenge = null; | |
if (challenge.to) { | |
challenge.to.isBusy = false; | |
challenge.to.pendingChallenge = null; | |
challenge.to.sendRoom('|tournament|update|{"challenged":null}'); | |
} else if (challenge.from) { | |
challenge.from.isBusy = false; | |
challenge.from.pendingChallenge = null; | |
challenge.from.sendRoom('|tournament|update|{"challenging":null}'); | |
} | |
} | |
const matchFrom = player.inProgressMatch; | |
if (matchFrom) { | |
matchFrom.to.isBusy = false; | |
player.inProgressMatch = null; | |
matchFrom.room.setParent(null); | |
this.completedMatches.add(matchFrom.room.roomid); | |
matchFrom.room.game?.forfeit?.(player.name); | |
} | |
let matchTo = null; | |
for (const playerFrom of this.players) { | |
const match = playerFrom.inProgressMatch; | |
if (match && match.to === player) matchTo = playerFrom; | |
} | |
if (matchTo) { | |
matchTo.isBusy = false; | |
const matchRoom = matchTo.inProgressMatch!.room; | |
matchRoom.setParent(null); | |
this.completedMatches.add(matchRoom.roomid); | |
if (matchRoom.game) matchRoom.game.forfeit?.(player.id); | |
matchTo.inProgressMatch = null; | |
} | |
if (isSelfDQ) { | |
this.room.add(`|tournament|leave|${player.name}`); | |
} else { | |
this.room.add(`|tournament|disqualify|${player.name}`); | |
} | |
if (user) { | |
user.sendTo(this.room, '|tournament|update|{"isJoined":false}'); | |
user.popup(`|modal|You have been disqualified from the tournament in ${this.room.title}${reason ? `:\n\n${reason}` : `.`}`); | |
} | |
this.isBracketInvalidated = true; | |
this.isAvailableMatchesInvalidated = true; | |
if (this.generator.isTournamentEnded()) { | |
this.onTournamentEnd(); | |
} else { | |
this.update(); | |
} | |
return true; | |
} | |
setAutoStartTimeout(timeout: number, output: Chat.CommandContext) { | |
if (this.isTournamentStarted) { | |
output.sendReply('|tournament|error|AlreadyStarted'); | |
return false; | |
} | |
if (timeout < AUTO_START_MINIMUM_TIMEOUT || isNaN(timeout)) { | |
output.sendReply('|tournament|error|InvalidAutoStartTimeout'); | |
return false; | |
} | |
if (this.autoStartTimer) clearTimeout(this.autoStartTimer); | |
if (timeout === Infinity) { | |
this.room.add('|tournament|autostart|off'); | |
} else { | |
this.autoStartTimer = setTimeout(() => this.startTournament(output, true), timeout); | |
this.room.add(`|tournament|autostart|on|${timeout}`); | |
} | |
this.autoStartTimeout = timeout; | |
return true; | |
} | |
setAutoDisqualifyTimeout(timeout: number, output: Chat.CommandContext) { | |
if ( | |
isNaN(timeout) || timeout < AUTO_DISQUALIFY_WARNING_TIMEOUT || | |
(timeout > MAX_AUTO_DISQUALIFY_TIMEOUT && timeout !== Infinity) | |
) { | |
output.sendReply('|tournament|error|InvalidAutoDisqualifyTimeout'); | |
return false; | |
} | |
this.autoDisqualifyTimeout = timeout; | |
if (this.autoDisqualifyTimeout === Infinity) { | |
this.room.add('|tournament|autodq|off'); | |
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer); | |
for (const player of this.players) player.autoDisqualifyWarned = false; | |
} else { | |
this.room.add(`|tournament|autodq|on|${this.autoDisqualifyTimeout}`); | |
if (this.isTournamentStarted) this.runAutoDisqualify(); | |
} | |
return true; | |
} | |
runAutoDisqualify(output?: Chat.CommandContext) { | |
if (!this.isTournamentStarted) { | |
if (output) output.sendReply('|tournament|error|NotStarted'); | |
return false; | |
} | |
if (this.autoDisqualifyTimer) clearTimeout(this.autoDisqualifyTimer); | |
const now = Date.now(); | |
for (const player of this.players) { | |
const time = player.lastActionTime; | |
let availableMatches = false; | |
if (player.availableMatches.size) availableMatches = true; | |
const pendingChallenge = player.pendingChallenge; | |
if (!availableMatches && !pendingChallenge) { | |
player.autoDisqualifyWarned = false; | |
continue; | |
} | |
if (pendingChallenge?.to) continue; | |
if (now > time + this.autoDisqualifyTimeout && player.autoDisqualifyWarned) { | |
let reason; | |
if (pendingChallenge?.from) { | |
reason = "You failed to accept your opponent's challenge in time."; | |
} else { | |
reason = "You failed to challenge your opponent in time."; | |
} | |
this.disqualifyUser(player.id, output, reason); | |
this.room.update(); | |
} else if (now > time + this.autoDisqualifyTimeout - AUTO_DISQUALIFY_WARNING_TIMEOUT) { | |
if (player.autoDisqualifyWarned) continue; | |
let remainingTime = this.autoDisqualifyTimeout - now + time; | |
if (remainingTime <= 0) { | |
remainingTime = AUTO_DISQUALIFY_WARNING_TIMEOUT; | |
player.lastActionTime = now - this.autoDisqualifyTimeout + AUTO_DISQUALIFY_WARNING_TIMEOUT; | |
} | |
player.autoDisqualifyWarned = true; | |
player.sendRoom(`|tournament|autodq|target|${remainingTime}`); | |
} else { | |
player.autoDisqualifyWarned = false; | |
} | |
} | |
if (!this.ended) this.autoDisqualifyTimer = setTimeout(() => this.runAutoDisqualify(), this.autoDisqualifyTimeout); | |
if (output) output.sendReply("All available matches were checked for automatic disqualification."); | |
} | |
setScouting(allowed: boolean) { | |
this.allowScouting = allowed; | |
this.allowModjoin = !allowed; | |
this.room.add(`|tournament|scouting|${this.allowScouting ? 'allow' : 'disallow'}`); | |
} | |
setModjoin(allowed: boolean) { | |
this.allowModjoin = allowed; | |
this.room.add(`Modjoining is now ${allowed ? 'allowed' : 'banned'} (Players can${allowed ? '' : 'not'} modjoin their tournament battles).`); | |
} | |
setAutoconfirmedOnly(acOnly: boolean) { | |
this.autoconfirmedOnly = acOnly; | |
this.room.add(`This tournament is now ${acOnly ? 'dis' : ''}allowing non-autoconfirmed users' joining.`); | |
} | |
setForceTimer(force: boolean) { | |
this.forceTimer = force; | |
this.room.add(`Forcetimer is now ${force ? 'on' : 'off'} for the tournament.`); | |
} | |
setForcePublic(force: boolean) { | |
this.forcePublic = force; | |
this.room.add(`Tournament battles forced public: ${force ? 'ON' : 'OFF'}`); | |
} | |
setAutostartAtCap(autostart: boolean) { | |
this.autostartcap = true; | |
this.room.add(`The tournament will start once ${this.playerCap} players have joined.`); | |
} | |
async challenge(user: User, targetUserid: ID, output: Chat.CommandContext) { | |
if (!this.isTournamentStarted) { | |
output.sendReply('|tournament|error|NotStarted'); | |
return; | |
} | |
if (!(user.id in this.playerTable)) { | |
output.sendReply('|tournament|error|UserNotAdded'); | |
return; | |
} | |
if (!(targetUserid in this.playerTable)) { | |
output.sendReply('|tournament|error|InvalidMatch'); | |
return; | |
} | |
const from = this.playerTable[user.id]; | |
const to = this.playerTable[targetUserid]; | |
const availableMatches = from.availableMatches; | |
if (!availableMatches?.has(to)) { | |
output.sendReply('|tournament|error|InvalidMatch'); | |
return; | |
} | |
if (from.isBusy || to.isBusy) { | |
this.room.add("Tournament backend breaks specifications. Please report this to an admin."); | |
return; | |
} | |
from.isBusy = true; | |
to.isBusy = true; | |
this.isAvailableMatchesInvalidated = true; | |
this.update(); | |
const ready = await Ladders(this.fullFormat).prepBattle(output.connection, 'tour'); | |
if (!ready) { | |
from.isBusy = false; | |
to.isBusy = false; | |
this.isAvailableMatchesInvalidated = true; | |
this.update(); | |
return; | |
} | |
to.lastActionTime = Date.now(); | |
from.pendingChallenge = { | |
to, team: ready.settings.team, hidden: ready.settings.hidden, inviteOnly: ready.settings.inviteOnly, | |
}; | |
to.pendingChallenge = { | |
from, team: ready.settings.team, hidden: ready.settings.hidden, inviteOnly: ready.settings.inviteOnly, | |
}; | |
from.sendRoom(`|tournament|update|${JSON.stringify({ challenging: to.name })}`); | |
to.sendRoom(`|tournament|update|${JSON.stringify({ challenged: from.name })}`); | |
this.isBracketInvalidated = true; | |
this.update(); | |
} | |
cancelChallenge(user: User, output: Chat.CommandContext) { | |
if (!this.isTournamentStarted) { | |
if (output) output.sendReply('|tournament|error|NotStarted'); | |
return; | |
} | |
if (!(user.id in this.playerTable)) { | |
if (output) output.sendReply('|tournament|error|UserNotAdded'); | |
return; | |
} | |
const player = this.playerTable[user.id]; | |
const challenge = player.pendingChallenge; | |
if (!challenge?.to) return; | |
player.isBusy = false; | |
challenge.to.isBusy = false; | |
player.pendingChallenge = null; | |
