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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var moves_exports = {};
__export(moves_exports, {
Moves: () => Moves
});
module.exports = __toCommonJS(moves_exports);
const Moves = {
aeroblast: {
inherit: true,
critRatio: 3
},
beatup: {
inherit: true,
onModifyMove(move, pokemon) {
move.type = "???";
move.category = "Special";
move.allies = pokemon.side.pokemon.filter((ally) => !ally.fainted && !ally.status);
move.multihit = move.allies.length;
}
},
bellydrum: {
inherit: true,
onHit(target) {
if (target.boosts.atk >= 6) {
return false;
}
if (target.hp <= target.maxhp / 2) {
this.boost({ atk: 2 }, null, null, this.dex.conditions.get("bellydrum2"));
return false;
}
this.directDamage(target.maxhp / 2);
const originalStage = target.boosts.atk;
let currentStage = originalStage;
let boosts = 0;
let loopStage = 0;
while (currentStage < 6) {
loopStage = currentStage;
currentStage++;
if (currentStage < 6)
currentStage++;
target.boosts.atk = loopStage;
if (target.getStat("atk", false, true) < 999) {
target.boosts.atk = currentStage;
continue;
}
target.boosts.atk = currentStage - 1;
break;
}
boosts = target.boosts.atk - originalStage;
target.boosts.atk = originalStage;
this.boost({ atk: boosts });
}
},
bide: {
inherit: true,
condition: {
duration: 3,
durationCallback(target, source, effect) {
return this.random(3, 5);
},
onLockMove: "bide",
onStart(pokemon) {
this.effectState.totalDamage = 0;
this.add("-start", pokemon, "move: Bide");
},
onDamagePriority: -101,
onDamage(damage, target, source, move) {
if (!move || move.effectType !== "Move" || !source)
return;
this.effectState.totalDamage += damage;
this.effectState.lastDamageSource = source;
},
onBeforeMove(pokemon, target, move) {
if (this.effectState.duration === 1) {
this.add("-end", pokemon, "move: Bide");
if (!this.effectState.totalDamage) {
this.add("-fail", pokemon);
return false;
}
target = this.effectState.lastDamageSource;
if (!target) {
this.add("-fail", pokemon);
return false;
}
if (!target.isActive) {
const possibleTarget = this.getRandomTarget(pokemon, this.dex.moves.get("pound"));
if (!possibleTarget) {
this.add("-miss", pokemon);
return false;
}
target = possibleTarget;
}
const moveData = {
id: "bide",
name: "Bide",
accuracy: 100,
damage: this.effectState.totalDamage * 2,
category: "Physical",
priority: 0,
flags: { contact: 1, protect: 1 },
effectType: "Move",
type: "Normal"
};
this.actions.tryMoveHit(target, pokemon, moveData);
pokemon.removeVolatile("bide");
return false;
}
this.add("-activate", pokemon, "move: Bide");
},
onMoveAborted(pokemon) {
pokemon.removeVolatile("bide");
},
onEnd(pokemon) {
this.add("-end", pokemon, "move: Bide", "[silent]");
}
}
},
counter: {
inherit: true,
damageCallback(pokemon, target) {
const lastAttackedBy = pokemon.getLastAttackedBy();
if (!lastAttackedBy?.move || !lastAttackedBy.thisTurn)
return false;
if (this.getCategory(lastAttackedBy.move) === "Physical" && target.lastMove?.id !== "sleeptalk") {
return 2 * lastAttackedBy.damage;
}
return false;
},
beforeTurnCallback() {
},
onTry() {
},
condition: {},
priority: -1
},
crabhammer: {
inherit: true,
critRatio: 3
},
crosschop: {
inherit: true,
critRatio: 3
},
curse: {
inherit: true,
condition: {
onStart(pokemon, source) {
this.add("-start", pokemon, "Curse", `[of] ${source}`);
},
onAfterMoveSelf(pokemon) {
this.damage(pokemon.baseMaxhp / 4);
}
}
},
detect: {
inherit: true,
priority: 2
},
dig: {
inherit: true,
onPrepareHit(target, source) {
return source.status !== "slp";
},
condition: {
duration: 2,
