Spaces:
Sleeping
Sleeping
; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var scripts_exports = {}; | |
__export(scripts_exports, { | |
Scripts: () => Scripts | |
}); | |
module.exports = __toCommonJS(scripts_exports); | |
const Scripts = { | |
inherit: "gen4", | |
gen: 3, | |
init() { | |
const specialTypes = ["Fire", "Water", "Grass", "Ice", "Electric", "Dark", "Psychic", "Dragon"]; | |
let newCategory = ""; | |
for (const i in this.data.Moves) { | |
if (!this.data.Moves[i]) | |
console.log(i); | |
if (this.data.Moves[i].category === "Status") | |
continue; | |
newCategory = specialTypes.includes(this.data.Moves[i].type) ? "Special" : "Physical"; | |
if (newCategory !== this.data.Moves[i].category) { | |
this.modData("Moves", i).category = newCategory; | |
} | |
} | |
}, | |
pokemon: { | |
inherit: true, | |
getActionSpeed() { | |
let speed = this.getStat("spe", false, false); | |
const trickRoomCheck = this.battle.ruleTable.has("twisteddimensionmod") ? !this.battle.field.getPseudoWeather("trickroom") : this.battle.field.getPseudoWeather("trickroom"); | |
if (trickRoomCheck) { | |
speed = -speed; | |
} | |
if (this.battle.quickClawRoll && this.hasItem("quickclaw")) { | |
speed = 65535; | |
} | |
return speed; | |
} | |
}, | |
actions: { | |
inherit: true, | |
modifyDamage(baseDamage, pokemon, target, move, suppressMessages = false) { | |
if (!move.type) | |
move.type = "???"; | |
const type = move.type; | |
if (pokemon.status === "brn" && baseDamage && move.category === "Physical" && !pokemon.hasAbility("guts")) { | |
baseDamage = this.battle.modify(baseDamage, 0.5); | |
} | |
baseDamage = this.battle.runEvent("ModifyDamagePhase1", pokemon, target, move, baseDamage); | |
if (move.spreadHit && move.target === "allAdjacentFoes") { | |
const spreadModifier = move.spreadModifier || 0.5; | |
this.battle.debug(`Spread modifier: ${spreadModifier}`); | |
baseDamage = this.battle.modify(baseDamage, spreadModifier); | |
} | |
baseDamage = this.battle.runEvent("WeatherModifyDamage", pokemon, target, move, baseDamage); | |
if (move.category === "Physical" && !Math.floor(baseDamage)) { | |
baseDamage = 1; | |
} | |
baseDamage += 2; | |
const isCrit = target.getMoveHitData(move).crit; | |
if (isCrit) { | |
baseDamage = this.battle.modify(baseDamage, move.critModifier || 2); | |
} | |
baseDamage = Math.floor(this.battle.runEvent("ModifyDamagePhase2", pokemon, target, move, baseDamage)); | |
if (type !== "???") { | |
let stab = 1; | |
if (move.forceSTAB || pokemon.hasType(type)) { | |
stab = 1.5; | |
} | |
stab = this.battle.runEvent("ModifySTAB", pokemon, target, move, stab); | |
baseDamage = this.battle.modify(baseDamage, stab); | |
} | |
let typeMod = target.runEffectiveness(move); | |
typeMod = this.battle.clampIntRange(typeMod, -6, 6); | |
target.getMoveHitData(move).typeMod = typeMod; | |
if (typeMod > 0) { | |
if (!suppressMessages) | |
this.battle.add("-supereffective", target); | |
for (let i = 0; i < typeMod; i++) { | |
baseDamage *= 2; | |
} | |
} | |
if (typeMod < 0) { | |
if (!suppressMessages) | |
this.battle.add("-resisted", target); | |
for (let i = 0; i > typeMod; i--) { | |
baseDamage = Math.floor(baseDamage / 2); | |
} | |
} | |
if (isCrit && !suppressMessages) | |
this.battle.add("-crit", target); | |
baseDamage = this.battle.runEvent("ModifyDamage", pokemon, target, move, baseDamage); | |
baseDamage = this.battle.randomizer(baseDamage); | |
if (!Math.floor(baseDamage)) { | |
return 1; | |
} | |
return Math.floor(baseDamage); | |
}, | |
useMoveInner(moveOrMoveName, pokemon, options) { | |
let sourceEffect = options?.sourceEffect; | |
let target = options?.target; | |
if (!sourceEffect && this.battle.effect.id) | |
sourceEffect = this.battle.effect; | |
if (sourceEffect && sourceEffect.id === "instruct") | |