challenge.to.pendingChallenge = null; | |
user.sendTo(this.room, '|tournament|update|{"challenging":null}'); | |
challenge.to.sendRoom('|tournament|update|{"challenged":null}'); | |
this.isBracketInvalidated = true; | |
this.isAvailableMatchesInvalidated = true; | |
this.update(); | |
} | |
async acceptChallenge(user: User, output: Chat.CommandContext) { | |
if (!this.isTournamentStarted) { | |
output.sendReply('|tournament|error|NotStarted'); | |
return; | |
} | |
if (!(user.id in this.playerTable)) { | |
output.sendReply('|tournament|error|UserNotAdded'); | |
return; | |
} | |
const player = this.playerTable[user.id]; | |
const challenge = player.pendingChallenge; | |
if (!challenge?.from) return; | |
const ready = await Ladders(this.fullFormat).prepBattle(output.connection, 'tour'); | |
if (!ready) return; | |
// Prevent battles between offline users from starting | |
const from = Users.get(challenge.from.id); | |
if (!from?.connected || !user.connected) return; | |
// Prevent double accepts and users that have been disqualified while between these two functions | |
if (!challenge.from.pendingChallenge) return; | |
if (!player.pendingChallenge) return; | |
const room = Rooms.createBattle({ | |
format: this.fullFormat, | |
isPrivate: this.room.settings.isPrivate, | |
players: [{ | |
user: from, | |
team: challenge.team, | |
hidden: challenge.hidden, | |
inviteOnly: challenge.inviteOnly, | |
}, { | |
user, | |
team: ready.settings.team, | |
hidden: ready.settings.hidden, | |
inviteOnly: ready.settings.inviteOnly, | |
}], | |
rated: !Ladders.disabled && this.isRated, | |
challengeType: ready.challengeType, | |
tour: this, | |
parentid: this.roomid, | |
}); | |
challenge.from.pendingChallenge = null; | |
player.pendingChallenge = null; | |
from.sendTo(this.room, '|tournament|update|{"challenging":null}'); | |
user.sendTo(this.room, '|tournament|update|{"challenged":null}'); | |
// server lockdown | |
if (!room) return; | |
challenge.from.inProgressMatch = { to: player, room }; | |
this.room.add(`|tournament|battlestart|${from.name}|${user.name}|${room.roomid}`).update(); | |
this.isBracketInvalidated = true; | |
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify(); | |
if (this.forceTimer) room.game.startTimer(); | |
this.update(); | |
} | |
getDefaultCustomName() { | |
return Dex.formats.get(this.fullFormat).name + " (with custom rules)"; | |
} | |
forfeit(user: User) { | |
return this.disqualifyUser(user.id, null, "You left the tournament", true); | |
} | |
onConnect(user: User, connection: Connection) { | |
this.updateFor(user, connection); | |
} | |
onUpdateConnection(user: User, connection: Connection) { | |
this.updateFor(user, connection); | |
} | |
onRename(user: User, oldUserid: ID) { | |
if (oldUserid in this.playerTable) { | |
this.renamePlayer(user, oldUserid); | |
} | |
this.updateFor(user); | |
} | |
onBattleJoin(room: GameRoom, user: User) { | |
if (!room.p1 || !room.p2) return; | |
if (this.allowScouting || this.ended || user.latestIp === room.p1.latestIp || user.latestIp === room.p2.latestIp) { | |
return; | |
} | |
if (user.can('makeroom')) return; | |
for (const otherPlayer of this.getRemainingPlayers()) { | |
const otherUser = Users.get(otherPlayer.id); | |
if (otherUser && otherUser.latestIp === user.latestIp) { | |
return "Scouting is banned: tournament players can't watch other tournament battles."; | |
} | |
} | |
} | |
onBattleWin(room: GameRoom, winnerid: ID) { | |
if (this.completedMatches.has(room.roomid)) return; | |
this.completedMatches.add(room.roomid); | |
room.setParent(null); | |
if (!room.game) throw new Error("onBattleWin called without a battle"); | |
if (!room.p1 || !room.p2) throw new Error("onBattleWin called with missing players"); | |
const p1 = this.playerTable[room.p1.id]; | |
const p2 = this.playerTable[room.p2.id]; | |
const winner = this.playerTable[winnerid]; | |
const score = (room.game as RoomBattle | BestOfGame).score || [0, 0]; | |
let result: 'win' | 'loss' | 'draw' = 'draw'; | |
if (p1 === winner) { | |
p1.score += 1; | |
p1.wins += 1; | |
p2.losses += 1; | |
result = 'win'; | |
} else if (p2 === winner) { | |
p2.score += 1; | |
p2.wins += 1; | |
p1.losses += 1; | |
result = 'loss'; | |
} | |
p1.isBusy = false; | |
p2.isBusy = false; | |
p1.inProgressMatch = null; | |
this.isBracketInvalidated = true; | |
this.isAvailableMatchesInvalidated = true; | |
if (result === 'draw' && !this.generator.isDrawingSupported) { | |
this.room.add(`|tournament|battleend|${p1.name}|${p2.name}|${result}|${score.join(',')}|fail|${room.roomid}`); | |
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify(); | |
this.update(); | |
return this.room.update(); | |
} | |
if (result === 'draw') { | |
p1.score += 0.5; | |
p2.score += 0.5; | |
} | |
p1.games += 1; | |
p2.games += 1; | |
if (!(p1.isDisqualified || p2.isDisqualified)) { | |
// If a player was disqualified, handle the results there | |
const error = this.generator.setMatchResult([p1, p2], result as 'win' | 'loss', score); | |
if (error) { | |
// Should never happen | |
return this.room.add(`Unexpected ${error} from setMatchResult([${room.p1.id}, ${room.p2.id}], ${result}, ${score}) in onBattleWin(${room.roomid}, ${winnerid}). Please report this to an admin.`).update(); | |
} | |
} | |
this.room.add(`|tournament|battleend|${p1.name}|${p2.name}|${result}|${score.join(',')}|success|${room.roomid}`); | |
if (this.generator.isTournamentEnded()) { | |
if (!this.room.settings.isPrivate && this.generator.name.includes('Elimination') && !Config.autosavereplays) { | |
const uploader = Users.get(winnerid); | |
if (uploader?.connections[0]) { | |
void Chat.parse('/savereplay', room, uploader, uploader.connections[0]); | |
} | |
} | |
this.onTournamentEnd(); | |
} else { | |
if (this.autoDisqualifyTimeout !== Infinity) this.runAutoDisqualify(); | |
this.update(); | |
} | |
this.room.update(); | |
} | |
onTournamentEnd() { | |
const update = { | |
results: (this.generator.getResults() as TournamentPlayer[][]).map(usersToNames), | |
format: this.name, | |
generator: this.generator.name, | |
bracketData: this.getBracketData(), | |
}; | |
this.room.add(`|tournament|end|${JSON.stringify(update)}`); | |
const settings = this.room.settings.tournaments; | |
if (settings?.recentToursLength) { | |
if (!settings.recentTours) settings.recentTours = []; | |
const name = Dex.formats.get(this.name).exists ? Dex.formats.get(this.name).name : | |
`${this.name} (${Dex.formats.get(this.baseFormat).name})`; | |
settings.recentTours.unshift({ name, baseFormat: this.baseFormat, time: Date.now() }); | |
// Use a while loop here in case the threshold gets lowered with /tour settings recenttours | |
// to trim down multiple at once | |
while (settings.recentTours.length > settings.recentToursLength) { | |
settings.recentTours.pop(); | |
} | |
this.room.saveSettings(); | |
} | |
this.remove(); | |
} | |
} | |
function getGenerator(generator: string | undefined) { | |
generator = toID(generator); | |
switch (generator) { | |
case 'elim': generator = 'elimination'; break; | |
case 'rr': generator = 'roundrobin'; break; | |
} | |
return TournamentGenerators[generator as 'elimination' | 'roundrobin']; | |
} | |
function createTournamentGenerator( | |
generatorName: string | undefined, modifier: string | undefined, output: Chat.CommandContext | |
) { | |
const TourGenerator = getGenerator(generatorName); | |
if (!TourGenerator) { | |
output.errorReply(`${generatorName} is not a valid type.`); | |
const generatorNames = Object.keys(TournamentGenerators).join(', '); | |
output.errorReply(`Valid types: ${generatorNames}`); | |
return; | |
} | |
return new TourGenerator(modifier || ''); | |
} | |
function createTournament( | |
room: Room, formatId: string | undefined, generator: string | undefined, playerCap: string | undefined, | |
isRated: boolean, generatorMod: string | undefined, name: string | undefined, output: Chat.CommandContext | |
) { | |
if (room.type !== 'chat') { | |
output.errorReply("Tournaments can only be created in chat rooms."); | |
return; | |
} | |
if (room.game) { | |
output.errorReply(`You cannot have a tournament until the current room activity is over: ${room.game.title}`); | |
return; | |
} | |
if (Rooms.global.lockdown) { | |
output.errorReply("The server is restarting soon, so a tournament cannot be created."); | |
return; | |
} | |
const format = Dex.formats.get(formatId); | |
