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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var scripts_exports = {}; | |
__export(scripts_exports, { | |
Scripts: () => Scripts | |
}); | |
module.exports = __toCommonJS(scripts_exports); | |
const Scripts = { | |
inherit: "gen2", | |
gen: 2, | |
pokemon: { | |
inherit: true, | |
getStat(statName, unboosted, unmodified, fastReturn) { | |
if (statName === "hp") | |
throw new Error("Please read `maxhp` directly"); | |
let stat = this.storedStats[statName]; | |
if (!unboosted) { | |
let boost = this.boosts[statName]; | |
if (boost > 6) | |
boost = 6; | |
if (boost < -6) | |
boost = -6; | |
if (boost >= 0) { | |
const boostTable = [1, 1.5, 2, 2.5, 3, 3.5, 4]; | |
stat = Math.floor(stat * boostTable[boost]); | |
} else { | |
const numerators = [100, 66, 50, 40, 33, 28, 25]; | |
stat = Math.floor(stat * numerators[-boost] / 100); | |
} | |
} | |
if (this.status === "par" && statName === "spe") { | |
stat = Math.floor(stat / 4); | |
} | |
if (!unmodified) { | |
if (this.status === "brn" && statName === "atk") { | |
stat = Math.floor(stat / 2); | |
} | |
} | |
stat = this.battle.clampIntRange(stat, 1, 999); | |
if (fastReturn) | |
return stat; | |
if (!unboosted) { | |
if (statName === "def" && this.side.sideConditions["reflect"] || statName === "spd" && this.side.sideConditions["lightscreen"]) { | |
if (this.side.active.length === 1) { | |
stat *= 2; | |
} else { | |
stat *= 1.5; | |
} | |
} | |
} | |
if (["Cubone", "Marowak"].includes(this.baseSpecies.name) && this.item === "thickclub" && statName === "atk" || this.baseSpecies.name === "Pikachu" && this.item === "lightball" && statName === "spa") { | |
stat *= 2; | |
} else if (this.baseSpecies.name === "Ditto" && this.item === "metalpowder" && ["def", "spd"].includes(statName)) { | |
stat = Math.floor(stat * 1.5); | |
} | |
return stat; | |
} | |
}, | |
actions: { | |
inherit: true, | |
getDamage(source, target, move, suppressMessages) { | |
if (typeof move === "string") { | |
move = this.dex.getActiveMove(move); | |
} else if (typeof move === "number") { | |
move = { | |
basePower: move, | |
type: "???", | |
category: "Physical", | |
willCrit: false, | |
flags: {} | |
}; | |
} | |
if (!move.ignoreImmunity || move.ignoreImmunity !== true && !move.ignoreImmunity[move.type]) { | |
if (!target.runImmunity(move.type, true)) { | |
return false; | |
} | |
} | |
if (move.ohko) { | |
return target.maxhp; | |
} | |
if (move.damageCallback) { | |
return move.damageCallback.call(this.battle, source, target); | |
} | |
if (move.damage === "level") { | |
return source.level; | |
} | |
if (move.damage) { | |
return move.damage; | |
} | |
move.category = this.battle.getCategory(move); | |
if (!move.type) | |
move.type = "???"; | |
const type = move.type; | |
let basePower = move.basePower; | |
if (move.basePowerCallback) { | |
basePower = move.basePowerCallback.call(this.battle, source, target, move); | |
} | |
if (!basePower) { | |
if (basePower === 0) | |
return; | |
return basePower; | |
} | |
basePower = this.battle.clampIntRange(basePower, 1); | |
let critRatio = this.battle.runEvent("ModifyCritRatio", source, target, move, move.critRatio || 0); | |
critRatio = this.battle.clampIntRange(critRatio, 0, 5); | |
const critMult = [0, 17, 32, 64, 85, 128]; | |
let isCrit = move.willCrit || false; | |
if (typeof move.willCrit === "undefined") { | |
if (critRatio) { | |
isCrit = this.battle.random(256) < critMult[critRatio]; | |
} | |
} | |
if (isCrit && this.battle.runEvent("CriticalHit", target, null, move)) { | |
target.getMoveHitData(move).crit = true; | |
} | |
if (basePower) { | |
if (move.isConfusionSelfHit) { | |
move.type = move.baseMoveType; | |
basePower = this.battle.runEvent("BasePower", source, target, move, basePower, true); | |
move.type = "???"; | |
} else { | |
basePower = this.battle.runEvent("BasePower", source, target, move, basePower, true); | |
} | |
if (basePower && move.basePowerModifier) { | |
basePower *= move.basePowerModifier; | |
} | |
} | |
if (!basePower) | |
return 0; | |
basePower = this.battle.clampIntRange(basePower, 1); | |
let level = source.level; | |
if (move.allies) { | |
this.battle.add("-activate", source, "move: Beat Up", "[of] " + move.allies[0].name); | |
level = move.allies[0].level; | |
} | |