sourceEffect = null; | |
let move = this.dex.getActiveMove(moveOrMoveName); | |
pokemon.lastMoveUsed = move; | |
if (this.battle.activeMove) { | |
move.priority = this.battle.activeMove.priority; | |
} | |
const baseTarget = move.target; | |
if (target === void 0) | |
target = this.battle.getRandomTarget(pokemon, move); | |
if (move.target === "self" || move.target === "allies") { | |
target = pokemon; | |
} | |
if (sourceEffect) { | |
move.sourceEffect = sourceEffect.id; | |
move.ignoreAbility = false; | |
} | |
let moveResult = false; | |
this.battle.setActiveMove(move, pokemon, target); | |
this.battle.singleEvent("ModifyMove", move, null, pokemon, target, move, move); | |
if (baseTarget !== move.target) { | |
target = this.battle.getRandomTarget(pokemon, move); | |
} | |
move = this.battle.runEvent("ModifyMove", pokemon, target, move, move); | |
if (baseTarget !== move.target) { | |
target = this.battle.getRandomTarget(pokemon, move); | |
} | |
if (!move || pokemon.fainted) { | |
return false; | |
} | |
let attrs = ""; | |
let movename = move.name; | |
if (move.id === "hiddenpower") | |
movename = "Hidden Power"; | |
if (sourceEffect) | |
attrs += `|[from]${this.dex.conditions.get(sourceEffect)}`; | |
this.battle.addMove("move", pokemon, movename, `${target}${attrs}`); | |
if (!target) { | |
this.battle.attrLastMove("[notarget]"); | |
this.battle.add("-notarget", pokemon); | |
return false; | |
} | |
const { targets, pressureTargets } = pokemon.getMoveTargets(move, target); | |
if (!sourceEffect || sourceEffect.id === "pursuit") { | |
let extraPP = 0; | |
for (const source of pressureTargets) { | |
const ppDrop = this.battle.runEvent("DeductPP", source, pokemon, move); | |
if (ppDrop !== true) { | |
extraPP += ppDrop || 0; | |
} | |
} | |
if (extraPP > 0) { | |
pokemon.deductPP(move, extraPP); | |
} | |
} | |
if (!this.battle.singleEvent("TryMove", move, null, pokemon, target, move) || !this.battle.runEvent("TryMove", pokemon, target, move)) { | |
move.mindBlownRecoil = false; | |
return false; | |
} | |
this.battle.singleEvent("UseMoveMessage", move, null, pokemon, target, move); | |
if (move.ignoreImmunity === void 0) { | |
move.ignoreImmunity = move.category === "Status"; | |
} | |
if (move.selfdestruct === "always") { | |
this.battle.faint(pokemon, pokemon, move); | |
} | |
let damage = false; | |
if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") { | |
damage = this.tryMoveHit(target, pokemon, move); | |
if (damage === this.battle.NOT_FAIL) | |
pokemon.moveThisTurnResult = null; | |
if (damage || damage === 0 || damage === void 0) | |
moveResult = true; | |
} else if (move.target === "allAdjacent" || move.target === "allAdjacentFoes") { | |
if (!targets.length) { | |
this.battle.attrLastMove("[notarget]"); | |
this.battle.add("-notarget", pokemon); | |
return false; | |
} | |
if (targets.length > 1) | |
move.spreadHit = true; | |
const hitSlots = []; | |
for (const source of targets) { | |
const hitResult = this.tryMoveHit(source, pokemon, move); | |
if (hitResult || hitResult === 0 || hitResult === void 0) { | |
moveResult = true; | |
hitSlots.push(source.getSlot()); | |
} | |
if (damage) { | |
damage += hitResult || 0; | |
} else { | |
if (damage !== false || hitResult !== this.battle.NOT_FAIL) | |
damage = hitResult; | |
} | |
if (damage === this.battle.NOT_FAIL) | |
pokemon.moveThisTurnResult = null; | |
} | |
if (move.spreadHit) | |
this.battle.attrLastMove("[spread] " + hitSlots.join(",")); | |
} else { | |
target = targets[0]; | |
let lacksTarget = !target || target.fainted; | |
if (!lacksTarget) { | |
if (["adjacentFoe", "adjacentAlly", "normal", "randomNormal"].includes(move.target)) { | |
lacksTarget = !target.isAdjacent(pokemon); | |
} | |
} | |
