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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var scripts_exports = {};
__export(scripts_exports, {
Scripts: () => Scripts
});
module.exports = __toCommonJS(scripts_exports);
const Scripts = {
inherit: "gen4",
gen: 3,
init() {
const specialTypes = ["Fire", "Water", "Grass", "Ice", "Electric", "Dark", "Psychic", "Dragon"];
let newCategory = "";
for (const i in this.data.Moves) {
if (!this.data.Moves[i])
console.log(i);
if (this.data.Moves[i].category === "Status")
continue;
newCategory = specialTypes.includes(this.data.Moves[i].type) ? "Special" : "Physical";
if (newCategory !== this.data.Moves[i].category) {
this.modData("Moves", i).category = newCategory;
}
}
},
pokemon: {
inherit: true,
getActionSpeed() {
let speed = this.getStat("spe", false, false);
const trickRoomCheck = this.battle.ruleTable.has("twisteddimensionmod") ? !this.battle.field.getPseudoWeather("trickroom") : this.battle.field.getPseudoWeather("trickroom");
if (trickRoomCheck) {
speed = -speed;
}
if (this.battle.quickClawRoll && this.hasItem("quickclaw")) {
speed = 65535;
}
return speed;
}
},
actions: {
inherit: true,
modifyDamage(baseDamage, pokemon, target, move, suppressMessages = false) {
if (!move.type)
move.type = "???";
const type = move.type;
if (pokemon.status === "brn" && baseDamage && move.category === "Physical" && !pokemon.hasAbility("guts")) {
baseDamage = this.battle.modify(baseDamage, 0.5);
}
baseDamage = this.battle.runEvent("ModifyDamagePhase1", pokemon, target, move, baseDamage);
if (move.spreadHit && move.target === "allAdjacentFoes") {
const spreadModifier = move.spreadModifier || 0.5;
this.battle.debug(`Spread modifier: ${spreadModifier}`);
baseDamage = this.battle.modify(baseDamage, spreadModifier);
}
baseDamage = this.battle.runEvent("WeatherModifyDamage", pokemon, target, move, baseDamage);
if (move.category === "Physical" && !Math.floor(baseDamage)) {
baseDamage = 1;
}
baseDamage += 2;
const isCrit = target.getMoveHitData(move).crit;
if (isCrit) {
baseDamage = this.battle.modify(baseDamage, move.critModifier || 2);
}
baseDamage = Math.floor(this.battle.runEvent("ModifyDamagePhase2", pokemon, target, move, baseDamage));
if (type !== "???") {
let stab = 1;
if (move.forceSTAB || pokemon.hasType(type)) {
stab = 1.5;
}
stab = this.battle.runEvent("ModifySTAB", pokemon, target, move, stab);
baseDamage = this.battle.modify(baseDamage, stab);
}
let typeMod = target.runEffectiveness(move);
typeMod = this.battle.clampIntRange(typeMod, -6, 6);
target.getMoveHitData(move).typeMod = typeMod;
if (typeMod > 0) {
if (!suppressMessages)
this.battle.add("-supereffective", target);
for (let i = 0; i < typeMod; i++) {
baseDamage *= 2;
}
}
if (typeMod < 0) {
if (!suppressMessages)
this.battle.add("-resisted", target);
for (let i = 0; i > typeMod; i--) {
baseDamage = Math.floor(baseDamage / 2);
}
}
if (isCrit && !suppressMessages)
this.battle.add("-crit", target);
baseDamage = this.battle.runEvent("ModifyDamage", pokemon, target, move, baseDamage);
baseDamage = this.battle.randomizer(baseDamage);
if (!Math.floor(baseDamage)) {
return 1;
}
return Math.floor(baseDamage);
},
useMoveInner(moveOrMoveName, pokemon, options) {
let sourceEffect = options?.sourceEffect;
let target = options?.target;
if (!sourceEffect && this.battle.effect.id)
sourceEffect = this.battle.effect;
if (sourceEffect && sourceEffect.id === "instruct")
sourceEffect = null;
let move = this.dex.getActiveMove(moveOrMoveName);
pokemon.lastMoveUsed = move;
if (this.battle.activeMove) {
move.priority = this.battle.activeMove.priority;
}
const baseTarget = move.target;
if (target === void 0)
target = this.battle.getRandomTarget(pokemon, move);
if (move.target === "self" || move.target === "allies") {
target = pokemon;
}
if (sourceEffect) {
move.sourceEffect = sourceEffect.id;
move.ignoreAbility = false;
}
let moveResult = false;
this.battle.setActiveMove(move, pokemon, target);
this.battle.singleEvent("ModifyMove", move, null, pokemon, target, move, move);
if (baseTarget !== move.target) {
target = this.battle.getRandomTarget(pokemon, move);
}
move = this.battle.runEvent("ModifyMove", pokemon, target, move, move);
if (baseTarget !== move.target) {
target = this.battle.getRandomTarget(pokemon, move);
}
if (!move || pokemon.fainted) {
return false;
}
let attrs = "";
let movename = move.name;
if (move.id === "hiddenpower")
movename = "Hidden Power";
if (sourceEffect)
