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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var conditions_exports = {};
__export(conditions_exports, {
Conditions: () => Conditions
});
module.exports = __toCommonJS(conditions_exports);
const Conditions = {
brn: {
name: "brn",
effectType: "Status",
onStart(target) {
this.add("-status", target, "brn");
},
onAfterMoveSelfPriority: 2,
onAfterMoveSelf(pokemon) {
this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
},
onAfterSwitchInSelf(pokemon) {
this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
}
},
par: {
name: "par",
effectType: "Status",
onStart(target) {
this.add("-status", target, "par");
},
onBeforeMovePriority: 2,
onBeforeMove(pokemon) {
if (this.randomChance(63, 256)) {
this.add("cant", pokemon, "par");
pokemon.removeVolatile("bide");
pokemon.removeVolatile("lockedmove");
pokemon.removeVolatile("twoturnmove");
pokemon.removeVolatile("invulnerability");
pokemon.removeVolatile("partialtrappinglock");
return false;
}
}
},
slp: {
name: "slp",
effectType: "Status",
onStart(target, source, sourceEffect) {
if (sourceEffect && sourceEffect.effectType === "Move") {
this.add("-status", target, "slp", `[from] move: ${sourceEffect.name}`);
} else {
this.add("-status", target, "slp");
}
this.effectState.startTime = this.random(1, 4);
this.effectState.time = this.effectState.startTime;
if (target.removeVolatile("nightmare")) {
this.add("-end", target, "Nightmare", "[silent]");
}
},
onBeforeMovePriority: 2,
onBeforeMove(pokemon, target, move) {
pokemon.statusState.time--;
this.add("cant", pokemon, "slp");
pokemon.lastMove = null;
return false;
},
onAfterMoveSelf(pokemon) {
if (pokemon.statusState.time <= 0)
pokemon.cureStatus();
}
},
frz: {
name: "frz",
effectType: "Status",
onStart(target) {
this.add("-status", target, "frz");
},
onBeforeMovePriority: 2,
onBeforeMove(pokemon, target, move) {
this.add("cant", pokemon, "frz");
pokemon.lastMove = null;
return false;
},
onHit(target, source, move) {
if (move.type === "Fire" && move.category !== "Status") {
target.cureStatus();
}
}
},
psn: {
name: "psn",
effectType: "Status",
onStart(target) {
this.add("-status", target, "psn");
},
onAfterMoveSelfPriority: 2,
onAfterMoveSelf(pokemon) {
this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
},
onAfterSwitchInSelf(pokemon) {
this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
}
},
confusion: {
inherit: true,
onStart(target) {
this.add("-start", target, "confusion");
this.effectState.time = this.random(2, 6);
}
},
flinch: {
inherit: true,
onStart() {
}
},
partiallytrapped: {
name: "partiallytrapped",
duration: 2,
onBeforeMovePriority: 1,
onStart(target, source, effect) {
this.add("-activate", target, `move: ${effect}`, `[of] ${source}`);
},
onBeforeMove(pokemon) {
if (this.effectState.source && (!this.effectState.source.isActive || this.effectState.source.hp <= 0)) {
pokemon.removeVolatile("partiallytrapped");
return;
}
this.add("cant", pokemon, "partiallytrapped");
return false;
},
onEnd(pokemon) {
this.add("-end", pokemon, this.effectState.sourceEffect, "[partiallytrapped]");
}
}
};
//# sourceMappingURL=conditions.js.map