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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var scripts_exports = {}; | |
__export(scripts_exports, { | |
Scripts: () => Scripts | |
}); | |
module.exports = __toCommonJS(scripts_exports); | |
const Scripts = { | |
gen: 9, | |
actions: { | |
hitStepMoveHitLoop(targets, pokemon, move) { | |
let damage = []; | |
for (const i of targets.keys()) { | |
damage[i] = 0; | |
} | |
move.totalDamage = 0; | |
pokemon.lastDamage = 0; | |
let targetHits = move.multihit || 1; | |
if (Array.isArray(targetHits)) { | |
if (targetHits[0] === 2 && targetHits[1] === 5) { | |
if (this.battle.gen >= 5) { | |
targetHits = this.battle.sample([2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5]); | |
if (targetHits < 4 && pokemon.hasItem("loadeddice")) { | |
targetHits = 5 - this.battle.random(2); | |
} | |
} else { | |
targetHits = this.battle.sample([2, 2, 2, 3, 3, 3, 4, 5]); | |
} | |
} else { | |
targetHits = this.battle.random(targetHits[0], targetHits[1] + 1); | |
} | |
} | |
if (targetHits === 10 && pokemon.hasItem("loadeddice")) | |
targetHits -= this.battle.random(7); | |
targetHits = Math.floor(targetHits); | |
let nullDamage = true; | |
let moveDamage = []; | |
const isSleepUsable = move.sleepUsable || this.dex.moves.get(move.sourceEffect).sleepUsable; | |
let targetsCopy = targets.slice(0); | |
let hit; | |
for (hit = 1; hit <= targetHits; hit++) { | |
if (damage.includes(false)) | |
break; | |
if (hit > 1 && pokemon.status === "slp" && (!isSleepUsable || this.battle.gen === 4)) | |
break; | |
if (targets.every((target2) => !target2?.hp)) | |
break; | |
move.hit = hit; | |
if (move.smartTarget && targets.length > 1) { | |
targetsCopy = [targets[hit - 1]]; | |
damage = [damage[hit - 1]]; | |
} else { | |
targetsCopy = targets.slice(0); | |
} | |
const target = targetsCopy[0]; | |
if (target && typeof move.smartTarget === "boolean") { | |
if (hit > 1) { | |
this.battle.addMove("-anim", pokemon, move.name, target); | |
} else { | |
this.battle.retargetLastMove(target); | |
} | |
} | |
if (target && move.multiaccuracy && hit > 1) { | |
let accuracy = move.accuracy; | |
const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3]; | |
if (accuracy !== true) { | |
if (!move.ignoreAccuracy) { | |
const boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); | |
const boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); | |
if (boost > 0) { | |
accuracy *= boostTable[boost]; | |
} else { | |
accuracy /= boostTable[-boost]; | |
} | |
} | |
if (!move.ignoreEvasion) { | |
const boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); | |
const boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); | |
if (boost > 0) { | |
accuracy /= boostTable[boost]; | |
} else if (boost < 0) { | |
accuracy *= boostTable[-boost]; | |
} | |
} | |
} | |
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); | |
if (!move.alwaysHit) { | |
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); | |
if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) | |
break; | |
} | |
} | |
const moveData = move; | |
if (!moveData.flags) | |
moveData.flags = {}; | |
let moveDamageThisHit; | |
[moveDamageThisHit, targetsCopy] = this.spreadMoveHit(targetsCopy, pokemon, move, moveData); | |
if (move.smartTarget) { | |
moveDamage.push(...moveDamageThisHit); | |
} else { | |
moveDamage = moveDamageThisHit; | |
} | |
if (!moveDamage.some((val) => val !== false)) | |
break; | |
nullDamage = false; | |
for (const [i, md] of moveDamage.entries()) { | |
if (move.smartTarget && i !== hit - 1) | |
continue; | |
damage[i] = md === true || !md ? 0 : md; | |
move.totalDamage += damage[i]; | |
} | |
