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/** | |
* Not a chat plugin. | |
* | |
* Handles updating the level database for [Gen 9] Computer-Generated Teams. | |
*/ | |
import { SQL } from "../../lib"; | |
import { getSpeciesName } from "./randombattles/winrates"; | |
export let addPokemon: SQL.Statement | null = null; | |
export let incrementWins: SQL.Statement | null = null; | |
export let incrementLosses: SQL.Statement | null = null; | |
export let dbSetupPromise: Promise<void> | null = null; | |
async function setupDatabase(database: SQL.DatabaseManager) { | |
await database.runFile('./databases/schemas/battlestats.sql'); | |
addPokemon = await database.prepare( | |
'INSERT OR IGNORE INTO gen9computergeneratedteams (species_id, wins, losses, level) VALUES (?, 0, 0, ?)' | |
); | |
incrementWins = await database.prepare( | |
'UPDATE gen9computergeneratedteams SET wins = wins + 1 WHERE species_id = ?' | |
); | |
incrementLosses = await database.prepare( | |
'UPDATE gen9computergeneratedteams SET losses = losses + 1 WHERE species_id = ?' | |
); | |
} | |
if (Config.usesqlite && Config.usesqliteleveling) { | |
const database = SQL(module, { | |
file: './databases/battlestats.db', | |
}); | |
dbSetupPromise = setupDatabase(database); | |
} | |
function getLevelSpeciesID(set: PokemonSet, format?: Format) { | |
if (['Basculin', 'Greninja'].includes(set.name)) return toID(set.species); | |
return toID(getSpeciesName(set, format || Dex.formats.get('gen9computergeneratedteams'))); | |
} | |
async function updateStats(battle: RoomBattle, winner: ID) { | |
if (!incrementWins || !incrementLosses) await dbSetupPromise; | |
if (toID(battle.format) !== 'gen9computergeneratedteams') return; | |
// if the game is rated or part of a tournament hosted by a public room, it counts | |
if (battle.rated <= 1 && battle.room.parent?.game) { | |
let parent = battle.room.parent; | |
if (parent.game!.gameid === 'bestof' && parent.parent?.game) parent = parent.parent; | |
if (parent.game!.gameid !== 'tournament' || parent.settings.isPrivate) return; | |
} else if (battle.rated < 1000) { | |
return; | |
} | |
for (const player of battle.players) { | |
const team = await battle.getPlayerTeam(player); | |
if (!team) return; | |
const increment = (player.id === winner ? incrementWins : incrementLosses); | |
for (const set of team) { | |
const statsSpecies = getLevelSpeciesID(set, Dex.formats.get(battle.format)); | |
await addPokemon?.run([statsSpecies, set.level || 100]); | |
await increment?.run([statsSpecies]); | |
} | |
} | |
} | |
export const handlers: Chat.Handlers = { | |
onBattleEnd(battle, winner) { | |
if (!Config.usesqlite || !Config.usesqliteleveling) return; | |
void updateStats(battle, winner); | |
}, | |
}; | |