onImmunity(type, pokemon) {
if (type === "sandstorm")
return false;
},
onInvulnerability(target, source, move) {
if (move.id === "earthquake" || move.id === "magnitude" || move.id === "fissure") {
return;
}
if (["attract", "curse", "foresight", "meanlook", "mimic", "nightmare", "spiderweb", "transform"].includes(move.id)) {
return false;
}
if (source.volatiles["lockon"] && target === source.volatiles["lockon"].source)
return;
return false;
},
onSourceBasePower(basePower, target, source, move) {
if (move.id === "earthquake" || move.id === "magnitude") {
return this.chainModify(2);
}
}
}
},
doubleedge: {
inherit: true,
recoil: [25, 100]
},
encore: {
inherit: true,
condition: {
durationCallback() {
return this.random(3, 7);
},
onStart(target) {
const lockedMove = target.lastMoveEncore?.id || "";
const moveIndex = lockedMove ? target.moves.indexOf(lockedMove) : -1;
if (moveIndex < 0 || target.lastMoveEncore?.flags["failencore"] || target.moveSlots[moveIndex].pp <= 0) {
return false;
}
this.effectState.move = lockedMove;
this.add("-start", target, "Encore");
},
onOverrideAction(pokemon) {
return this.effectState.move;
},
onResidualOrder: 13,
onResidual(target) {
const lockedMoveIndex = target.moves.indexOf(this.effectState.move);
if (lockedMoveIndex >= 0 && target.moveSlots[lockedMoveIndex].pp <= 0) {
target.removeVolatile("encore");
}
},
onEnd(target) {
this.add("-end", target, "Encore");
},
onDisableMove(pokemon) {
if (!this.effectState.move || !pokemon.hasMove(this.effectState.move)) {
return;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectState.move) {
pokemon.disableMove(moveSlot.id);
}
}
}
}
},
endure: {
inherit: true,
priority: 2
},
explosion: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1, noparentalbond: 1, nosketch: 1 }
},
flail: {
inherit: true,
noDamageVariance: true,
willCrit: false
},
fly: {
inherit: true,
onPrepareHit(target, source) {
return source.status !== "slp";
},
condition: {
duration: 2,
onInvulnerability(target, source, move) {
if (move.id === "gust" || move.id === "twister" || move.id === "thunder" || move.id === "whirlwind") {
return;
}
if (move.id === "earthquake" || move.id === "magnitude" || move.id === "fissure") {
return false;
}
if (["attract", "curse", "foresight", "meanlook", "mimic", "nightmare", "spiderweb", "transform"].includes(move.id)) {
return false;
}
if (source.volatiles["lockon"] && target === source.volatiles["lockon"].source)
return;
return false;
},
onSourceBasePower(basePower, target, source, move) {
if (move.id === "gust" || move.id === "twister") {
return this.chainModify(2);
}
}
}
},
focusenergy: {
inherit: true,
condition: {
onStart(pokemon) {
this.add("-start", pokemon, "move: Focus Energy");
},
onModifyCritRatio(critRatio) {
return critRatio + 1;
}
}
},
foresight: {
inherit: true,
onTryHit(target) {
if (target.volatiles["foresight"])
return false;
},
condition: {
onStart(pokemon) {
this.add("-start", pokemon, "Foresight");
},
onNegateImmunity(pokemon, type) {
if (pokemon.hasType("Ghost") && ["Normal", "Fighting"].includes(type))
return false;
},
onModifyBoost(boosts) {
if (boosts.evasion && boosts.evasion > 0) {
boosts.evasion = 0;
}
}
}
},
frustration: {
inherit: true,
basePowerCallback(pokemon) {
return Math.floor((255 - pokemon.happiness) * 10 / 25) || null;
}
},
healbell: {
inherit: true,
onHit(target, source) {
this.add("-cureteam", source, "[from] move: Heal Bell");
for (const pokemon of target.side.pokemon) {
pokemon.clearStatus();
}
}
},
highjumpkick: {
inherit: true,
onMoveFail(target, source, move) {