if (lacksTarget && !move.flags["futuremove"]) { | |
this.battle.attrLastMove("[notarget]"); | |
this.battle.add("-notarget", pokemon); | |
return false; | |
} | |
damage = this.tryMoveHit(target, pokemon, move); | |
if (damage === this.battle.NOT_FAIL) | |
pokemon.moveThisTurnResult = null; | |
if (damage || damage === 0 || damage === void 0) | |
moveResult = true; | |
} | |
if (move.selfBoost && moveResult) | |
this.moveHit(pokemon, pokemon, move, move.selfBoost, false, true); | |
if (!pokemon.hp) { | |
this.battle.faint(pokemon, pokemon, move); | |
} | |
if (!moveResult) { | |
this.battle.singleEvent("MoveFail", move, null, target, pokemon, move); | |
return false; | |
} | |
if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility("sheerforce"))) { | |
this.battle.singleEvent("AfterMoveSecondarySelf", move, null, pokemon, target, move); | |
this.battle.runEvent("AfterMoveSecondarySelf", pokemon, target, move); | |
} | |
return true; | |
}, | |
tryMoveHit(target, pokemon, move) { | |
this.battle.setActiveMove(move, pokemon, target); | |
let naturalImmunity = false; | |
let accPass = true; | |
let hitResult = this.battle.singleEvent("PrepareHit", move, {}, target, pokemon, move) && this.battle.runEvent("PrepareHit", pokemon, target, move); | |
if (!hitResult) { | |
if (hitResult === false) { | |
this.battle.add("-fail", pokemon); | |
this.battle.attrLastMove("[still]"); | |
} | |
return false; | |
} | |
if (!this.battle.singleEvent("Try", move, null, pokemon, target, move)) { | |
return false; | |
} | |
if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") { | |
if (move.target === "all") { | |
hitResult = this.battle.runEvent("TryHitField", target, pokemon, move); | |
} else { | |
hitResult = this.battle.runEvent("TryHitSide", target, pokemon, move); | |
} | |
if (!hitResult) { | |
if (hitResult === false) { | |
this.battle.add("-fail", pokemon); | |
this.battle.attrLastMove("[still]"); | |
} | |
return false; | |
} | |
return this.moveHit(target, pokemon, move); | |
} | |
hitResult = this.battle.runEvent("Invulnerability", target, pokemon, move); | |
if (hitResult === false) { | |
if (!move.spreadHit) | |
this.battle.attrLastMove("[miss]"); | |
this.battle.add("-miss", pokemon, target); | |
return false; | |
} | |
if (move.ignoreImmunity === void 0) { | |
move.ignoreImmunity = move.category === "Status"; | |
} | |
if ((!move.ignoreImmunity || move.ignoreImmunity !== true && !move.ignoreImmunity[move.type]) && !target.runImmunity(move.type)) { | |
naturalImmunity = true; | |
} else { | |
hitResult = this.battle.singleEvent("TryImmunity", move, {}, target, pokemon, move); | |
if (hitResult === false) { | |
naturalImmunity = true; | |
} | |
} | |
const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3]; | |
let accuracy = move.accuracy; | |
let boosts = {}; | |
let boost; | |
if (accuracy !== true) { | |
if (!move.ignoreAccuracy) { | |
boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); | |
boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); | |
if (boost > 0) { | |
accuracy *= boostTable[boost]; | |
} else { | |
accuracy /= boostTable[-boost]; | |
} | |
} | |
if (!move.ignoreEvasion) { | |
boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); | |
boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); | |
if (boost > 0) { | |
accuracy /= boostTable[boost]; | |
} else if (boost < 0) { | |
accuracy *= boostTable[-boost]; | |
} | |
} | |
} | |
if (move.ohko) { | |
if (!target.isSemiInvulnerable()) { | |
accuracy = 30; | |
if (pokemon.level >= target.level && (move.ohko === true || !target.hasType(move.ohko))) { | |
accuracy += pokemon.level - target.level; | |
} else { | |
this.battle.add("-immune", target, "[ohko]"); | |
return false; | |
} | |
} | |
} else { | |