if (format.effectType !== 'Format' || !format.tournamentShow) { | |
output.errorReply(`${format.id} is not a valid tournament format.`); | |
void output.parse(`/tour formats`); | |
return; | |
} | |
const settings = room.settings.tournaments; | |
if (settings?.blockRecents && settings.recentTours && settings.recentToursLength) { | |
const recentTours = settings.recentTours.map(x => x.baseFormat); | |
if (recentTours.includes(format.id)) { | |
output.errorReply(`A ${format.name} tournament was made too recently.`); | |
return; | |
} | |
} | |
if (!getGenerator(generator)) { | |
output.errorReply(`${generator} is not a valid type.`); | |
const generators = Object.keys(TournamentGenerators).join(', '); | |
output.errorReply(`Valid types: ${generators}`); | |
return; | |
} | |
if (playerCap && parseInt(playerCap) < 2) { | |
output.errorReply("You cannot have a player cap that is less than 2."); | |
return; | |
} | |
if (name?.trim().length) { | |
if (output.checkChat(name) !== name) { | |
throw new Chat.ErrorMessage(`You cannot use filtered words in tour names.`); | |
} | |
if (name.length > MAX_CUSTOM_NAME_LENGTH) { | |
throw new Chat.ErrorMessage(`The tournament's name cannot exceed ${MAX_CUSTOM_NAME_LENGTH} characters.`); | |
} | |
if (name.includes('|')) throw new Chat.ErrorMessage("The tournament's name cannot include the | symbol."); | |
} | |
const tour = room.game = new Tournament( | |
room, format, createTournamentGenerator(generator, generatorMod, output)!, playerCap, isRated, name | |
); | |
if (settings) { | |
if (typeof settings.autostart === 'number') tour.setAutoStartTimeout(settings.autostart, output); | |
if (settings.playerCap) { | |
tour.playerCap = settings.playerCap; | |
if (settings.autostart === true) tour.setAutostartAtCap(true); | |
} | |
if (settings.autodq) tour.setAutoDisqualifyTimeout(settings.autodq, output); | |
if (settings.forcePublic) tour.setForcePublic(true); | |
if (settings.forceTimer) tour.setForceTimer(true); | |
if (settings.allowModjoin === false) tour.setModjoin(false); | |
if (settings.allowScouting === false) tour.setScouting(false); | |
} | |
return tour; | |
} | |
const commands: Chat.ChatCommands = { | |
pasttours: 'recenttours', | |
recenttours(target, room, user) { | |
this.runBroadcast(); | |
room = this.requireRoom(); | |
if (!room.settings.tournaments?.recentToursLength) { | |
throw new Chat.ErrorMessage(`Recent tournaments aren't documented in this room.`); | |
} | |
if (!room.settings.tournaments?.recentTours?.length) { | |
throw new Chat.ErrorMessage(`There haven't been any documented tournaments in this room recently.`); | |
} | |
// Shorten array if the recentToursLength gets adjusted | |
const array = room.settings.tournaments.recentTours; | |
const { name, time } = array[0]; | |
let buf = `The last tournament ended ${Chat.toDurationString(Date.now() - time)} ago - ${name}`; | |
if (array.length > 1) { | |
buf += `<hr /><strong>Previous tournaments:</strong> `; | |
buf += array.filter((x, i) => i !== 0).map(x => x.name).join(', '); | |
} | |
this.sendReplyBox(buf); | |
}, | |
recenttourshelp: [`/recenttours - Displays the n most recent tour(s), where n represents the number defined by staff (i.e. the 6 most recent tours).`], | |
tour: 'tournament', | |
tours: 'tournament', | |
tournaments: 'tournament', | |
tournament: { | |
''(target, room, user) { | |
room = this.requireRoom(); | |
if (!this.runBroadcast()) return; | |
const update = []; | |
for (const tourRoom of Rooms.rooms.values()) { | |
const tournament = tourRoom.getGame(Tournament); | |
if (!tournament) continue; | |
if (tourRoom.settings.isPrivate || tourRoom.settings.isPersonal || tourRoom.settings.staffRoom) continue; | |
update.push({ | |
room: tourRoom.roomid, title: room.title, format: tournament.name, | |
generator: tournament.generator.name, isStarted: tournament.isTournamentStarted, | |
}); | |
} | |
this.sendReply(`|tournaments|info|${JSON.stringify(update)}`); | |
}, | |
help() { | |
return this.parse('/help tournament'); | |
}, | |
enable: 'toggle', | |
disable: 'toggle', | |
toggle(target, room, user, connection, cmd) { | |
throw new Chat.ErrorMessage(`${this.cmdToken}${this.fullCmd} has been deprecated. Instead, use "${this.cmdToken}permissions set tournaments, [rank symbol]".`); | |
}, | |
announcements: 'announce', | |
announce(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('gamemanagement', null, room); | |
if (!target) { | |
if (room.settings.tournaments?.announcements) { | |
return this.sendReply("Tournament announcements are enabled."); | |
} else { | |
return this.sendReply("Tournament announcements are disabled."); | |
} | |
} | |
const option = target.toLowerCase(); | |
if (this.meansYes(option)) { | |
if (room.settings.tournaments?.announcements) return this.errorReply("Tournament announcements are already enabled."); | |
if (!room.settings.tournaments) room.settings.tournaments = {}; | |
room.settings.tournaments.announcements = true; | |
room.saveSettings(); | |
this.privateModAction(`Tournament announcements were enabled by ${user.name}`); | |
this.modlog('TOUR ANNOUNCEMENTS', null, 'ON'); | |
} else if (this.meansNo(option)) { | |
if (!room.settings.tournaments?.announcements) return this.errorReply("Tournament announcements are already disabled."); | |
if (!room.settings.tournaments) room.settings.tournaments = {}; | |
room.settings.tournaments.announcements = false; | |
room.saveSettings(); | |
this.privateModAction(`Tournament announcements were disabled by ${user.name}`); | |
this.modlog('TOUR ANNOUNCEMENTS', null, 'OFF'); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <on|off>`); | |
} | |
room.saveSettings(); | |
}, | |
new: 'create', | |
create(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const [format, generator, cap, mod, name] = target.split(',').map(item => item.trim()); | |
if (!target || !format || !generator) { | |
return this.sendReply(`Usage: /tour ${cmd} <format>, <type> [, <comma-separated arguments>]`); | |
} | |
const tour: Tournament | undefined = createTournament(room, format, generator, cap, Config.ratedtours, mod, name, this); | |
if (tour) { | |
this.privateModAction(`${user.name} created a tournament in ${tour.baseFormat} format.`); | |
this.modlog('TOUR CREATE', null, tour.baseFormat); | |
if (room.settings.tournaments?.announcements) { | |
const tourRoom = Rooms.search(Config.tourroom || 'tournaments'); | |
if (tourRoom && tourRoom !== room) { | |
tourRoom.addRaw( | |
Utils.html`<div class="infobox"><a href="/${room.roomid}" class="ilink">` + | |
Utils.html`<strong>${Dex.formats.get(tour.name).name}</strong> tournament created in` + | |
` <strong>${room.title}</strong>.</a></div>` | |
).update(); | |
} | |
} | |
} | |
}, | |
formats(target, room, user) { | |
if (!this.runBroadcast()) return; | |
let buf = ``; | |
let section = undefined; | |
for (const format of Dex.formats.all()) { | |
if (!format.tournamentShow) continue; | |
const name = format.name.startsWith(`[Gen ${Dex.gen}] `) ? format.name.slice(8) : format.name; | |
if (format.section !== section) { | |
section = format.section; | |
buf += Utils.html`<br /><strong>${section}:</strong><br />• ${name}`; | |
} else { | |
buf += Utils.html`<br />• ${name}`; | |
} | |
} | |
this.sendReplyBox(`<div class="chat"><details class="readmore"><summary>Valid Formats: </summary>${buf}</details></div>`); | |
}, | |
banuser(target, room, user) { | |
room = this.requireRoom(); | |
const [userid, ...reasonsArray] = target.split(',').map(item => item.trim()); | |
if (!target) { | |
return this.sendReply(`Usage: /tour banuser <user>, <reason>`); | |
} | |
const reason = reasonsArray.join(','); | |
const targetUser = Users.get(userid); | |
this.checkCan('gamemoderation', targetUser, room); | |
const targetUserid = targetUser ? targetUser.id : toID(userid); | |
if (!targetUser) return false; | |
if (reason?.length > MAX_REASON_LENGTH) { | |
return this.errorReply(`The reason is too long. It cannot exceed ${MAX_REASON_LENGTH} characters.`); | |
} | |
if (Tournament.checkBanned(room, targetUser)) return this.errorReply("This user is already banned from tournaments."); | |
const punishment = { | |
type: 'TOURBAN', | |
id: targetUserid, | |
expireTime: Date.now() + TOURBAN_DURATION, | |
reason, | |
}; | |
if (targetUser) { | |
Punishments.roomPunish(room, targetUser, punishment); | |
} else { | |
