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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var scripts_exports = {};
__export(scripts_exports, {
Scripts: () => Scripts
});
module.exports = __toCommonJS(scripts_exports);
const Scripts = {
inherit: "gen5",
gen: 4,
actions: {
inherit: true,
runSwitch(pokemon) {
this.battle.runEvent("EntryHazard", pokemon);
this.battle.runEvent("SwitchIn", pokemon);
if (this.battle.gen <= 2) {
for (const poke of this.battle.getAllActive())
poke.lastMove = null;
if (!pokemon.side.faintedThisTurn && pokemon.draggedIn !== this.battle.turn) {
this.battle.runEvent("AfterSwitchInSelf", pokemon);
}
}
if (!pokemon.hp)
return false;
pokemon.isStarted = true;
if (!pokemon.fainted) {
this.battle.singleEvent("Start", pokemon.getAbility(), pokemon.abilityState, pokemon);
this.battle.singleEvent("Start", pokemon.getItem(), pokemon.itemState, pokemon);
}
if (this.battle.gen === 4) {
for (const foeActive of pokemon.foes()) {
foeActive.removeVolatile("substitutebroken");
}
}
pokemon.draggedIn = null;
return true;
},
modifyDamage(baseDamage, pokemon, target, move, suppressMessages = false) {
if (!move.type)
move.type = "???";
const type = move.type;
if (pokemon.status === "brn" && baseDamage && move.category === "Physical" && !pokemon.hasAbility("guts")) {
baseDamage = this.battle.modify(baseDamage, 0.5);
}
baseDamage = this.battle.runEvent("ModifyDamagePhase1", pokemon, target, move, baseDamage);
if (move.spreadHit) {
const spreadModifier = move.spreadModifier || (this.battle.gameType === "freeforall" ? 0.5 : 0.75);
this.battle.debug(`Spread modifier: ${spreadModifier}`);
baseDamage = this.battle.modify(baseDamage, spreadModifier);
}
baseDamage = this.battle.runEvent("WeatherModifyDamage", pokemon, target, move, baseDamage);
if (this.battle.gen === 3 && move.category === "Physical" && !Math.floor(baseDamage)) {
baseDamage = 1;
}
baseDamage += 2;
const isCrit = target.getMoveHitData(move).crit;
if (isCrit) {
baseDamage = this.battle.modify(baseDamage, move.critModifier || 2);
}
baseDamage = Math.floor(this.battle.runEvent("ModifyDamagePhase2", pokemon, target, move, baseDamage));
baseDamage = this.battle.randomizer(baseDamage);
if (type !== "???") {
let stab = 1;
if (move.forceSTAB || pokemon.hasType(type)) {
stab = 1.5;
}
stab = this.battle.runEvent("ModifySTAB", pokemon, target, move, stab);
baseDamage = this.battle.modify(baseDamage, stab);
}
let typeMod = target.runEffectiveness(move);
typeMod = this.battle.clampIntRange(typeMod, -6, 6);
target.getMoveHitData(move).typeMod = typeMod;
if (typeMod > 0) {
if (!suppressMessages)
this.battle.add("-supereffective", target);
for (let i = 0; i < typeMod; i++) {
baseDamage *= 2;
}
}
if (typeMod < 0) {
if (!suppressMessages)
this.battle.add("-resisted", target);
for (let i = 0; i > typeMod; i--) {
baseDamage = Math.floor(baseDamage / 2);
}
}
if (isCrit && !suppressMessages)
this.battle.add("-crit", target);
baseDamage = this.battle.runEvent("ModifyDamage", pokemon, target, move, baseDamage);
if (!Math.floor(baseDamage)) {
return 1;
}
return Math.floor(baseDamage);
},
hitStepInvulnerabilityEvent(targets, pokemon, move) {
const hitResults = this.battle.runEvent("Invulnerability", targets, pokemon, move);
for (const [i, target] of targets.entries()) {
if (hitResults[i] === false) {
if (!move.spreadHit)
this.battle.attrLastMove("[miss]");
this.battle.add("-miss", pokemon, target);
}
}
return hitResults;
},
hitStepAccuracy(targets, pokemon, move) {
const hitResults = [];
for (const [i, target] of targets.entries()) {
this.battle.activeTarget = target;
let accuracy = move.accuracy;
if (move.ohko) {
if (!target.isSemiInvulnerable()) {
if (pokemon.level < target.level) {
this.battle.add("-immune", target, "[ohko]");
hitResults[i] = false;
continue;
}
accuracy = 30 + pokemon.level - target.level;
}
} else {
const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3];
let boosts;
let boost;
if (accuracy !== true) {
if (!move.ignoreAccuracy) {
boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts });
boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6);
if (boost > 0) {
accuracy *= boostTable[boost];
} else {
accuracy /= boostTable[-boost];
}
}
if (!move.ignoreEvasion) {
boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts });
boost = this.battle.clampIntRange(boosts["evasion"], -6, 6);
if (boost > 0) {
accuracy /= boostTable[boost];
} else if (boost < 0) {
accuracy *= boostTable[-boost];
}
}
}
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy);
}
if (move.alwaysHit) {
accuracy = true;
} else {
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy);
}
if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) {
if (!move.spreadHit)
this.battle.attrLastMove("[miss]");
this.battle.add("-miss", pokemon, target);
hitResults[i] = false;
continue;
}
hitResults[i] = true;
}
return hitResults;
},
calcRecoilDamage(damageDealt, move) {
return this.battle.clampIntRange(Math.floor(damageDealt * move.recoil[0] / move.recoil[1]), 1);
}
}
};
//# sourceMappingURL=scripts.js.map