if (target.runImmunity("Fighting")) {
const damage = this.actions.getDamage(source, target, move, true);
if (typeof damage !== "number")
throw new Error("Couldn't get High Jump Kick recoil");
this.damage(this.clampIntRange(damage / 8, 1), source, source, move);
}
}
},
jumpkick: {
inherit: true,
onMoveFail(target, source, move) {
if (target.runImmunity("Fighting")) {
const damage = this.actions.getDamage(source, target, move, true);
if (typeof damage !== "number")
throw new Error("Couldn't get Jump Kick recoil");
this.damage(this.clampIntRange(damage / 8, 1), source, source, move);
}
}
},
karatechop: {
inherit: true,
critRatio: 3
},
leechseed: {
inherit: true,
onHit() {
},
condition: {
onStart(target) {
this.add("-start", target, "move: Leech Seed");
},
onAfterMoveSelfPriority: 2,
onAfterMoveSelf(pokemon) {
if (!pokemon.hp)
return;
const leecher = this.getAtSlot(pokemon.volatiles["leechseed"].sourceSlot);
if (!leecher || leecher.fainted || leecher.hp <= 0) {
return;
}
const toLeech = this.clampIntRange(pokemon.maxhp / 8, 1);
const damage = this.damage(toLeech, pokemon, leecher);
if (damage) {
this.heal(damage, leecher, pokemon);
}
}
}
},
lightscreen: {
inherit: true,
condition: {
duration: 5,
// Sp. Def boost applied directly in stat calculation
onSideStart(side) {
this.add("-sidestart", side, "move: Light Screen");
},
onSideResidualOrder: 9,
onSideEnd(side) {
this.add("-sideend", side, "move: Light Screen");
}
}
},
lockon: {
inherit: true,
onTryHit(target) {
if (target.volatiles["foresight"] || target.volatiles["lockon"])
return false;
},
condition: {
duration: 2,
onSourceAccuracy(accuracy, target, source, move) {
if (move && source === this.effectState.target && target === this.effectState.source)
return true;
}
}
},
lowkick: {
inherit: true,
accuracy: 90,
basePower: 50,
basePowerCallback() {
return 50;
},
secondary: {
chance: 30,
volatileStatus: "flinch"
}
},
meanlook: {
inherit: true,
flags: { reflectable: 1, mirror: 1, metronome: 1 }
},
metronome: {
inherit: true,
flags: { failencore: 1, nosketch: 1 }
},
mimic: {
inherit: true,
accuracy: 100,
flags: { protect: 1, bypasssub: 1, allyanim: 1, failencore: 1, noassist: 1, nosketch: 1 }
},
mindreader: {
inherit: true,
onTryHit(target) {
if (target.volatiles["foresight"] || target.volatiles["lockon"])
return false;
}
},
mirrorcoat: {
inherit: true,
damageCallback(pokemon, target) {
const lastAttackedBy = pokemon.getLastAttackedBy();
if (!lastAttackedBy?.move || !lastAttackedBy.thisTurn)
return false;
if (this.getCategory(lastAttackedBy.move) === "Special" && target.lastMove?.id !== "sleeptalk") {
return 2 * lastAttackedBy.damage;
}
return false;
},
beforeTurnCallback() {
},
onTry() {
},
condition: {},
priority: -1
},
mirrormove: {
inherit: true,
flags: { metronome: 1, failencore: 1, nosketch: 1 },
onHit(pokemon) {
const noMirror = ["metronome", "mimic", "mirrormove", "sketch", "sleeptalk", "transform"];
const target = pokemon.side.foe.active[0];
const lastMove = target?.lastMove && target?.lastMove.id;
if (!lastMove || !pokemon.activeTurns && !target.moveThisTurn) {
return false;
}
if (noMirror.includes(lastMove) || pokemon.moves.includes(lastMove)) {
return false;
}
this.actions.useMove(lastMove, pokemon);
}
},
mist: {
num: 54,
accuracy: true,
basePower: 0,
category: "Status",
name: "Mist",
pp: 30,
priority: 0,
flags: { metronome: 1 },
volatileStatus: "mist",
condition: {
onStart(pokemon) {
this.add("-start", pokemon, "Mist");
},
onTryBoost(boost, target, source, effect) {
if (source && target !== source) {
let showMsg = false;
let i;
for (i in boost) {