attrs += `|[from]${this.dex.conditions.get(sourceEffect)}`;
this.battle.addMove("move", pokemon, movename, `${target}${attrs}`);
if (!target) {
this.battle.attrLastMove("[notarget]");
this.battle.add("-notarget", pokemon);
return false;
}
const { targets, pressureTargets } = pokemon.getMoveTargets(move, target);
if (!sourceEffect || sourceEffect.id === "pursuit") {
let extraPP = 0;
for (const source of pressureTargets) {
const ppDrop = this.battle.runEvent("DeductPP", source, pokemon, move);
if (ppDrop !== true) {
extraPP += ppDrop || 0;
}
}
if (extraPP > 0) {
pokemon.deductPP(move, extraPP);
}
}
if (!this.battle.singleEvent("TryMove", move, null, pokemon, target, move) || !this.battle.runEvent("TryMove", pokemon, target, move)) {
move.mindBlownRecoil = false;
return false;
}
this.battle.singleEvent("UseMoveMessage", move, null, pokemon, target, move);
if (move.ignoreImmunity === void 0) {
move.ignoreImmunity = move.category === "Status";
}
if (move.selfdestruct === "always") {
this.battle.faint(pokemon, pokemon, move);
}
let damage = false;
if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") {
damage = this.tryMoveHit(target, pokemon, move);
if (damage === this.battle.NOT_FAIL)
pokemon.moveThisTurnResult = null;
if (damage || damage === 0 || damage === void 0)
moveResult = true;
} else if (move.target === "allAdjacent" || move.target === "allAdjacentFoes") {
if (!targets.length) {
this.battle.attrLastMove("[notarget]");
this.battle.add("-notarget", pokemon);
return false;
}
if (targets.length > 1)
move.spreadHit = true;
const hitSlots = [];
for (const source of targets) {
const hitResult = this.tryMoveHit(source, pokemon, move);
if (hitResult || hitResult === 0 || hitResult === void 0) {
moveResult = true;
hitSlots.push(source.getSlot());
}
if (damage) {
damage += hitResult || 0;
} else {
if (damage !== false || hitResult !== this.battle.NOT_FAIL)
damage = hitResult;
}
if (damage === this.battle.NOT_FAIL)
pokemon.moveThisTurnResult = null;
}
if (move.spreadHit)
this.battle.attrLastMove("[spread] " + hitSlots.join(","));
} else {
target = targets[0];
let lacksTarget = !target || target.fainted;
if (!lacksTarget) {
if (["adjacentFoe", "adjacentAlly", "normal", "randomNormal"].includes(move.target)) {
lacksTarget = !target.isAdjacent(pokemon);
}
}
if (lacksTarget && !move.flags["futuremove"]) {
this.battle.attrLastMove("[notarget]");
this.battle.add("-notarget", pokemon);
return false;
}
damage = this.tryMoveHit(target, pokemon, move);
if (damage === this.battle.NOT_FAIL)
pokemon.moveThisTurnResult = null;
if (damage || damage === 0 || damage === void 0)
moveResult = true;
}
if (move.selfBoost && moveResult)
this.moveHit(pokemon, pokemon, move, move.selfBoost, false, true);
if (!pokemon.hp) {
this.battle.faint(pokemon, pokemon, move);
}
if (!moveResult) {
this.battle.singleEvent("MoveFail", move, null, target, pokemon, move);
return false;
}
if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility("sheerforce"))) {
this.battle.singleEvent("AfterMoveSecondarySelf", move, null, pokemon, target, move);
this.battle.runEvent("AfterMoveSecondarySelf", pokemon, target, move);
}
return true;
},
tryMoveHit(target, pokemon, move) {
this.battle.setActiveMove(move, pokemon, target);
let naturalImmunity = false;
let accPass = true;
let hitResult = this.battle.singleEvent("PrepareHit", move, {}, target, pokemon, move) && this.battle.runEvent("PrepareHit", pokemon, target, move);
if (!hitResult) {
if (hitResult === false) {
this.battle.add("-fail", pokemon);
this.battle.attrLastMove("[still]");
}
return false;
}
if (!this.battle.singleEvent("Try", move, null, pokemon, target, move)) {
return false;
}
if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") {
if (move.target === "all") {
hitResult = this.battle.runEvent("TryHitField", target, pokemon, move);
} else {
hitResult = this.battle.runEvent("TryHitSide", target, pokemon, move);
}
if (!hitResult) {
if (hitResult === false) {
this.battle.add("-fail", pokemon);
this.battle.attrLastMove("[still]");
}
return false;
}
return this.moveHit(target, pokemon, move);
}
hitResult = this.battle.runEvent("Invulnerability", target, pokemon, move);
if (hitResult === false) {
if (!move.spreadHit)
this.battle.attrLastMove("[miss]");
this.battle.add("-miss", pokemon, target);
return false;
}
if (move.ignoreImmunity === void 0) {
move.ignoreImmunity = move.category === "Status";
}
if ((!move.ignoreImmunity || move.ignoreImmunity !== true && !move.ignoreImmunity[move.type]) && !target.runImmunity(move.type)) {
