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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var rulesets_exports = {}; | |
__export(rulesets_exports, { | |
Rulesets: () => Rulesets | |
}); | |
module.exports = __toCommonJS(rulesets_exports); | |
const Rulesets = { | |
sleepclausemod: { | |
inherit: true, | |
onSetStatus(status, target, source) { | |
if (source?.isAlly(target)) { | |
return; | |
} | |
if (status.id === "slp") { | |
for (const pokemon of target.side.pokemon) { | |
if (pokemon.hp && pokemon.status === "slp") { | |
if (!pokemon.statusState.source?.isAlly(pokemon)) { | |
if (source.hasAbility("ididitagain")) { | |
this.add("-ability", source, "I Did It Again"); | |
return; | |
} | |
this.add("-message", "Sleep Clause Mod activated."); | |
this.hint("Sleep Clause Mod prevents players from putting more than one of their opponent's Pok\xE9mon to sleep at a time"); | |
return false; | |
} | |
} | |
} | |
} | |
} | |
} | |
}; | |
//# sourceMappingURL=rulesets.js.map | |