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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
aftermath: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (!target.hp && this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 4, source, target);
}
}
},
baddreams: {
inherit: true,
onResidual(pokemon) {
if (!pokemon.hp)
return;
for (const target of pokemon.foes()) {
if (target.status === "slp" || target.hasAbility("comatose")) {
const calc = calculate(this, pokemon, target);
this.damage(calc * target.baseMaxhp / 8, target, pokemon);
}
}
}
},
gulpmissile: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (!source.hp || !source.isActive || target.isSemiInvulnerable())
return;
if (["cramorantgulping", "cramorantgorging"].includes(target.species.id)) {
const calc = calculate(this, target, source);
if (calc)
this.damage(calc * source.baseMaxhp / 4, source, target);
if (target.species.id === "cramorantgulping") {
this.boost({ def: -1 }, source, target, null, true);
} else {
source.trySetStatus("par", target, move);
}
target.formeChange("cramorant", move);
}
}
},
ironbarbs: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 8, source, target);
}
}
},
roughskin: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 8, source, target);
}
}
}
};
function calculate(battle, source, pokemon) {
const move = battle.dex.getActiveMove("tackle");
move.type = source.getTypes()[0];
const typeMod = 2 ** battle.clampIntRange(pokemon.runEffectiveness(move), -6, 6);
if (!pokemon.runImmunity(move.type))
return 0;
return typeMod;
}
//# sourceMappingURL=abilities.js.map