if (boost[i] < 0) {
delete boost[i];
showMsg = true;
}
}
if (showMsg && !effect.secondaries) {
this.add("-activate", target, "move: Mist");
}
}
}
},
secondary: null,
target: "self",
type: "Ice"
},
moonlight: {
inherit: true,
onHit(pokemon) {
if (this.field.isWeather(["sunnyday", "desolateland"])) {
this.heal(pokemon.maxhp);
} else if (this.field.isWeather(["raindance", "primordialsea", "sandstorm", "hail"])) {
this.heal(pokemon.baseMaxhp / 4);
} else {
this.heal(pokemon.baseMaxhp / 2);
}
}
},
morningsun: {
inherit: true,
onHit(pokemon) {
if (this.field.isWeather(["sunnyday", "desolateland"])) {
this.heal(pokemon.maxhp);
} else if (this.field.isWeather(["raindance", "primordialsea", "sandstorm", "hail"])) {
this.heal(pokemon.baseMaxhp / 4);
} else {
this.heal(pokemon.baseMaxhp / 2);
}
}
},
nightmare: {
inherit: true,
condition: {
noCopy: true,
onStart(pokemon) {
if (pokemon.status !== "slp") {
return false;
}
this.add("-start", pokemon, "Nightmare");
},
onAfterMoveSelfPriority: 1,
onAfterMoveSelf(pokemon) {
if (pokemon.status === "slp")
this.damage(pokemon.baseMaxhp / 4);
}
}
},
outrage: {
inherit: true,
onMoveFail(target, source, move) {
source.addVolatile("lockedmove");
},
onAfterMove(pokemon) {
if (pokemon.volatiles["lockedmove"] && pokemon.volatiles["lockedmove"].duration === 1) {
pokemon.removeVolatile("lockedmove");
}
}
},
painsplit: {
inherit: true,
accuracy: 100
},
perishsong: {
inherit: true,
condition: {
duration: 4,
onEnd(target) {
this.add("-start", target, "perish0");
target.faint();
},
onResidualOrder: 4,
onResidual(pokemon) {
const duration = pokemon.volatiles["perishsong"].duration;
this.add("-start", pokemon, `perish${duration}`);
}
}
},
petaldance: {
inherit: true,
onMoveFail(target, source, move) {
source.addVolatile("lockedmove");
},
onAfterMove(pokemon) {
if (pokemon.volatiles["lockedmove"] && pokemon.volatiles["lockedmove"].duration === 1) {
pokemon.removeVolatile("lockedmove");
}
}
},
poisongas: {
inherit: true,
ignoreImmunity: false
},
poisonpowder: {
inherit: true,
ignoreImmunity: false
},
protect: {
inherit: true,
priority: 2
},
psywave: {
inherit: true,
damageCallback(pokemon) {
return this.random(1, pokemon.level + Math.floor(pokemon.level / 2));
}
},
pursuit: {
inherit: true,
onModifyMove() {
},
condition: {
duration: 1,
onBeforeSwitchOut(pokemon) {
this.debug("Pursuit start");
let alreadyAdded = false;
for (const source of this.effectState.sources) {
if (source.speed < pokemon.speed || source.speed === pokemon.speed && this.randomChance(1, 2)) {
pokemon.removeVolatile("destinybond");
}
if (!this.queue.cancelMove(source) || !source.hp)
continue;
if (!alreadyAdded) {
this.add("-activate", pokemon, "move: Pursuit");
alreadyAdded = true;
}
if (source.canMegaEvo || source.canUltraBurst) {
for (const [actionIndex, action] of this.queue.entries()) {
if (action.pokemon === source && action.choice === "megaEvo") {
this.actions.runMegaEvo(source);
this.queue.list.splice(actionIndex, 1);
break;
}
}
}
this.actions.runMove("pursuit", source, source.getLocOf(pokemon));
}
}
}
},
razorleaf: {
inherit: true,
critRatio: 3
},
razorwind: {
inherit: true,
accuracy: 75,
critRatio: 3,
onPrepareHit(target, source) {
return source.status !== "slp";
}
},
reflect: {
inherit: true,
condition: {
duration: 5,
// Defense boost applied directly in stat calculation
onSideStart(side) {
this.add("-sidestart", side, "Reflect");
},
onSideResidualOrder: 9,
onSideEnd(side) {
this.add("-sideend", side, "Reflect");
}
}
},
rest: {
inherit: true,
onTry(pokemon) {
if (pokemon.hp < pokemon.maxhp)
return;