Punishments.roomPunishName(room, targetUserid, punishment); | |
} | |
room.getGame(Tournament)?.removeBannedUser(targetUserid); | |
this.modlog('TOURBAN', targetUser, reason); | |
this.privateModAction( | |
`${targetUser ? targetUser.name : targetUserid} was banned from joining tournaments by ${user.name}. (${reason})` | |
); | |
}, | |
unbanuser(target, room, user) { | |
room = this.requireRoom(); | |
target = target.trim(); | |
if (!target) { | |
return this.sendReply(`Usage: /tour unbanuser <user>`); | |
} | |
const targetUser = Users.get(toID(target)); | |
this.checkCan('gamemoderation', targetUser, room); | |
const targetUserid = toID(targetUser || toID(target)); | |
if (!Tournament.checkBanned(room, targetUserid)) return this.errorReply("This user isn't banned from tournaments."); | |
if (targetUser) { | |
Punishments.roomUnpunish(room, targetUserid, 'TOURBAN', false); | |
} | |
this.privateModAction(`${targetUser ? targetUser.name : targetUserid} was unbanned from joining tournaments by ${user.name}.`); | |
this.modlog('TOUR UNBAN', targetUser, null, { noip: 1, noalts: 1 }); | |
}, | |
j: 'join', | |
in: 'join', | |
join(target, room, user) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
tournament.addUser(user, this); | |
}, | |
l: 'leave', | |
out: 'leave', | |
leave(target, room, user) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
if (tournament.isTournamentStarted) { | |
if (tournament.getRemainingPlayers().some(player => player.id === user.id)) { | |
tournament.disqualifyUser(user.id, this, null, true); | |
} else { | |
this.errorReply("You have already been eliminated from this tournament."); | |
} | |
} else { | |
tournament.removeUser(user.id, this); | |
} | |
}, | |
getusers(target, room) { | |
if (!this.runBroadcast()) return; | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
const users = usersToNames(tournament.getRemainingPlayers().sort()); | |
this.sendReplyBox( | |
`<strong>${users.length}/${tournament.players.length}` + | |
Utils.html` users remain in this tournament:</strong><br />${users.join(', ')}` | |
); | |
}, | |
getupdate(target, room, user) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
tournament.updateFor(user); | |
this.sendReply("Your tournament bracket has been updated."); | |
}, | |
challenge(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
if (!target) { | |
return this.sendReply(`Usage: /tour ${cmd} <user>`); | |
} | |
void tournament.challenge(user, toID(target), this); | |
}, | |
cancelchallenge(target, room, user) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
tournament.cancelChallenge(user, this); | |
}, | |
acceptchallenge(target, room, user) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
void tournament.acceptChallenge(user, this); | |
}, | |
async vtm(target, room, user, connection) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
if (Monitor.countPrepBattle(connection.ip, connection)) { | |
return; | |
} | |
const result = await TeamValidatorAsync.get(tournament.fullFormat).validateTeam(user.battleSettings.team); | |
if (result.startsWith('1')) { | |
connection.popup("Your team is valid for this tournament."); | |
} else { | |
const formatName = Dex.formats.get(tournament.baseFormat).name; | |
// split/join is the easiest way to do a find/replace with an untrusted string, sadly | |
const reasons = result.slice(1).split(formatName).join('this tournament'); | |
connection.popup(`Your team was rejected for the following reasons:\n\n- ${reasons.replace(/\n/g, '\n- ')}`); | |
} | |
}, | |
viewruleset: 'viewcustomrules', | |
viewbanlist: 'viewcustomrules', | |
viewrules: 'viewcustomrules', | |
viewcustomrules(target, room) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
if (!this.runBroadcast()) return; | |
if (tournament.customRules.length < 1) { | |
return this.errorReply("The tournament does not have any custom rules."); | |
} | |
this.sendReply(`|html|<div class='infobox infobox-limited'>This tournament includes:<br />${tournament.getCustomRules()}</div>`); | |
}, | |
settype(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (!target) { | |
return this.sendReply(`Usage: /tour ${cmd} <type> [, <comma-separated arguments>]`); | |
} | |
const [generatorType, cap, modifier] = target.split(',').map(item => item.trim()); | |
const playerCap = parseInt(cap); | |
const generator = createTournamentGenerator(generatorType, modifier, this); | |
if (generator && tournament.setGenerator(generator, this)) { | |
if (playerCap && playerCap >= 2) { | |
tournament.playerCap = playerCap; | |
if (Config.tourdefaultplayercap && tournament.playerCap > Config.tourdefaultplayercap) { | |
Monitor.log(`[TourMonitor] Room ${tournament.room.roomid} starting a tour over default cap (${tournament.playerCap})`); | |
} | |
room.send(`|tournament|update|{"playerCap": "${playerCap}"}`); | |
} else if (tournament.playerCap && !playerCap) { | |
tournament.playerCap = 0; | |
room.send(`|tournament|update|{"playerCap": "${playerCap}"}`); | |
} | |
const capNote = (tournament.playerCap ? ` with a player cap of ${tournament.playerCap}` : ''); | |
this.privateModAction(`${user.name} set tournament type to ${generator.name}${capNote}.`); | |
this.modlog('TOUR SETTYPE', null, `${generator.name}${capNote}`); | |
this.sendReply(`Tournament set to ${generator.name}${capNote}.`); | |
} | |
}, | |
cap: 'setplayercap', | |
playercap: 'setplayercap', | |
setcap: 'setplayercap', | |
setplayercap(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
if (tournament.playerCap) { | |
return this.sendReply(`Usage: /tour ${cmd} <cap>; The current player cap is ${tournament.playerCap}`); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <cap>`); | |
} | |
} | |
if (tournament.isTournamentStarted) { | |
return this.errorReply("The player cap cannot be changed once the tournament has started."); | |
} | |
const option = target.toLowerCase(); | |
if (['0', 'infinity', 'off', 'false', 'stop', 'remove'].includes(option)) { | |
if (!tournament.playerCap) return this.errorReply("The tournament does not have a player cap."); | |
target = '0'; | |
} | |
const playerCap = parseInt(target); | |
if (playerCap === 0) { | |
tournament.playerCap = 0; | |
this.privateModAction(`${user.name} removed the tournament's player cap.`); | |
this.modlog('TOUR PLAYERCAP', null, 'removed'); | |
this.sendReply("Tournament cap removed."); | |
} else { | |
if (isNaN(playerCap) || playerCap < 2) { | |
return this.errorReply("The tournament cannot have a player cap less than 2."); | |
} | |
if (playerCap === tournament.playerCap) { | |
return this.errorReply(`The tournament's player cap is already ${playerCap}.`); | |
} | |
tournament.playerCap = playerCap; | |
if (Config.tourdefaultplayercap && tournament.playerCap > Config.tourdefaultplayercap) { | |
Monitor.log(`[TourMonitor] Room ${tournament.room.roomid} starting a tour over default cap (${tournament.playerCap})`); | |
} | |
this.privateModAction(`${user.name} set the tournament's player cap to ${tournament.playerCap}.`); | |
this.modlog('TOUR PLAYERCAP', null, tournament.playerCap.toString()); | |
this.sendReply(`Tournament cap set to ${tournament.playerCap}.`); | |
} | |
room.send(`|tournament|update|{"playerCap": "${tournament.playerCap}"}`); | |
}, | |
end: 'delete', | |
stop: 'delete', | |
delete(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
tournament.forceEnd(); | |
this.privateModAction(`${user.name} forcibly ended a tournament.`); | |
this.modlog('TOUR END'); | |
}, | |
ruleset: 'customrules', | |
banlist: 'customrules', | |
rules: 'customrules', | |
customrules(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
const tournament = this.requireGame(Tournament); | |
if (cmd === 'banlist') { | |
return this.errorReply('The new syntax is: /tour rules -bannedthing, +un[banned|restricted]thing, *restrictedthing, !removedrule, addedrule'); | |
} | |
if (!target) { | |
this.sendReply("Usage: /tour rules <list of rules>"); | |
this.sendReply("Rules can be: -bannedthing, +un[banned|restricted]thing, *restrictedthing, !removedrule, addedrule"); | |
this.parse('/tour viewrules'); | |
if (tournament.customRules.length) { | |
return this.sendReplyBox(`<details><summary>Source</summary><code style="white-space: pre-wrap; display: table; tab-size: 3">/tour rules ${tournament.customRules}</code></details>`); | |
} | |
return; | |
} | |
this.checkCan('tournaments', null, room); | |
