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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var core_commands_exports = {};
__export(core_commands_exports, {
translations: () => translations
});
module.exports = __toCommonJS(core_commands_exports);
const translations = {
strings: {
"Server version: <b>${version}</b>": "",
"/mee - must not start with a letter or number": "",
"What?! How are you not more excited to battle?! Try /battle! to show me you're ready.": "",
"Access denied for custom avatar - make sure you're on the right account?": "",
"Invalid avatar.": "",
"Avatar changed to:": "",
"Artist: ": "",
"No one has PMed you yet.": "",
"You forgot the comma.": "",
"User ${targetUsername} not found. Did you misspell their name?": "",
"User ${targetUsername} is offline.": "",
'The user "${targetUsername}" was not found.': "",
'The room "${target}" was not found.': "",
"You do not have permission to invite people into this room.": "",
'This user is already in "${targetRoom.title}".': "",
"Setting status messages in /busy is no longer supported. Set a status using /status.": "",
"Setting status messages in /away is no longer supported. Set a status using /status.": "",
"User '${target}' not found.": "",
"${targetUser.name} does not have a status set.": "",
'${targetUser.name}\'s status "${targetUser.userMessage}" was cleared by ${user.name}${displayReason}': "",
"You don't have a status message set.": "",
"You have cleared your status message.": "",
"This user has not played any ladder games yet.": "",
"W[TN: initial for Wins]": "",
"L[TN: initial for Losses]": "",
"You already have the temporary symbol '${group}'.": "",
"You must specify a valid group symbol.": "",
"You may only set a temporary symbol below your current rank.": "",
"Your temporary group symbol is now": "",
"Currently, you're viewing Pok\xE9mon Showdown in ${language}.": "",
"Valid languages are: ${languages}": "",
"Pok\xE9mon Showdown will now be displayed in ${language} (except in language rooms).": "",
"Note that rooms can set their own language, which will override this setting.": "",
"/updatesettings expects JSON encoded object.": "",
"Unable to parse settings in /updatesettings!": "",
"Must be in a battle.": "",
"User ${target} not found.": "",
"Must be a player in this battle.": "",
"${targetUser.name} has not requested extraction.": "",
"You have already consented to extraction with ${targetUser.name}.": "",
"${user.name} consents to sharing battle team and choices with ${targetUser.name}.": "",
"No input log found.": "",
"${targetUser.name} has extracted the battle input log.": "",
"This command only works in battle rooms.": "",
"This command only works when the battle has ended - if the battle has stalled, use /offertie.": "",
"Alternatively, you can end the battle with /forcetie.": "",
"${user.name} has extracted the battle input log.": "",
"You already extracted the battle input log.": "",
"Battle input log re-requested.": "",
"Invalid input log.": "",
"Your input log contains untrusted code - you must have console access to use it.": "",
"This command can only be used in a battle.": "",
"Only players can extract their team.": "",
"Use a number between 1-6 to view a specific set.": "",
'The Pokemon "${target}" is not in your team.': "",
"That Pokemon is not in your team.": "",
"View team": "",
"Must be in a battle room.": "",
"This server does not allow offering ties.": "",
"You can't offer ties in tournaments.": "",
"It's too early to tie, please play until turn 100.": "",
"No other player is requesting a tie right now. It was probably canceled.": "",
"${user.name} is offering a tie.": "",
"Accept tie": "",
"Reject": "",
"Must be a player to accept ties.": "",
"You have already agreed to a tie.": "",
"${user.name} accepted the tie.": "",
"All players have accepted the tie.": "",
"Must be a player to reject ties.": "",
"${user.name} rejected the tie.": "",
"This room doesn't have an active game.": "",
"This kind of game can't be forfeited.": "",
"This game doesn't support /choose": "",
"This game doesn't support /undo": "",
"You can only save replays for battles.": "",
"This battle can't have hidden replays, because the tournament is set to be forced public.": "",
"The replay for this battle is already set to hidden.": "",
"${user.name} hid the replay of this battle.": "",
"You can only do this in battle rooms.": "",
"You can only add a Player to unrated battles.": "",
'Player must be set to "p1" or "p2", not "${target}".': "",
"User ${name} not found.": "",
"This room already has a player in slot ${target}.": "",
"${targetUser.name} is already a player in this battle.": "",
"Player 2": "",
"Players could not be restored (maybe this battle already has two players?).": "",
"This game doesn't support /joingame": "",
"This game doesn't support /leavegame": "",
"You can only do this in unrated non-tour battles.": "",
"User ${targetUsername} not found.": "",
"${targetUser.name} was kicked from a battle by ${user.name} ${displayReason}": "",
"You can only set the timer from inside a battle room.": "",
"This game's timer is managed by a different command.": "",
"The game timer is OFF.": "",
"The game timer is ON (requested by ${requester})": "",
"Access denied.": "",
"Timer was turned off by staff. Please do not turn it back on until our staff say it's okay.": "",
"The timer is already off.": "",
'"${target}" is not a recognized timer state.': "",
"Forcetimer is now OFF: The timer is now opt-in. (set by ${user.name})": "",
"Forcetimer is now ON: All battles will be timed. (set by ${user.name})": "",
"'${target}' is not a recognized forcetimer setting.": "",
"This server requires you to be rank ${groupName} or higher to search for a battle.": "",
"Since you have reached ${Config.forceregisterelo} ELO in ${target}, you must register your account to continue playing that format on ladder.": "",
"Register": "",
"The user '${targetUsername}' was not found.": "",
"You are locked and cannot challenge unlocked users. If this user is your friend, ask them to challenge you instead.": "",
"You are banned from battling and cannot challenge users.": "",
"You must choose a username before you challenge someone.": "",
"This server requires you to be rank ${groupName} or higher to challenge users.": "",
"This command does not support specifying multiple users": "",
'User "${targetUsername}" not found.': "",
"Provide a valid format.": "",
"Please provide a valid format.": "",
"The format '${originalFormat.name}' was not found.": "",
"Your team is valid for ${format.name}.": "",
"Your team was rejected for the following reasons:": "",
"Battles are now hidden (except to staff) in your trainer card.": "",
"Battles are now visible in your trainer card.": "",
"'${command}' is a help command.": "",
"The command '/${target}' does not exist.": "",
"Could not find help for '/${target}'. Try /help for general help.": "",
"Could not find help for '/${target}' - displaying help for '/${closestHelp}' instead": ""
}
};
//# sourceMappingURL=core-commands.js.map