Pokemon_server / dist /server /tournaments /generator-round-robin.js
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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var generator_round_robin_exports = {};
__export(generator_round_robin_exports, {
RoundRobin: () => RoundRobin
});
module.exports = __toCommonJS(generator_round_robin_exports);
var import_utils = require("../../lib/utils");
class RoundRobin {
constructor(isDoubles) {
this.name = "Round Robin";
this.isDrawingSupported = true;
this.isDoubles = !!isDoubles;
this.isBracketFrozen = false;
this.players = [];
this.matches = [];
this.totalPendingMatches = -1;
this.perPlayerPendingMatches = -1;
if (isDoubles)
this.name = "Double " + this.name;
}
getPendingBracketData(players) {
return {
type: "table",
tableHeaders: {
cols: players.slice(0),
rows: players.slice(0)
},
tableContents: players.map(
(p1, row) => players.map((p2, col) => {
if (!this.isDoubles && col >= row)
return null;
if (p1 === p2)
return null;
return {
state: "unavailable"
};
})
),
scores: players.map((player) => 0)
};
}
getBracketData() {
const players = this.players;
return {
type: "table",
tableHeaders: {
cols: players.slice(0),
rows: players.slice(0)
},
tableContents: players.map(
(p1, row) => players.map((p2, col) => {
if (!this.isDoubles && col >= row)
return null;
if (p1 === p2)
return null;
const match = this.matches[row][col];
if (!match)
return null;
const cell = {
state: match.state
};
if (match.state === "finished" && match.score) {
cell.result = match.result;
cell.score = match.score.slice(0);
}
return cell;
})
),
scores: players.map((player) => player.score)
};
}
freezeBracket(players) {
this.players = players;
this.isBracketFrozen = true;
this.matches = players.map(
(p1, row) => players.map((p2, col) => {
if (!this.isDoubles && col >= row)
return null;
if (p1 === p2)
return null;
return { state: "available" };
})
);
this.matchesPerPlayer = players.length - 1;
this.totalPendingMatches = players.length * this.matchesPerPlayer / 2;
if (this.isDoubles) {
this.totalPendingMatches *= 2;
this.matchesPerPlayer *= 2;
}
}
disqualifyUser(user) {
if (!this.isBracketFrozen)
return "BracketNotFrozen";
const playerIndex = this.players.indexOf(user);
for (const [col, match] of this.matches[playerIndex].entries()) {
if (!match || match.state !== "available")
continue;
const p2 = this.players[col];
match.state = "finished";
match.result = "loss";
match.score = [0, 1];
p2.score += 1;
p2.games += 1;
this.totalPendingMatches--;
if (this.matchesPerPlayer && p2.games === this.matchesPerPlayer) {
p2.sendRoom(`|tournament|update|{"isJoined":false}`);
p2.game.updatePlayer(p2, null);
}
}
for (const [row, challenges] of this.matches.entries()) {
const match = challenges[playerIndex];
if (!match || match.state !== "available")
continue;
const p1 = this.players[row];
match.state = "finished";
match.result = "win";
match.score = [1, 0];
p1.score += 1;
p1.games += 1;
this.totalPendingMatches--;
if (this.matchesPerPlayer && p1.games === this.matchesPerPlayer) {
p1.sendRoom(`|tournament|update|{"isJoined":false}`);
p1.game.updatePlayer(p1, null);
}
}
user.game.updatePlayer(user, null);
}
getAvailableMatches() {
if (!this.isBracketFrozen)
return "BracketNotFrozen";
const matches = [];
for (const [row, challenges] of this.matches.entries()) {
const p1 = this.players[row];
for (const [col, match] of challenges.entries()) {
const p2 = this.players[col];
if (!match)
continue;
if (match.state === "available" && !p1.isBusy && !p2.isBusy) {
matches.push([p1, p2]);
}
}
}
return matches;
}
setMatchResult([p1, p2], result, score) {
if (!this.isBracketFrozen)
return "BracketNotFrozen";
if (!["win", "loss", "draw"].includes(result))
return "InvalidMatchResult";
const row = this.players.indexOf(p1);
const col = this.players.indexOf(p2);
if (row < 0 || col < 0)
return "UserNotAdded";
const match = this.matches[row][col];
if (!match || match.state !== "available")
return "InvalidMatch";
match.state = "finished";
match.result = result;
match.score = score.slice(0);
this.totalPendingMatches--;
if (this.matchesPerPlayer) {
if (p1.games === this.matchesPerPlayer) {
p1.sendRoom(`|tournament|update|{"isJoined":false}`);
p1.game.updatePlayer(p1, null);
}
if (p2.games === this.matchesPerPlayer) {
p2.sendRoom(`|tournament|update|{"isJoined":false}`);
p2.game.updatePlayer(p2, null);
}
}
}
isTournamentEnded() {
return this.isBracketFrozen && this.totalPendingMatches === 0;
}
getResults() {
if (!this.isTournamentEnded())
return "TournamentNotEnded";
const sortedScores = import_utils.Utils.sortBy([...this.players], (p) => -p.score);
const results = [];
let currentScore = sortedScores[0].score;
let currentRank = [];
results.push(currentRank);
for (const player of sortedScores) {
if (player.score < currentScore) {
currentScore = player.score;
currentRank = [];
results.push(currentRank);
}
currentRank.push(player);
}
return results;
}
}
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