this.add("-fail", pokemon);
return null;
},
onHit(target, source, move) {
if (target.status !== "slp") {
if (!target.setStatus("slp", source, move))
return;
} else {
this.add("-status", target, "slp", "[from] move: Rest");
}
target.statusState.time = 3;
target.statusState.startTime = 3;
target.statusState.source = target;
this.heal(target.maxhp);
},
secondary: null
},
return: {
inherit: true,
basePowerCallback(pokemon) {
return Math.floor(pokemon.happiness * 10 / 25) || null;
}
},
reversal: {
inherit: true,
noDamageVariance: true,
willCrit: false
},
roar: {
inherit: true,
onTryHit() {
for (const action of this.queue) {
if (action.choice === "move" || action.choice === "switch")
return false;
}
},
priority: -1
},
safeguard: {
inherit: true,
condition: {
duration: 5,
durationCallback(target, source, effect) {
if (source?.hasAbility("persistent")) {
this.add("-activate", source, "ability: Persistent", effect);
return 7;
}
return 5;
},
onSetStatus(status, target, source, effect) {
if (!effect || !source)
return;
if (effect.id === "yawn")
return;
if (effect.effectType === "Move" && effect.infiltrates && !target.isAlly(source))
return;
if (target !== source) {
this.debug("interrupting setStatus");
if (effect.id === "synchronize" || effect.effectType === "Move" && !effect.secondaries) {
this.add("-activate", target, "move: Safeguard");
}
return null;
}
},
onTryAddVolatile(status, target, source, effect) {
if (!effect || !source)
return;
if (effect.effectType === "Move" && effect.infiltrates && !target.isAlly(source))
return;
if ((status.id === "confusion" || status.id === "yawn") && target !== source) {
if (effect.effectType === "Move" && !effect.secondaries)
this.add("-activate", target, "move: Safeguard");
return null;
}
},
onSideStart(side) {
this.add("-sidestart", side, "Safeguard");
},
onSideResidualOrder: 8,
onSideEnd(side) {
this.add("-sideend", side, "Safeguard");
}
}
},
selfdestruct: {
inherit: true,
flags: { protect: 1, mirror: 1, metronome: 1, noparentalbond: 1, nosketch: 1 }
},
sketch: {
inherit: true,
flags: { bypasssub: 1, failencore: 1, noassist: 1, nosketch: 1 },
onHit() {
this.add("-nothing");
}
},
skullbash: {
inherit: true,
onPrepareHit(target, source) {
return source.status !== "slp";
}
},
skyattack: {
inherit: true,
critRatio: 1,
onPrepareHit(target, source) {
return source.status !== "slp";
},
secondary: null
},
slash: {
inherit: true,
critRatio: 3
},
sleeptalk: {
inherit: true,
flags: { failencore: 1, nosleeptalk: 1, nosketch: 1 },
onHit(pokemon) {
const moves = [];
for (const moveSlot of pokemon.moveSlots) {
const moveid = moveSlot.id;
const move = this.dex.moves.get(moveid);
if (moveid && !move.flags["nosleeptalk"] && !move.flags["charge"]) {
moves.push(moveid);
}
}
let randomMove = "";
if (moves.length)
randomMove = this.sample(moves);
if (!randomMove)
return false;
this.actions.useMove(randomMove, pokemon);
}
},
solarbeam: {
inherit: true,
onPrepareHit(target, source) {
return source.status !== "slp";
},
// Rain weakening done directly in the damage formula
onBasePower() {
}
},
spiderweb: {
inherit: true,
flags: { reflectable: 1, mirror: 1, metronome: 1 }
},
spikes: {
inherit: true,
condition: {
// this is a side condition
onSideStart(side) {
if (!this.effectState.layers || this.effectState.layers === 0) {
this.add("-sidestart", side, "Spikes");
this.effectState.layers = 1;
} else {
return false;
}
},
onSwitchIn(pokemon) {
if (!pokemon.runImmunity("Ground"))
return;
const damageAmounts = [0, 3];
this.damage(damageAmounts[this.effectState.layers] * pokemon.maxhp / 24);
}
}
},