if (tournament.isTournamentStarted) { | |
return this.errorReply("The custom rules cannot be changed once the tournament has started."); | |
} | |
if (tournament.setCustomRules(target)) { | |
room.addRaw( | |
`<div class="infobox infobox-limited">This tournament includes:<br />${tournament.getCustomRules()}</div>` | |
); | |
this.privateModAction(`${user.name} updated the tournament's custom rules.`); | |
this.modlog('TOUR RULES', null, tournament.customRules.join(', ')); | |
this.sendReplyBox(`<details><summary>Source</summary><code style="white-space: pre-wrap; display: table; tab-size: 3">/tour rules ${tournament.customRules}</code></details>`); | |
} | |
}, | |
clearruleset: 'clearcustomrules', | |
clearbanlist: 'clearcustomrules', | |
clearrules: 'clearcustomrules', | |
clearcustomrules(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (tournament.isTournamentStarted) { | |
return this.errorReply("The custom rules cannot be changed once the tournament has started."); | |
} | |
if (tournament.customRules.length < 1) { | |
return this.errorReply("The tournament does not have any custom rules."); | |
} | |
tournament.customRules = []; | |
tournament.fullFormat = tournament.baseFormat; | |
if (tournament.name === tournament.getDefaultCustomName()) { | |
tournament.name = tournament.baseFormat; | |
room.send(`|tournament|update|${JSON.stringify({ format: tournament.name })}`); | |
tournament.update(); | |
} | |
room.addRaw(`<b>The tournament's custom rules were cleared.</b>`); | |
this.privateModAction(`${user.name} cleared the tournament's custom rules.`); | |
this.modlog('TOUR CLEARRULES'); | |
}, | |
name: 'setname', | |
customname: 'setname', | |
setname(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
const name = target.trim(); | |
if (!name) { | |
return this.sendReply(`Usage: /tour ${cmd} <comma-separated arguments>`); | |
} | |
this.checkChat(name); | |
if (!name || typeof name !== 'string') return; | |
if (name.length > MAX_CUSTOM_NAME_LENGTH) { | |
return this.errorReply(`The tournament's name cannot exceed ${MAX_CUSTOM_NAME_LENGTH} characters.`); | |
} | |
if (name.includes('|')) return this.errorReply("The tournament's name cannot include the | symbol."); | |
tournament.name = name; | |
room.send(`|tournament|update|${JSON.stringify({ format: tournament.name })}`); | |
this.privateModAction(`${user.name} set the tournament's name to ${tournament.name}.`); | |
this.modlog('TOUR NAME', null, tournament.name); | |
tournament.update(); | |
}, | |
resetname: 'clearname', | |
clearname(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (tournament.name === tournament.baseFormat) return this.errorReply("The tournament does not have a name."); | |
tournament.name = tournament.baseFormat; | |
room.send(`|tournament|update|${JSON.stringify({ format: tournament.name })}`); | |
this.privateModAction(`${user.name} cleared the tournament's name.`); | |
this.modlog('TOUR CLEARNAME'); | |
tournament.update(); | |
}, | |
begin: 'start', | |
start(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (tournament.startTournament(this)) { | |
room.sendMods(`(${user.name} started the tournament.)`); | |
} | |
}, | |
dq: 'disqualify', | |
disqualify(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (!target) { | |
return this.sendReply(`Usage: /tour ${cmd} <user>`); | |
} | |
const [userid, reason] = target.split(',').map(item => item.trim()); | |
const targetUser = Users.get(userid); | |
const targetUserid = toID(targetUser || userid); | |
if (reason?.length > MAX_REASON_LENGTH) { | |
return this.errorReply(`The reason is too long. It cannot exceed ${MAX_REASON_LENGTH} characters.`); | |
} | |
if (tournament.disqualifyUser(targetUserid, this, reason)) { | |
this.privateModAction(`${(targetUser ? targetUser.name : targetUserid)} was disqualified from the tournament by ${user.name}${(reason ? ' (' + reason + ')' : '')}`); | |
this.modlog('TOUR DQ', targetUserid, reason); | |
} | |
}, | |
sub: 'replace', | |
replace(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
const [oldUser, newUser] = target.split(',').map(item => Users.get(item.trim())); | |
if (!oldUser) return this.errorReply(`User ${oldUser} not found.`); | |
if (!newUser) return this.errorReply(`User ${newUser} not found.`); | |
tournament.replaceUser(oldUser, newUser, this); | |
}, | |
autostart: 'setautostart', | |
setautostart(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
return this.sendReply(`Usage: /tour ${cmd} <on|minutes|off>`); | |
} | |
const option = target.toLowerCase(); | |
if ((this.meansYes(option) && option !== '1') || option === 'start') { | |
if (tournament.isTournamentStarted) { | |
return this.errorReply("The tournament has already started."); | |
} else if (!tournament.playerCap) { | |
return this.errorReply("The tournament does not have a player cap set."); | |
} else { | |
if (tournament.autostartcap) { | |
return this.errorReply("The tournament is already set to autostart when the player cap is reached."); | |
} | |
tournament.setAutostartAtCap(true); | |
this.privateModAction(`The tournament was set to autostart when the player cap is reached by ${user.name}`); | |
this.modlog('TOUR AUTOSTART', null, 'when playercap is reached'); | |
} | |
} else { | |
if (option === '0' || option === 'infinity' || this.meansNo(option) || option === 'stop' || option === 'remove') { | |
if (!tournament.autostartcap && tournament.autoStartTimeout === Infinity) { | |
return this.errorReply("The automatic tournament start timer is already off."); | |
} | |
target = 'off'; | |
tournament.autostartcap = false; | |
} | |
const timeout = target.toLowerCase() === 'off' ? Infinity : Number(target) * 60 * 1000; | |
if (timeout <= 0 || (timeout !== Infinity && timeout > Chat.MAX_TIMEOUT_DURATION)) { | |
return this.errorReply(`The automatic tournament start timer must be set to a positive number.`); | |
} | |
if (tournament.setAutoStartTimeout(timeout, this)) { | |
this.privateModAction(`The tournament auto start timer was set to ${target} by ${user.name}`); | |
this.modlog('TOUR AUTOSTART', null, timeout === Infinity ? 'off' : target); | |
} | |
} | |
}, | |
autodq: 'setautodq', | |
setautodq(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
if (tournament.autoDisqualifyTimeout !== Infinity) { | |
return this.sendReply(`Usage: /tour ${cmd} <minutes|off>; The current automatic disqualify timer is set to ${(tournament.autoDisqualifyTimeout / 1000 / 60)} minute(s)`); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <minutes|off>`); | |
} | |
} | |
if (target.toLowerCase() === 'infinity' || target === '0') target = 'off'; | |
const timeout = target.toLowerCase() === 'off' ? Infinity : Number(target) * 60 * 1000; | |
if (timeout <= 0 || (timeout !== Infinity && timeout > Chat.MAX_TIMEOUT_DURATION)) { | |
return this.errorReply(`The automatic disqualification timer must be set to a positive number.`); | |
} | |
if (timeout === tournament.autoDisqualifyTimeout) { | |
return this.errorReply(`The automatic tournament disqualify timer is already set to ${target} minute(s).`); | |
} | |
if (tournament.setAutoDisqualifyTimeout(timeout, this)) { | |
this.privateModAction(`The tournament auto disqualify timer was set to ${target} by ${user.name}`); | |
this.modlog('TOUR AUTODQ', null, timeout === Infinity ? 'off' : target); | |
} | |
}, | |
runautodq(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
if (tournament.autoDisqualifyTimeout === Infinity) { | |
return this.errorReply("The automatic tournament disqualify timer is not set."); | |
} | |
tournament.runAutoDisqualify(this); | |
this.roomlog(`${user.name} used /tour runautodq`); | |
}, | |
scout: 'setscouting', | |
scouting: 'setscouting', | |
setscout: 'setscouting', | |
setscouting(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
if (tournament.allowScouting) { | |
return this.sendReply("This tournament allows spectating other battles while in a tournament."); | |
} else { | |
return this.sendReply("This tournament disallows spectating other battles while in a tournament."); | |
} | |
} | |
const option = target.toLowerCase(); | |
if (this.meansYes(option) || option === 'allow' || option === 'allowed') { | |
if (tournament.allowScouting) return this.errorReply("Scouting for this tournament is already set to allowed."); | |
tournament.setScouting(true); | |
this.privateModAction(`The tournament was set to allow scouting by ${user.name}`); | |