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); | |
} | |
if (move.alwaysHit) { | |
accuracy = true; | |
} else { | |
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); | |
} | |
if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) { | |
accPass = false; | |
} | |
if (accPass) { | |
hitResult = this.battle.runEvent("TryHit", target, pokemon, move); | |
if (!hitResult) { | |
if (hitResult === false) { | |
this.battle.add("-fail", pokemon); | |
this.battle.attrLastMove("[still]"); | |
} | |
return false; | |
} else if (naturalImmunity) { | |
this.battle.add("-immune", target); | |
return false; | |
} | |
} else { | |
if (naturalImmunity) { | |
this.battle.add("-immune", target); | |
} else { | |
if (!move.spreadHit) | |
this.battle.attrLastMove("[miss]"); | |
this.battle.add("-miss", pokemon, target); | |
} | |
return false; | |
} | |
move.totalDamage = 0; | |
let damage = 0; | |
pokemon.lastDamage = 0; | |
if (move.multihit) { | |
let hits = move.multihit; | |
if (Array.isArray(hits)) { | |
if (hits[0] === 2 && hits[1] === 5) { | |
hits = this.battle.sample([2, 2, 2, 3, 3, 3, 4, 5]); | |
} else { | |
hits = this.battle.random(hits[0], hits[1] + 1); | |
} | |
} | |
hits = Math.floor(hits); | |
let nullDamage = true; | |
let moveDamage; | |
const isSleepUsable = move.sleepUsable || this.dex.moves.get(move.sourceEffect).sleepUsable; | |
let i; | |
for (i = 0; i < hits && target.hp && pokemon.hp; i++) { | |
if (pokemon.status === "slp" && !isSleepUsable) | |
break; | |
move.hit = i + 1; | |
if (move.multiaccuracy && i > 0) { | |
accuracy = move.accuracy; | |
if (accuracy !== true) { | |
if (!move.ignoreAccuracy) { | |
boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); | |
boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); | |
if (boost > 0) { | |
accuracy *= boostTable[boost]; | |
} else { | |
accuracy /= boostTable[-boost]; | |
} | |
} | |
if (!move.ignoreEvasion) { | |
boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); | |
boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); | |
if (boost > 0) { | |
accuracy /= boostTable[boost]; | |
} else if (boost < 0) { | |
accuracy *= boostTable[-boost]; | |
} | |
} | |
} | |
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); | |
if (!move.alwaysHit) { | |
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); | |
if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) | |
break; | |
} | |
} | |
moveDamage = this.moveHit(target, pokemon, move); | |
if (moveDamage === false) | |
break; | |
if (nullDamage && (moveDamage || moveDamage === 0 || moveDamage === void 0)) | |
nullDamage = false; | |
damage = moveDamage || 0; | |
move.totalDamage += damage; | |
this.battle.eachEvent("Update"); | |
} | |
if (i === 0) | |
return false; | |
if (nullDamage) | |
damage = false; | |
this.battle.add("-hitcount", target, i); | |
} else { | |
damage = this.moveHit(target, pokemon, move); | |
move.totalDamage = damage; | |
} | |
if (move.recoil && move.totalDamage) { | |
this.battle.damage(this.calcRecoilDamage(move.totalDamage, move, pokemon), pokemon, target, "recoil"); | |
} | |
if (target && pokemon !== target) | |
target.gotAttacked(move, damage, pokemon); | |
if (move.ohko && !target.hp) | |
this.battle.add("-ohko"); | |
if (!damage && damage !== 0) | |
return damage; | |
this.battle.eachEvent("Update"); | |
if (target && !move.negateSecondary) { | |
this.battle.singleEvent("AfterMoveSecondary", move, null, target, pokemon, move); | |
this.battle.runEvent("AfterMoveSecondary", target, pokemon, move); | |
} | |
return damage; | |
}, | |
calcRecoilDamage(damageDealt, move) { | |
return this.battle.clampIntRange(Math.floor(damageDealt * move.recoil[0] / move.recoil[1]), 1); | |
} | |
} | |
}; | |
//# sourceMappingURL=scripts.js.map | |