substitute: {
inherit: true,
condition: {
onStart(target) {
this.add("-start", target, "Substitute");
this.effectState.hp = Math.floor(target.maxhp / 4);
delete target.volatiles["partiallytrapped"];
},
onTryPrimaryHitPriority: -1,
onTryPrimaryHit(target, source, move) {
if (move.stallingMove) {
this.add("-fail", source);
return null;
}
if (target === source) {
this.debug("sub bypass: self hit");
return;
}
if (move.id === "twineedle") {
move.secondaries = move.secondaries.filter((p) => !p.kingsrock);
}
if (move.drain) {
this.add("-miss", source);
this.hint("In Gen 2, draining moves always miss against Substitute.");
return null;
}
if (move.category === "Status") {
const SubBlocked = ["leechseed", "lockon", "mindreader", "nightmare", "painsplit", "sketch"];
if (move.id === "swagger") {
delete move.volatileStatus;
}
if (move.status || move.boosts && move.id !== "swagger" || move.volatileStatus === "confusion" || SubBlocked.includes(move.id)) {
this.add("-activate", target, "Substitute", "[block] " + move.name);
return null;
}
return;
}
let damage = this.actions.getDamage(source, target, move);
if (!damage) {
return null;
}
damage = this.runEvent("SubDamage", target, source, move, damage);
if (!damage) {
return damage;
}
if (damage > target.volatiles["substitute"].hp) {
damage = target.volatiles["substitute"].hp;
}
target.volatiles["substitute"].hp -= damage;
source.lastDamage = damage;
if (target.volatiles["substitute"].hp <= 0) {
target.removeVolatile("substitute");
} else {
this.add("-activate", target, "Substitute", "[damage]");
}
if (move.recoil) {
this.damage(1, source, target, "recoil");
}
this.runEvent("AfterSubDamage", target, source, move, damage);
return this.HIT_SUBSTITUTE;
},
onEnd(target) {
this.add("-end", target, "Substitute");
}
}
},
swagger: {
inherit: true,
onTryHit(target, pokemon) {
if (target.boosts.atk >= 6 || target.getStat("atk", false, true) === 999) {
this.add("-miss", pokemon);
return null;
}
}
},
synthesis: {
inherit: true,
onHit(pokemon) {
if (this.field.isWeather(["sunnyday", "desolateland"])) {
this.heal(pokemon.maxhp);
} else if (this.field.isWeather(["raindance", "primordialsea", "sandstorm", "hail"])) {
this.heal(pokemon.baseMaxhp / 4);
} else {
this.heal(pokemon.baseMaxhp / 2);
}
}
},
thief: {
inherit: true,
onAfterHit() {
},
secondary: {
chance: 100,
onHit(target, source) {
if (source.item || source.volatiles["gem"]) {
return;
}
const yourItem = target.takeItem(source);
if (!yourItem) {
return;
}
if (!source.setItem(yourItem)) {
target.item = yourItem.id;
return;
}
this.add("-item", source, yourItem, "[from] move: Thief", `[of] ${target}`);
}
}
},
thrash: {
inherit: true,
onMoveFail(target, source, move) {
source.addVolatile("lockedmove");
},
onAfterMove(pokemon) {
if (pokemon.volatiles["lockedmove"] && pokemon.volatiles["lockedmove"].duration === 1) {
pokemon.removeVolatile("lockedmove");
}
}
},
toxic: {
inherit: true,
ignoreImmunity: false
},
transform: {
inherit: true,
flags: { bypasssub: 1, metronome: 1, failencore: 1, nosketch: 1 }
},
triattack: {
inherit: true,
onHit(target, source, move) {
move.statusRoll = ["par", "frz", "brn"][this.random(3)];
},
secondary: {
chance: 20,
onHit(target, source, move) {
if (move.statusRoll) {
target.trySetStatus(move.statusRoll, source);
}
}
}
},
triplekick: {
inherit: true,
multiaccuracy: false,
multihit: [1, 3]
},
whirlwind: {
inherit: true,
onTryHit() {
for (const action of this.queue) {
if (action.choice === "move" || action.choice === "switch")
return false;
}
},
priority: -1
}
};
//# sourceMappingURL=moves.js.map