naturalImmunity = true;
} else {
hitResult = this.battle.singleEvent("TryImmunity", move, {}, target, pokemon, move);
if (hitResult === false) {
naturalImmunity = true;
}
}
const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3];
let accuracy = move.accuracy;
let boosts = {};
let boost;
if (accuracy !== true) {
if (!move.ignoreAccuracy) {
boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts });
boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6);
if (boost > 0) {
accuracy *= boostTable[boost];
} else {
accuracy /= boostTable[-boost];
}
}
if (!move.ignoreEvasion) {
boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts });
boost = this.battle.clampIntRange(boosts["evasion"], -6, 6);
if (boost > 0) {
accuracy /= boostTable[boost];
} else if (boost < 0) {
accuracy *= boostTable[-boost];
}
}
}
if (move.ohko) {
if (!target.isSemiInvulnerable()) {
accuracy = 30;
if (pokemon.level >= target.level && (move.ohko === true || !target.hasType(move.ohko))) {
accuracy += pokemon.level - target.level;
} else {
this.battle.add("-immune", target, "[ohko]");
return false;
}
}
} else {
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy);
}
if (move.alwaysHit) {
accuracy = true;
} else {
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy);
}
if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) {
accPass = false;
}
if (accPass) {
hitResult = this.battle.runEvent("TryHit", target, pokemon, move);
if (!hitResult) {
if (hitResult === false) {
this.battle.add("-fail", pokemon);
this.battle.attrLastMove("[still]");
}
return false;
} else if (naturalImmunity) {
this.battle.add("-immune", target);
return false;
}
} else {
if (naturalImmunity) {
this.battle.add("-immune", target);
} else {
if (!move.spreadHit)
this.battle.attrLastMove("[miss]");
this.battle.add("-miss", pokemon, target);
}
return false;
}
move.totalDamage = 0;
let damage = 0;
pokemon.lastDamage = 0;
if (move.multihit) {
let hits = move.multihit;
if (Array.isArray(hits)) {
if (hits[0] === 2 && hits[1] === 5) {
hits = this.battle.sample([2, 2, 2, 3, 3, 3, 4, 5]);
} else {
hits = this.battle.random(hits[0], hits[1] + 1);
}
}
hits = Math.floor(hits);
let nullDamage = true;
let moveDamage;
const isSleepUsable = move.sleepUsable || this.dex.moves.get(move.sourceEffect).sleepUsable;
let i;
for (i = 0; i < hits && target.hp && pokemon.hp; i++) {
if (pokemon.status === "slp" && !isSleepUsable)
break;
move.hit = i + 1;
if (move.multiaccuracy && i > 0) {
accuracy = move.accuracy;
if (accuracy !== true) {
if (!move.ignoreAccuracy) {
boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts });
boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6);
if (boost > 0) {
accuracy *= boostTable[boost];
} else {
accuracy /= boostTable[-boost];
}
}
if (!move.ignoreEvasion) {
boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts });
boost = this.battle.clampIntRange(boosts["evasion"], -6, 6);
if (boost > 0) {
accuracy /= boostTable[boost];
} else if (boost < 0) {
accuracy *= boostTable[-boost];
}
}
}
accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy);
if (!move.alwaysHit) {
accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy);
if (accuracy !== true && !this.battle.randomChance(accuracy, 100))
break;
}
}
moveDamage = this.moveHit(target, pokemon, move);
if (moveDamage === false)
break;
if (nullDamage && (moveDamage || moveDamage === 0 || moveDamage === void 0))
nullDamage = false;
damage = moveDamage || 0;
move.totalDamage += damage;
this.battle.eachEvent("Update");
}
if (i === 0)
return false;
if (nullDamage)
damage = false;
this.battle.add("-hitcount", target, i);
} else {
damage = this.moveHit(target, pokemon, move);
move.totalDamage = damage;
}
if (move.recoil && move.totalDamage) {
this.battle.damage(this.calcRecoilDamage(move.totalDamage, move, pokemon), pokemon, target, "recoil");
}
if (target && pokemon !== target)
target.gotAttacked(move, damage, pokemon);
if (move.ohko && !target.hp)
this.battle.add("-ohko");
if (!damage && damage !== 0)
return damage;
this.battle.eachEvent("Update");
if (target && !move.negateSecondary) {
this.battle.singleEvent("AfterMoveSecondary", move, null, target, pokemon, move);
this.battle.runEvent("AfterMoveSecondary", target, pokemon, move);
}
return damage;
},
calcRecoilDamage(damageDealt, move) {
return this.battle.clampIntRange(Math.floor(damageDealt * move.recoil[0] / move.recoil[1]), 1);
}
}
};
//# sourceMappingURL=scripts.js.map