this.modlog('TOUR SCOUT', null, 'allow'); | |
} else if (this.meansNo(option) || option === 'disallow' || option === 'disallowed') { | |
if (!tournament.allowScouting) return this.errorReply("Scouting for this tournament is already disabled."); | |
tournament.setScouting(false); | |
this.privateModAction(`The tournament was set to disallow scouting by ${user.name}`); | |
this.modlog('TOUR SCOUT', null, 'disallow'); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd}<allow|disallow>`); | |
} | |
}, | |
modjoin: 'setmodjoin', | |
setmodjoin(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
if (tournament.allowModjoin) { | |
return this.sendReply("This tournament allows players to modjoin their battles."); | |
} else { | |
return this.sendReply("This tournament does not allow players to modjoin their battles."); | |
} | |
} | |
const option = target.toLowerCase(); | |
if (this.meansYes(option) || option === 'allowed') { | |
if (tournament.allowModjoin) return this.errorReply("Modjoining is already allowed for this tournament."); | |
tournament.setModjoin(true); | |
this.privateModAction(`The tournament was set to allow modjoin by ${user.name}`); | |
this.modlog('TOUR MODJOIN', null, option); | |
} else if (this.meansNo(option) || option === 'disallowed') { | |
if (!tournament.allowModjoin) return this.errorReply("Modjoining is already not allowed for this tournament."); | |
tournament.setModjoin(false); | |
this.privateModAction(`The tournament was set to disallow modjoin by ${user.name}`); | |
this.modlog('TOUR MODJOIN', null, option); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <allow|disallow>`); | |
} | |
}, | |
aconly: 'autoconfirmedonly', | |
onlyac: 'autoconfirmedonly', | |
onlyautoconfirmed: 'autoconfirmedonly', | |
autoconfirmedonly(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
if (!target) { | |
return this.sendReply( | |
`This tournament ${tournament.autoconfirmedOnly ? 'does not allow' : 'allows'} non-autoconfirmed users to join a tournament.` | |
); | |
} | |
const value = this.meansYes(target) ? true : this.meansNo(target) ? false : null; | |
target = value ? 'ON' : 'OFF'; | |
if (value === null || !toID(target)) { | |
return this.parse(`/help tour`); | |
} | |
if (tournament.autoconfirmedOnly === value) { | |
return this.errorReply(`This tournament is already set to ${value ? 'disallow' : 'allow'} non-autoconfirmed users.`); | |
} | |
tournament.setAutoconfirmedOnly(value); | |
this.privateModAction(`${user.name} set this tournament to ${value ? 'disallow' : 'allow'} non-autoconfirmed users.`); | |
this.modlog('TOUR AUTOCONFIRMEDONLY', null, target); | |
}, | |
forcepublic(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
const option = target || 'on'; | |
if (this.meansYes(option)) { | |
if (tournament.forcePublic) { | |
throw new Chat.ErrorMessage(`Tournament battles are already being forced public.`); | |
} | |
tournament.setForcePublic(true); | |
this.privateModAction(`Tournament public battles were turned ON by ${user.name}`); | |
this.modlog('TOUR FORCEPUBLIC', null, 'ON'); | |
} else if (this.meansNo(option) || option === 'stop') { | |
if (!tournament.forcePublic) { | |
throw new Chat.ErrorMessage(`Tournament battles are not being forced public.`); | |
} | |
tournament.setForcePublic(false); | |
this.privateModAction(`Tournament public battles were turned OFF by ${user.name}`); | |
this.modlog('TOUR FORCEPUBLIC', null, 'OFF'); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <on|off>`); | |
} | |
}, | |
forcetimer(target, room, user, connection, cmd) { | |
room = this.requireRoom(); | |
this.checkCan('tournaments', null, room); | |
const tournament = this.requireGame(Tournament); | |
target = target.trim(); | |
const option = target ? target.toLowerCase() : 'on'; | |
if (this.meansYes(option)) { | |
tournament.setForceTimer(true); | |
for (const player of tournament.players) { | |
player.inProgressMatch?.room.game?.startTimer(); | |
} | |
this.privateModAction(`The timer was turned on for the tournament by ${user.name}`); | |
this.modlog('TOUR FORCETIMER', null, 'ON'); | |
} else if (this.meansNo(option) || option === 'stop') { | |
tournament.setForceTimer(false); | |
this.privateModAction(`The timer was turned off for the tournament by ${user.name}`); | |
this.modlog('TOUR FORCETIMER', null, 'OFF'); | |
} else { | |
return this.sendReply(`Usage: /tour ${cmd} <on|off>`); | |
} | |
}, | |
settings: { | |
modjoin(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
if (!target || (!this.meansYes(target) && !this.meansNo(target))) { | |
return this.parse(`/help tour settings`); | |
} | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansYes(target)) { | |
if (room.settings.tournaments.allowModjoin) { | |
throw new Chat.ErrorMessage(`Modjoin is already enabled for every tournament.`); | |
} | |
if (tour && !tour.allowModjoin) this.parse(`/tour modjoin allow`); | |
room.settings.tournaments.allowModjoin = true; | |
room.saveSettings(); | |
this.privateModAction(`Modjoin was enabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'modjoin: ALLOW'); | |
} else { | |
if (!room.settings.tournaments.allowModjoin) { | |
throw new Chat.ErrorMessage(`Modjoin is already disabled for every tournament.`); | |
} | |
if (tour?.allowModjoin) this.parse(`/tour modjoin disallow`); | |
room.settings.tournaments.allowModjoin = false; | |
room.saveSettings(); | |
this.privateModAction(`Modjoin was disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'modjoin: DISALLOW'); | |
} | |
}, | |
scouting(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
if (!target || (!this.meansYes(target) && !this.meansNo(target))) return this.parse(`/help tour settings`); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansYes(target)) { | |
if (room.settings.tournaments.allowScouting) { | |
throw new Chat.ErrorMessage(`Scouting is already enabled for every tournament.`); | |
} | |
if (tour && !tour.allowScouting) this.parse(`/tour scouting allow`); | |
room.settings.tournaments.allowScouting = true; | |
room.saveSettings(); | |
this.privateModAction(`Scouting was enabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'scouting: ALLOW'); | |
} else { | |
if (!room.settings.tournaments.allowScouting) { | |
throw new Chat.ErrorMessage(`Scouting is already disabled for every tournament.`); | |
} | |
if (tour?.allowScouting) this.parse(`/tour scouting disallow`); | |
room.settings.tournaments.allowScouting = false; | |
room.saveSettings(); | |
this.privateModAction(`Scouting was disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'scouting: DISALLOW'); | |
} | |
}, | |
aconly: 'autoconfirmedonly', | |
onlyac: 'autoconfirmedonly', | |
onlyautoconfirmed: 'autoconfirmedonly', | |
autoconfirmedonly(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
const value = this.meansYes(target) ? true : this.meansNo(target) ? false : null; | |
if (!target || value === null) return this.parse(`/help tour settings`); | |
if (room.settings.tournaments.autoconfirmedOnly === value) { | |
return this.errorReply(`All tournaments are already set to ${value ? 'disallow' : 'allow'} non-autoconfimed users.`); | |
} | |
room.settings.tournaments.autoconfirmedOnly = value; | |
room.saveSettings(); | |
target = value ? 'ON' : 'OFF'; | |
this.modlog('TOUR SETTINGS', null, `autoconfirmed only: ${target}`); | |
if (tour) this.parse(`/tour autoconfirmedonly ${target}`); | |
this.privateModAction(`${user.name} set all tournaments to ${value ? 'disallow' : 'allow'} non-autoconfirmed users.`); | |
}, | |
forcepublic(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
if (!target || (!this.meansNo(target) && !this.meansYes(target))) return this.parse(`/help tour settings`); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansNo(target)) { | |
if (!room.settings.tournaments.forcePublic) { | |
throw new Chat.ErrorMessage(`Forced public battles are already disabled for every tournament.`); | |
} | |
if (tour?.forcePublic) this.parse(`/tour forcepublic off`); | |
room.settings.tournaments.forcePublic = false; | |
room.saveSettings(); | |
this.privateModAction(`Forced public battles were disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'forcepublic: DISABLE'); | |
} else { | |
if (room.settings.tournaments.forcePublic) { | |
throw new Chat.ErrorMessage(`Forced public battles are already enabled for every tournament.`); | |
} | |