if (move.mindBlownRecoil) { | |
const hpBeforeRecoil = pokemon.hp; | |
const calc = calculate(this.battle, pokemon, pokemon, move.id); | |
this.battle.damage(Math.round(calc * pokemon.maxhp / 2), pokemon, pokemon, this.dex.conditions.get(move.id), true); | |
move.mindBlownRecoil = false; | |
if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { | |
this.battle.runEvent("EmergencyExit", pokemon, pokemon); | |
} | |
} | |
this.battle.eachEvent("Update"); | |
if (!pokemon.hp && targets.length === 1) { | |
hit++; | |
break; | |
} | |
} | |
if (hit === 1) | |
return damage.fill(false); | |
if (nullDamage) | |
damage.fill(false); | |
this.battle.faintMessages(false, false, !pokemon.hp); | |
if (move.multihit && typeof move.smartTarget !== "boolean") { | |
this.battle.add("-hitcount", targets[0], hit - 1); | |
} | |
if ((move.recoil || move.id === "chloroblast") && move.totalDamage) { | |
const hpBeforeRecoil = pokemon.hp; | |
const recoilDamage = this.calcRecoilDamage(move.totalDamage, move, pokemon); | |
if (recoilDamage !== 1.1) | |
this.battle.damage(recoilDamage, pokemon, pokemon, "recoil"); | |
if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { | |
this.battle.runEvent("EmergencyExit", pokemon, pokemon); | |
} | |
} | |
if (move.struggleRecoil) { | |
const hpBeforeRecoil = pokemon.hp; | |
let recoilDamage; | |
if (this.dex.gen >= 5) { | |
recoilDamage = this.battle.clampIntRange(Math.round(pokemon.baseMaxhp / 4), 1); | |
} else { | |
recoilDamage = this.battle.clampIntRange(this.battle.trunc(pokemon.maxhp / 4), 1); | |
} | |
this.battle.directDamage(recoilDamage, pokemon, pokemon, { id: "strugglerecoil" }); | |
if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { | |
this.battle.runEvent("EmergencyExit", pokemon, pokemon); | |
} | |
} | |
if (move.smartTarget) { | |
targetsCopy = targets.slice(0); | |
} | |
for (const [i, target] of targetsCopy.entries()) { | |
if (target && pokemon !== target) { | |
target.gotAttacked(move, moveDamage[i], pokemon); | |
if (typeof moveDamage[i] === "number") { | |
target.timesAttacked += move.smartTarget ? 1 : hit - 1; | |
} | |
} | |
} | |
if (move.ohko && !targets[0].hp) | |
this.battle.add("-ohko"); | |
if (!damage.some((val) => !!val || val === 0)) | |
return damage; | |
this.battle.eachEvent("Update"); | |
this.afterMoveSecondaryEvent(targetsCopy.filter((val) => !!val), pokemon, move); | |
if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility("sheerforce"))) { | |
for (const [i, d] of damage.entries()) { | |
const curDamage = targets.length === 1 ? move.totalDamage : d; | |
if (typeof curDamage === "number" && targets[i].hp) { | |
const targetHPBeforeDamage = (targets[i].hurtThisTurn || 0) + curDamage; | |
if (targets[i].hp <= targets[i].maxhp / 2 && targetHPBeforeDamage > targets[i].maxhp / 2) { | |
this.battle.runEvent("EmergencyExit", targets[i], pokemon); | |
} | |
} | |
} | |
} | |
return damage; | |
}, | |
calcRecoilDamage(damageDealt, move, pokemon) { | |
const calc = calculate(this.battle, pokemon, pokemon, move.id); | |
if (calc === 0) | |
return 1.1; | |
if (move.id === "chloroblast") | |
return Math.round(calc * pokemon.maxhp / 2); | |
const recoil = Math.round(damageDealt * calc * move.recoil[0] / move.recoil[1]); | |
return this.battle.clampIntRange(recoil, 1); | |
} | |
} | |
}; | |
function calculate(battle, source, pokemon, moveid = "tackle") { | |
const move = battle.dex.getActiveMove(moveid); | |
move.type = source.getTypes()[0]; | |
const typeMod = 2 ** battle.clampIntRange(pokemon.runEffectiveness(move), -6, 6); | |
if (!pokemon.runImmunity(move.type)) | |
return 0; | |
return typeMod; | |
} | |
//# sourceMappingURL=scripts.js.map | |