const attacker = move.overrideOffensivePokemon === "target" ? target : source; | |
const defender = move.overrideDefensivePokemon === "source" ? source : target; | |
const isPhysical = move.category === "Physical"; | |
const atkType = move.overrideOffensiveStat || (isPhysical ? "atk" : "spa"); | |
const defType = move.overrideDefensiveStat || (isPhysical ? "def" : "spd"); | |
let unboosted = false; | |
let noburndrop = false; | |
if (isCrit) { | |
if (!suppressMessages) | |
this.battle.add("-crit", target); | |
if (attacker.boosts[atkType] <= defender.boosts[defType]) { | |
unboosted = true; | |
noburndrop = true; | |
} | |
} | |
let attack = attacker.getStat(atkType, unboosted, noburndrop); | |
let defense = defender.getStat(defType, unboosted); | |
if (move.allies) { | |
attack = move.allies[0].species.baseStats.atk; | |
move.allies.shift(); | |
defense = defender.species.baseStats.def; | |
} | |
if (move.ignoreOffensive) { | |
this.battle.debug("Negating (sp)atk boost/penalty."); | |
attack = attacker.getStat(atkType, true, true); | |
} | |
if (move.ignoreDefensive) { | |
this.battle.debug("Negating (sp)def boost/penalty."); | |
defense = target.getStat(defType, true, true); | |
} | |
if (move.id === "present") { | |
const typeIndexes = { | |
Normal: 0, | |
Fighting: 1, | |
Flying: 2, | |
Poison: 3, | |
Ground: 4, | |
Rock: 5, | |
Bug: 7, | |
Ghost: 8, | |
Steel: 9, | |
Fire: 20, | |
Water: 21, | |
Grass: 22, | |
Electric: 23, | |
Psychic: 24, | |
Ice: 25, | |
Dragon: 26, | |
Dark: 27 | |
}; | |
attack = 10; | |
const attackerLastType = attacker.getTypes().slice(-1)[0]; | |
const defenderLastType = defender.getTypes().slice(-1)[0]; | |
defense = typeIndexes[attackerLastType] || 1; | |
level = typeIndexes[defenderLastType] || 1; | |
this.battle.hint("Gen 2 Present has a glitched damage calculation using the secondary types of the Pokemon for the Attacker's Level and Defender's Defense.", true); | |
} | |
if (attack >= 256 || defense >= 256) { | |
if (attack >= 1024 || defense >= 1024) { | |
this.battle.hint("In Gen 2, a stat will roll over to a small number if it is larger than 1024."); | |
} | |
attack = this.battle.clampIntRange(Math.floor(attack / 4) % 256, 1); | |
defense = this.battle.clampIntRange(Math.floor(defense / 4) % 256, 1); | |
} | |
if (move.selfdestruct && defType === "def") { | |
defense = this.battle.clampIntRange(Math.floor(defense / 2), 1); | |
} | |
let damage = level * 2; | |
damage = Math.floor(damage / 5); | |
damage += 2; | |
damage *= basePower; | |
damage *= attack; | |
damage = Math.floor(damage / defense); | |
damage = Math.floor(damage / 50); | |
if (isCrit) | |
damage *= 2; | |
damage = Math.floor(this.battle.runEvent("ModifyDamage", attacker, defender, move, damage)); | |
damage = this.battle.clampIntRange(damage, 1, 997); | |
damage += 2; | |
if (type === "Water" && this.battle.field.isWeather("raindance") || type === "Fire" && this.battle.field.isWeather("sunnyday")) { | |
damage = Math.floor(damage * 1.5); | |
} else if ((type === "Fire" || move.id === "solarbeam") && this.battle.field.isWeather("raindance") || type === "Water" && this.battle.field.isWeather("sunnyday")) { | |
damage = Math.floor(damage / 2); | |
} | |
if (type !== "???" && source.hasType(type)) { | |
damage += Math.floor(damage / 2); | |
} | |
const totalTypeMod = target.runEffectiveness(move); | |
if (totalTypeMod > 0) { | |
if (!suppressMessages) | |
this.battle.add("-supereffective", target); | |
damage *= 2; | |
if (totalTypeMod >= 2) { | |
damage *= 2; | |
} | |
} | |
if (totalTypeMod < 0) { | |
if (!suppressMessages) | |
this.battle.add("-resisted", target); | |
damage = Math.floor(damage / 2); | |
if (totalTypeMod <= -2) { | |
damage = Math.floor(damage / 2); | |
} | |
} | |
const { targets } = source.getMoveTargets(move, target); | |
if (targets.length > 1) | |
move.spreadHit = true; | |
if (move.spreadHit && move.target === "allAdjacentFoes") { | |
const spreadModifier = move.spreadModifier || 0.5; | |
this.battle.debug(`Spread modifier: ${spreadModifier}`); | |
damage = this.battle.modify(damage, spreadModifier); | |
} | |
if (!move.noDamageVariance && damage > 1) { | |
damage *= this.battle.random(217, 256); | |
damage = Math.floor(damage / 255); | |
} | |
if (basePower && !Math.floor(damage)) { | |
return 1; | |
} | |
return damage; | |
} | |
} | |
}; | |
//# sourceMappingURL=scripts.js.map | |