if (tour && !tour.forcePublic) this.parse(`/tour forcepublic on`); | |
room.settings.tournaments.forcePublic = true; | |
room.saveSettings(); | |
this.privateModAction(`Forced public battles were enabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'forcepublic: ENABLE'); | |
} | |
}, | |
forcetimer(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
if (!target || (!this.meansNo(target) && !this.meansYes(target))) return this.parse(`/help tour settings`); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansNo(target)) { | |
if (!room.settings.tournaments.forceTimer) { | |
throw new Chat.ErrorMessage(`Forced timer is already disabled for every tournament.`); | |
} | |
if (tour?.forceTimer) this.parse(`/tour forcetimer off`); | |
room.settings.tournaments.forceTimer = false; | |
room.saveSettings(); | |
this.privateModAction(`Forced timer was disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'forcetimer: DISABLE'); | |
} else { | |
if (room.settings.tournaments.forceTimer) { | |
throw new Chat.ErrorMessage(`Forced timer is already enabled for every tournament.`); | |
} | |
if (tour && !tour.forceTimer) this.parse(`/tour forcetimer on`); | |
room.settings.tournaments.forceTimer = true; | |
room.saveSettings(); | |
this.privateModAction(`Forced timer was enabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'forcetimer: ENABLE'); | |
} | |
}, | |
autostart(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
const num = Number(target); | |
if (!target || (!this.meansYes(target) && !this.meansNo(target) && isNaN(num))) { | |
return this.parse(`/help tour settings`); | |
} | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansNo(target)) { | |
if (!room.settings.tournaments.autostart) { | |
throw new Chat.ErrorMessage(`Autostart is already disabled for every tournament.`); | |
} | |
if (tour && !tour.isTournamentStarted && tour.autoDisqualifyTimeout !== Infinity) { | |
this.parse(`/tour setautojoin off`); | |
} | |
room.settings.tournaments.autostart = false; | |
room.saveSettings(); | |
this.privateModAction(`Autostart was disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'autostart: DISABLE'); | |
} else if (this.meansYes(target) && target !== '1') { | |
if (room.settings.tournaments.autostart === true) { | |
throw new Chat.ErrorMessage(`Autostart for every tournament is already set to true.`); | |
} | |
room.settings.tournaments.autostart = true; | |
if (tour && !tour.isTournamentStarted && tour.playerCap) this.parse(`/tour setautostart on`); | |
room.saveSettings(); | |
this.privateModAction(`Autostart was set to true for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, `autostart: ON`); | |
} else if (!isNaN(num)) { | |
const timeout = num * 60 * 1000; | |
if (timeout < 0.5 * 60 * 1000 || timeout > Chat.MAX_TIMEOUT_DURATION) { | |
throw new Chat.ErrorMessage(`The autostart must be set to at least 0.5.`); | |
} | |
if (room.settings.tournaments.autostart === timeout) { | |
throw new Chat.ErrorMessage(`Autostart for every tournament is already set to ${num}.`); | |
} | |
room.settings.tournaments.autostart = timeout; | |
if (tour && !tour.isTournamentStarted && tour.autoStartTimeout === Infinity) { | |
this.parse(`/tour setautostart ${num}`); | |
} | |
room.saveSettings(); | |
this.privateModAction(`Autostart was set to ${num} minute(s) for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, `autostart: ${num} minute(s)`); | |
} | |
}, | |
autodq(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
const num = Number(target); | |
if (!target || (!this.meansNo(target) && isNaN(num))) return this.parse(`/help tour settings`); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansNo(target)) { | |
if (!room.settings.tournaments.autodq) { | |
throw new Chat.ErrorMessage(`Automatic disqualification is already disabled for every tournament.`); | |
} | |
if (tour && !tour.isTournamentStarted && tour.autoDisqualifyTimeout !== Infinity) { | |
this.parse(`/tour autodq off`); | |
} | |
delete room.settings.tournaments.autodq; | |
room.saveSettings(); | |
this.privateModAction(`Automatic disqualification was disabled for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'autodq: DISABLE'); | |
} else if (!isNaN(num)) { | |
const timeout = num * 60 * 1000; | |
if (timeout < 0.5 * 60 * 1000 || timeout > Chat.MAX_TIMEOUT_DURATION) { | |
throw new Chat.ErrorMessage(`The autodq must be set to a number greater than 1.`); | |
} | |
if (room.settings.tournaments.autodq === timeout) { | |
throw new Chat.ErrorMessage(`Automatic disqualification for every tournament is already set to ${num}.`); | |
} | |
room.settings.tournaments.autodq = timeout; | |
if (tour?.autoDisqualifyTimeout === Infinity) { | |
this.parse(`/tour autodq ${num}`); | |
} | |
room.saveSettings(); | |
this.privateModAction(`Automatic disqualification was set to ${num} minute(s) for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, `autodq: ${num} minute(s)`); | |
} | |
}, | |
playercap(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
const num = parseInt(target); | |
if (!target || (!this.meansNo(target) && isNaN(num))) return this.parse(`/help tour settings`); | |
const tour = room.getGame(Tournament); | |
room.settings.tournaments ||= {}; | |
if (this.meansNo(target)) { | |
if (!room.settings.tournaments.playerCap) { | |
throw new Chat.ErrorMessage(`Player Cap is already removed for every tournament.`); | |
} | |
if (tour && !tour.isTournamentStarted && tour.playerCap) { | |
this.parse(`/tour setplayercap off`); | |
} | |
delete room.settings.tournaments.playerCap; | |
room.saveSettings(); | |
this.privateModAction(`Player Cap was removed for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, 'playercap: REMOVE'); | |
} else if (!isNaN(num)) { | |
if (num < 2) { | |
throw new Chat.ErrorMessage(`The Player Cap must be at least 2.`); | |
} | |
if (room.settings.tournaments.playerCap === num) { | |
throw new Chat.ErrorMessage(`Player Cap for every tournament is already set to ${num}.`); | |
} | |
room.settings.tournaments.playerCap = num; | |
if (tour && !tour.isTournamentStarted && !tour.playerCap) { | |
this.parse(`/tour setplayercap ${num}`); | |
if (room.settings.tournaments.autostart === true) this.parse(`/tour autostart on`); | |
} | |
room.saveSettings(); | |
this.privateModAction(`Player Cap was set to ${num} for every tournament by ${user.name}`); | |
this.modlog('TOUR SETTINGS', null, `playercap: ${num}`); | |
if (Config.tourdefaultplayercap && room.settings.tournaments.playerCap > Config.tourdefaultplayercap) { | |
Monitor.log(`[TourMonitor] Room ${room.roomid} setting cap for every tour over default cap (${room.settings.tournaments.playerCap})`); | |
} | |
} else { | |
return this.sendReply(`Usage: ${this.cmdToken}${this.fullCmd} <number|off>`); | |
} | |
}, | |
recenttours(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
let num = parseInt(target); | |
const forcedelete = toID(target) === 'forcedelete'; | |
if (this.meansNo(target) || forcedelete) num = 0; | |
if (isNaN(num) || num > 15 || num < 0) { | |
return this.parse(`/help tour settings`); | |
} | |
room.settings.tournaments ||= {}; | |
if (num >= 1) { | |
if (room.settings.tournaments.recentToursLength === num) { | |
throw new Chat.ErrorMessage(`Number of recent tournaments to record is already set to ${num}.`); | |
} | |
room.settings.tournaments.recentToursLength = num; | |
if (room.settings.tournaments.recentTours) { | |
while (room.settings.tournaments.recentTours.length > num) { | |
room.settings.tournaments.recentTours.pop(); | |
} | |
} | |
room.saveSettings(); | |
this.privateModAction(`Number of recent tournaments to record was set to ${num} by ${user.name}.`); | |
this.modlog('TOUR SETTINGS', null, `recent tours: ${num} most recent`); | |
} else { | |
if (forcedelete && room.settings.tournaments.recentTours) { | |
delete room.settings.tournaments.recentTours; | |
this.privateModAction(`Recent tournaments list was deleted by ${user.name}.`); | |
this.modlog('TOUR SETTINGS', null, `recent tours: delete`); | |
} | |
if (!room.settings.tournaments.recentToursLength) { | |
throw new Chat.ErrorMessage(`Number of recent tournaments to record is already disabled.`); | |
} | |
delete room.settings.tournaments.recentToursLength; | |
room.saveSettings(); | |
this.privateModAction(`Number of recent tournaments to record was turned off by ${user.name}.`); | |
this.modlog('TOUR SETTINGS', null, `recent tours: off`); | |
} | |
}, | |
blockrecents(target, room, user) { | |
room = this.requireRoom(); | |
this.checkCan('declare', null, room); | |
target = toID(target); | |
if (!target || (!this.meansYes(target) && !this.meansNo(target))) { | |
if (room.settings.tournaments?.blockRecents) { | |
this.sendReply(`Recent tournaments are currently ${room.settings.tournaments.blockRecents ? '' : 'NOT '} blocked from being made.`); | |
} | |
return this.parse(`/help tour settings`); | |
} | |
room.settings.tournaments ||= {}; | |
if (this.meansYes(target)) { | |
if (room.settings.tournaments.blockRecents) { | |
throw new Chat.ErrorMessage(`Recent tournaments are already blocked from being made.`); | |
} | |
room.settings.tournaments.blockRecents = true; | |
room.saveSettings(); | |
this.privateModAction(`Recent tournaments were blocked from being made by ${user.name}.`); | |
this.modlog('TOUR SETTINGS', null, `recent tour block: on`); | |
} else { | |
if (!room.settings.tournaments.blockRecents) { | |
throw new Chat.ErrorMessage(`Recent tournaments are already allowed to be remade.`); | |
} | |
delete room.settings.tournaments.blockRecents; | |
room.saveSettings(); | |
this.privateModAction(`Recent tournaments were allowed to be remade by ${user.name}.`); | |
this.modlog('TOUR SETTINGS', null, `recent tour block: off`); | |
} | |
}, | |
'': 'help', | |
help() { | |
this.parse(`${this.cmdToken}help tour settings`); | |
}, | |
}, | |
}, | |
tournamenthelp(target) { | |
if (!this.runBroadcast()) return; | |
if (target.endsWith('settings')) { | |
return this.sendReplyBox( | |
`<code>/tour settings autodq <minutes|off></code> - Sets the automatic disqualification timeout for every tournament.<br />` + | |
`<code>/tour settings autostart <on|minutes|off></code> - Sets the automatic start timeout for every tournament.<br />` + | |
`<code>/tour settings forcepublic <on|off></code> - Specifies whether users can hide their battles for every tournament.<br />` + | |
`<code>/tour settings forcetimer <on|off></code> - Specifies whether users can toggle the timer for every tournament.<br />` + | |
`<code>/tour settings modjoin <on|off></code> - Specifies whether users can modjoin their battles for every tournament.<br />` + | |
`<code>/tour settings autoconfirmedonly<on|off></code> - Set requirement for signups for this tournament. If this is on, only autoconfirmed users can join a tournament.<br />` + | |
`<code>/tour settings playercap <number></code> - Sets the playercap for every tournament.<br />` + | |
`<code>/tour settings scouting <on|off></code> - Specifies whether users can spectate other participants for every tournament.<br />` + | |
`<code>/tour settings recenttours <number|off|forcedelete></code> - Specifies the amount of recent tournaments to list in /recenttours.<br />` + | |
`<code>/tour settings blockrecents <on|off></code> - Toggles blocking tours in /recenttours from being made.<br />` + | |
`Requires: # ~`, | |
); | |
} | |
this.sendReplyBox( | |
`Tournament Commands<br/>` + | |
`- create/new <format>, <type>, [ <comma-separated arguments>]: Creates a new tournament in the current room.<br />` + | |
`- rules <comma-separated arguments>: Sets the custom rules for the tournament before it has started. <a href="view-battlerules">Custom rules help/list</a><br />` + | |
`- end/stop/delete: Forcibly ends the tournament in the current room.<br />` + | |
`- begin/start: Starts the tournament in the current room.<br /><br />` + | |
`<details class="readmore"><summary>Configuration Commands</summary>` + | |
`- settype <type> [, <comma-separated arguments>]: Modifies the type of tournament after it's been created, but before it has started.<br />` + | |
`- cap/playercap <cap>: Sets the player cap of the tournament before it has started.<br />` + | |
`- viewrules/viewbanlist: Shows the custom rules for the tournament.<br />` + | |
`- clearrules/clearbanlist: Clears the custom rules for the tournament before it has started.<br />` + | |
`- name <name>: Sets a custom name for the tournament.<br />` + | |
`- clearname: Clears the custom name of the tournament.<br />` + | |
`- autostart/setautostart <on|minutes|off>: Sets the automatic start timeout.<br />` + | |
`- dq/disqualify <user>: Disqualifies a user.<br />` + | |
`- autodq/setautodq <minutes|off>: Sets the automatic disqualification timeout.<br />` + | |
`- runautodq: Manually run the automatic disqualifier.<br />` + | |
`- autoconfirmedonly/onlyautoconfirmed/aconly/onlyac <on|off>: Set requirement for signups for this tournament. If this is on, only autoconfirmed users can join a tournament.<br />` + | |
`- scouting <allow|disallow>: Specifies whether joining tournament matches while in a tournament is allowed.<br />` + | |
`- modjoin <allow|disallow>: Specifies whether players can modjoin their battles.<br />` + | |
`- forcetimer <on|off>: Turn on the timer for tournament battles.<br />` + | |
`- forcepublic <on|off>: Forces tournament battles and their replays to be public.<br />` + | |
`- getusers: Lists the users in the current tournament.<br />` + | |
`- announce/announcements <on|off>: Enables/disables tournament announcements for the current room.<br />` + | |
`- banuser/unbanuser <user>: Bans/unbans a user from joining tournaments in this room. Lasts 2 weeks.<br />` + | |
`- sub/replace <olduser>, <newuser>: Substitutes a new user for an old one<br />` + | |
`- settings: Do <code>/help tour settings</code> for more information<br />` + | |
`</details>` + | |
`<br />` + | |
`You can also consult <a href="https://www.smogon.com/forums/threads/3570628/#post-6777489">more detailed help</a>.` | |
); | |
}, | |
}; | |
const roomSettings: Chat.SettingsHandler[] = [ | |
room => ({ | |
label: "Tournament Forced Public Battles", | |
permission: "editroom", | |
options: [ | |
['on', room.settings.tournaments?.forcePublic || 'tour settings forcepublic on'], | |
['off', !room.settings.tournaments?.forcePublic || 'tour settings forcepublic off'], | |
], | |
}), | |
room => ({ | |
label: "Tournament Forced Timer", | |
permission: "editroom", | |
options: [ | |
['on', room.settings.tournaments?.forceTimer || 'tour settings forcetimer on'], | |
['off', !room.settings.tournaments?.forceTimer || 'tour settings forcetimer off'], | |
], | |
}), | |
room => ({ | |
label: "Tournament Modjoin", | |
permission: "editroom", | |
options: [ | |
['allow', room.settings.tournaments?.allowModjoin || 'tour settings modjoin allow'], | |
['disallow', !room.settings.tournaments?.allowModjoin || 'tour settings modjoin disallow'], | |
], | |
}), | |
room => ({ | |
label: "Tournament Autoconfirmed Only", | |
permission: "editroom", | |
options: [ | |
['on', room.settings.tournaments?.autoconfirmedOnly || 'tour settings aconly on'], | |
['off', !room.settings.tournaments?.autoconfirmedOnly || 'tour settings aconly off'], | |
], | |
}), | |
room => ({ | |
label: "Tournament Scouting", | |
permission: "editroom", | |
options: [ | |
['allow', room.settings.tournaments?.allowScouting || 'tour settings scouting allow'], | |
['disallow', !room.settings.tournaments?.allowScouting || 'tour settings scouting disallow'], | |
], | |
}), | |
room => ({ | |
label: "Tournament Recent Tours", | |
permission: "editroom", | |
options: ['off', 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15].map( | |
setting => ( | |
[ | |
`${setting}`, | |
setting === (room.settings.tournaments?.recentToursLength || 'off') || `tour settings recenttours ${setting}`, | |
] | |
) | |
), | |
}), | |
room => ({ | |
label: "Tournament Block Recent Tours", | |
permission: "editroom", | |
options: [ | |
['on', room.settings.tournaments?.blockRecents || 'tour settings blockrecents on'], | |
['off', !room.settings.tournaments?.blockRecents || 'tour settings blockrecents off'], | |
], | |
}), | |
]; | |
export const Tournaments = { | |
TournamentGenerators, | |
TournamentPlayer, | |
Tournament, | |
createTournament, | |
commands, | |
roomSettings, | |
}; | |
for (const room of Rooms.rooms.values()) { | |
const announcements = (room.settings as any).tourAnnouncements; | |
delete (room.settings as any).tourAnnouncements; | |
if (!announcements) { | |
room.saveSettings(); | |
continue; | |
} | |
if (!room.settings.tournaments) room.settings.tournaments = {}; | |
room.settings.tournaments.announcements = announcements; | |
room.saveSettings(); | |
} | |